Things that are special: (Thiss Section Will Be Updated)
1) Explosion only kills 1 bounder
Please help me create up new ideas for this. Also if you have any ideas for moderately hard obsticals, feel free to include them as well as a nice discrition of what your talking about.
I want this bound to be as fun as possible and apeal to a broad majority of the bounders that still thrive on bounding. I so far have 5 perfect obsticals, but I intend to have more. If you submit a obstical, and I use it in my map, I will leave you credit (providing that I don't already have it, and it is your idea).
Another thing is, if you have any ideas on how to spice up the bound please let me know, and if used, I shall also include credit.
First I need to know how you can stop music that is playing from creating wait blocks. I noticed in some of the bounds that i've played over the past couple of months, that when the music is playing, centian triggers don't fire, untill the music repeats itself. I have thought of a way aound this, but I don't want to go throught all of the trouble of creating the triggers, editing the .wav file, and making sure it works, if someone already knows that it won't. I plan on using perfectly cut out sections of the .wav file, and making them ~1 second long. Then I would use a death counter to always add 1 to the count. Then I would have other triggers fire playing the given sound, at the given moment of the death count. I think that thiss will work with all map speeds, and I hope it will also be bulletproof.
Post has been edited 2 time(s), last time on May 20 2008, 7:14 pm by Brontobyte.
None.