PyMS and ProTRG developer
Farty, do you know how to enable EUD actions on any patch?
Let's start making REAL maps with EUD conditions and bring them to the forefront of mapmaking.
None.
What are the some of the things that EUD's can do?
Screen Position
Mouse Position
Hit Points
( More? )
Post has been edited 1 time(s), last time on Apr 15 2008, 5:57 am by Brontobyte.
None.
Farty, do you know how to enable EUD actions on any patch?
Yes, but you need to add custom functions for Set Deaths (I can add it to my trigger plugin, though with that it would be useless.)
Let's start making REAL maps with EUD conditions and bring them to the forefront of mapmaking.
k.
What are the some of the things that EUD's can do?
Screen Position
Mouse Position
Hit Points
( More? )
Unit selection, unit properties, text detection. There is a
ton you can do.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
I tried to test for something ( HP ) and failed. What I did was I had the unit selected then searched for a value of ~100. Then I attacked the unit and then searched for a value of its current HP. I was extremely lost. Is their some specific directions on how to search for something?
None.
Uh... You don't use arbitrary numbers? And why would you search for one anyway just because some unit is selected?
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
Uh... You don't use arbitrary numbers? And why would you search for one anyway just because some unit is selected?
Well, apparently I had no clue what I was doing.
None.
Search for current HP, then change the hp (damage it/fully heal it) sieve for current HP, repeat until you find it. It's not hard.
"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"
I actually would like to do what Doodle77[MM] did in his Mouse Defense 3 map. I think it would be faster for a user to move their mouse and have a trigger move their bounder then it would be to order it. He only has it for 1 player though. I also noticed that he had the triggers ( UnitID's ) for player 1 and player 2. Is it possible to make it a 4 player map? Their has to be 4 inputs of EUD"s in the conditions. Up, Down, Left, Right.
None.
Mouse position is most definitely
not shared. And the 'player' an EUD detects for does
not mean the in-game player.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
Why are the offsets of the player's minerals two?
None.
One is probably the displayed amount, the other 12 (the first one) is for Players 1-12.
When adding entries, try to make them descriptive if it is something like that.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
PyMS and ProTRG developer
This should be stickied.
Post has been edited 3 time(s), last time on Jun 2 2008, 5:56 pm by poiuy_qwert.
I just found a link to a free version of IDA (This is an old, stripped-down version that they made available to get hooked on their system, I guess). IDA is a truly awesome system, and it's great for figuring out where things are in SC's memory without doing all that artmoney crap. If someone could figure out a way to collaboratively work on the IDA database that would be awesome. But anyway, here it is if you're interested:
http://www.hex-rays.com/idapro/idadownfreeware.htmOh, I just realized that I didn't even say what it is. This is a disassembler. If you don't know x86 assembly, google for some references. The
wikipedia page isn't bad, but not very explicit.
None.
what is the unit node table?
None.
that contains every information about every unit currently on the map.
None.
I use ODB, Heimdal.
The struct is in the reference tab (actually, it is the
only thing there.
)
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
I'm going to be cleaning out these "Wrong address" and "Bullshit" entries. So if there is any that are incorrect that I miss, post them here.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
PyMS and ProTRG developer
I know im reviving this, but I don't think it should die. This is a really useful tool, and I think this should be stickied.