Staredit Network > Forums > SC1 Map Showcase > Topic: New DS Classic 2022 New Mechanics, Ideas and Normal SCBW Units
New DS Classic 2022 New Mechanics, Ideas and Normal SCBW Units
Sep 26 2019, 2:07 pm
By: GGmano
Pages: < 1 « 5 6 7
 

Apr 20 2022, 11:47 pm GGmano Post #121

Mr.Pete-Tong

One rare glitch on spec price, it didnt change nothing but the score (the mineral was substracted and the next spec cost 0 minerals but enemy could not see that he would be able to spec without the income not knowing he could spec for free yet the spec price amount was already substracted. this fixed now

and refunding hero buildings will always payout 1% less than the price= the price reducement on the first hero buildings is counted in the refund value.

heres version 1.4

Post has been edited 1 time(s), last time on May 3 2022, 6:43 am by GGmano.



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

Ill try do my best in making all youre watchers happy

The maps I made are tweaked into perfection and maximum strategy added

Apr 21 2022, 3:52 pm NudeRaider Post #122

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

maybe because it's DS 2021? :scared:




Apr 21 2022, 6:02 pm GGmano Post #123

Mr.Pete-Tong

Quote from NudeRaider
maybe because it's DS 2021? :scared:

hehe yeah it shoupld be 2022, legends are proud and happy.. famous legends are even more proud and more happy ;) ;) ;) ill try keep you updated from this side of the show feel free to ask anytime, Hows living in germany by the way prices goin up hard there too? @nude

but idk than only 3 updates in 2021.. thats not much i mean the 2020 version had more than 20 balance improvements etc updates at least and to that comes the 2019 versions in total more 50 updates for sure.. too all of that the 2012final version was tested and updated more than you can imagine too around 250 times+ maybe, the dsc2019 version i took from the 2012final base and updated it from that point.

so given that 2021 only had 3 such small updates i didnt think doin a 2022 v1.0 would be the best choice rather an 2021 v1.4 i thought but idk hard to say if changing the game name too much is not good is my conclusion.


If you read about DSN midnighttimes update for dsn hes using more and more of this map mechanics (refunds for buildings, timed game play, anti map max system, delays and boost functions), time will show if dsn gets succes now or the mechanics needs to be copied and or streamlined of this ds.. so far hes way of doin refunds buildings not same 50%(which idk if players will use it at 50% it cant be good to use unless ending game with specs) anti map max sets enemy units low,,(that system seen in the ds map called ds eruption) one guy used my triggers to make ds eruption where he changed the anti map max system into excaktly setting units low health power on map max, it was not a succes, the 75 min time on gameplay for the dsn seem too long i think but thats a matter of taste, the 38min i use only on fast income as really close to where the game ends anyway, alot of the times games end before 38min, few games go beyound 38min but normal ends shortly after that time, but im not a big fan of too long games especialy when the end game time is where you dont do much (thats ofcourse my taste, and seems many likes that idea too). the delays and boost functions dsn midnight time added too i havent tryid (hes name for em sounds good tho= shakura storms etc, hes trophy system kinda new but it seems like an secret thing or like an path of playing dependant on how good the bonuses are, makign the game determistic i dont think will be hes succes, kinda like shakura storms name and trophys, but i kinda like kill corruptor eggs and booster eggs too, these functions are simple to use in my map and the really add more perspective in the gameplay when increasing the strategy output.

Well im proud that my succes are clearly seen and my fellow ds map maker getting closer in using my ideas and systems.

Post has been edited 11 time(s), last time on May 17 2022, 10:13 pm by GGmano.



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

Ill try do my best in making all youre watchers happy

The maps I made are tweaked into perfection and maximum strategy added

May 2 2022, 7:10 pm GGmano Post #124

Mr.Pete-Tong

and a little more fix on the refund hero buildings, now players always lose 1% on refunding hero buildings only change from 1.4

heres version 1.5


there was some minor simple faults in both v1.4 and 1.5 some triggers was disabled must have misclicked for some reason.. its now fixed and this v1.6 should replace the 1.4 and 1.5 versions.. the 1.6 has the changes 1.4 and 1.5 supposed have.

