Staredit Network > Forums > SC1 Map Showcase > Topic: Zombie Control
Zombie Control
Sep 10 2007, 12:18 am
By: DaDa  

Sep 10 2007, 12:18 am DaDa Post #1



Zombie Control


Description
Levels: 30
Players: 2
Teams: No


Detail
You are a guy with a gun that has to defend his base from zombies. The days change so its harder to see sometimes: Day time you can see more and its easier to target the zombies, during Night time its harder to see were exactly the zombies are so you have to move them into your sight. After each round you will go inside the base so you can buy equipment (see below).


How To Play
Use "W" to fire dark swarm at the zombies. Rounds end when timer runs out. Unload Information units from each dropship for prices on each item. You can upgrade your reload speed, heal your base, buy better weapons, and put up defensive buildings. You win when you all the levels first or survive longer than your opponent. Minerals = Number of shots left. Gas = Weapon you have.

1 Gas = Handgun
2 Gas = Magnum
3 Gas = Shotgun


The magnum is strong and if 2 zombies are close together it may kill both at once. Shotgun has an even wider range but reload is really slow. Handgun has fastest reload but has very little ammo.
All other stuff you will find out in map! So download it and play. :)



Pictures



Download
Zombie Control

Post has been edited 2 time(s), last time on Apr 28 2008, 4:33 pm by DaDa.



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Oct 9 2007, 8:04 pm FooFighters Post #2



This map is the best maps i played all year, except the Raccoon City vX game, i just hate that nubs only get to Lv1-3 then lose, i can probably go to Lv-10, so i hate these nubs...

P.S.- you should add more weapons, like a ROCKET LAUNCHER!!

but mostly, any other weapon would make my day

Post has been edited 1 time(s), last time on Dec 23 2007, 10:27 pm by RP-Ichigo.



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Oct 11 2007, 2:52 am DaDa Post #3



Thank you for your comment.



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Oct 11 2007, 10:44 pm Cob Post #4



Quote from DaDa
Use "U" to fire dark swarm...

'W' ?



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Oct 13 2007, 9:35 pm Fisty Post #5



:lol:

Looks and sounds pretty good. I prolly wont play it but when it is released I will prolly see its name all over USEast as a replacement to Tarpit (which imo has viruses, seriously)



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Apr 25 2008, 2:20 am DaDa Post #6



Hey im back! People!



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Apr 25 2008, 2:45 am Impeached Post #7



Huge bump...

...And the file link is down.



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Apr 25 2008, 7:46 pm Paravin. Post #8



Damn, I tought this game wouldn't be the same old shoot-em-up-with-a-defiler map.



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Apr 27 2008, 4:59 am Riney Post #9

Thigh high affectionado

She finnaly leave you for another girl yet Dada?



Riney#6948 on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

-- Updated as of December 2021 --

Apr 28 2008, 4:34 pm DaDa Post #10



Ok link fixed... I submitted the map to sen...



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May 2 2008, 8:08 pm CeR Post #11



Looks cool



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May 3 2008, 12:02 am DaDa Post #12



Zombie Control Final Ed. is being worked on....

Better upgrades for your weapons. Etc. Ammo Increase and Damage Increase.

Newer weapons. Etc. Knife, Rocket Launcher, Sniper Rifle (Should be fun to do that)

Knife will instantly kill any unit you are face to face with.
Rocket launcher will kill any and all units within a certain range but will dmg your base if you are to close.
Sniper Rifle is only for long range and will give you an advantage against those fast units.

And I will add a feature that can make you reload anytime you want and let you change weapons in-game.
Hopfully beable to finish by end of summer! :)




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May 9 2008, 11:58 pm FooFighters Post #13



DaDa, you... are... god!!!
This is the best map i have played... with defense and defiler shoot em up games, [RUSH is the best map {and any more Tux can think of} but it includes stuff he hasn't put in :)]



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May 14 2008, 8:56 am DaDa Post #14



Thanks man...
Tell you friends about me and you should try out my other maps they are fun too. :)

When I get the chance i'll let you test out the final edition... :lol:




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[06:48 pm]
Ultraviolet -- :wob:
[2024-4-21. : 1:32 pm]
Oh_Man -- I will
[2024-4-20. : 11:29 pm]
Zoan -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
You should do my Delirus map too; it's a little cocky to say but I still think it's actually just a good game lol
[2024-4-20. : 8:20 pm]
Ultraviolet -- Goons were functioning like stalkers, I think a valk was made into a banshee, all sorts of cool shit
[2024-4-20. : 8:20 pm]
Ultraviolet -- Oh wait, no I saw something else. It was more melee style, and guys were doing warpgate shit and morphing lings into banelings (Infested terran graphics)
[2024-4-20. : 8:18 pm]
Ultraviolet -- Oh_Man
Oh_Man shouted: lol SC2 in SC1: https://youtu.be/pChWu_eRQZI
oh ya I saw that when Armo posted it on Discord, pretty crazy
[2024-4-20. : 8:09 pm]
Vrael -- thats less than half of what I thought I'd need, better figure out how to open SCMDraft on windows 11
[2024-4-20. : 8:09 pm]
Vrael -- woo baby talk about a time crunch
[2024-4-20. : 8:08 pm]
Vrael -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
so that gives me approximately 27 more years to finish tenebrous before you get to it?
[2024-4-20. : 7:56 pm]
Oh_Man -- lol SC2 in SC1: https://youtu.be/pChWu_eRQZI
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