Heres version 1.6


Apparently i cant see how many players have downloaded the 1.4 and 1.5versions since it dosent count if guest come to download here.

Post has been edited 4 time(s), last time on May 19 2022, 12:47 pm by GGmano.



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

Ill try do my best in making all youre watchers happy

The maps I made are tweaked into perfection and maximum strategy added

May 19 2022, 12:58 pm GGmano Post #125

Mr.Pete-Tong

A minor bug on the version 1.6, The nukesilo and commandcenter in water was vulnerable making both computer units targeting them more often and eventualy could kill the nuke silo hence it had no armor, which then made it impossible to upgrade specs for players, this mostly on red and white spots yet not a rare bug. so this had to be fixed fast kinda, thats what happen when you try to fix stuff in a map using shared locations etc then the fix causing other issues,, this now fixed and adressed. So versions 1.4, 1.5 and 1.6 had major and minor issues to them all.

i wanted to add new leaderbaord score too on the update which i didnt do on 1.4 and 1.5 and 1.6, but now i did even tho it was harder than expected , for some reason i could get the extended leaderboard score to work on other than the marine, so i had to share the marine deatch count for all the leaderboard scores pretty annoying lol. but now leaderboard will show, worm kills at it used too, but now it will also show paratropper unloaded unit amounts, and yggdrasil infestations, magellan spells casted, so 3 new scores on leaderboard shown,, the overall time cycle of the leaderboard is ofcourse keept same, too avoid the spec balance to change, the hidden spec income gas amount score is the same= the downtime of the gas income seen by players,, to avoid people mistaken the hidden word theres no secrets in this map.. by hidden i meant the downtime when the leaderboard dont show the gas amount.

another change i did from is to remove stucked siege tank if having push above middle, it wasnt a super issue but i guess its better not having them stucked.

else the updates the same as intended in 1.4, 1.5, 1.6. the hero building refund always 1% now and the rare spec bug fixed (detecting the building progress of the special buildnigs)

Heres version 1.7 enjoy

Post has been edited 2 time(s), last time on Jun 15 2022, 10:21 pm by GGmano.



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

Ill try do my best in making all youre watchers happy

The maps I made are tweaked into perfection and maximum strategy added

Jun 15 2022, 10:21 pm GGmano Post #126

Mr.Pete-Tong

Once again hsl... @ goldenbears showed me a rare bug on my Newly update, I thought i had it All fixed. Explained beneath

The Minor rare bug fixed on 1.7. Changing the building progress trigger system location placing the middle burrowed ling in middle in the water from top and bottom bases and using the shared location bottom and top caused several bugs from 1.3,, this fix is minor and rare but still annoying if it happens in 1,7 if the cehebrats was killed by bottom air units then top siege tanks didnt spawn.. Here is the fix easy job,, only change from 1.7

Thats the issue when a mapper reuse locations for several things then if changing the location many things change which can cause New bugs.. xd

heres version 1.8

Attachments:
Desert strike Classic 2021v1.8.scx
Hits: 0 Size: 358.28kb

Post has been edited 3 time(s), last time on Jun 16 2022, 6:05 am by GGmano.



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

Ill try do my best in making all youre watchers happy

The maps I made are tweaked into perfection and maximum strategy added

Jun 16 2022, 9:04 pm GGmano Post #127

Mr.Pete-Tong

Ive now been challenged from a player to show dsn263 imbalance.. we gonna play a 10battle tour with 200dollar for the winner. For me to win the 200dollar i need win all 10 games and for my enemy player he only need win one game, but ill be the one who choose our races beacuse he choosed dsn263 version to play on, so thats the rules he need win 1 game out of 10 and i need win 10 out 10 to win 200dollar.. the match will be organized on matcherino where we both put in 100 dollars..

hes us west account is chillwill

Hope to get some viewers i plan to stream the battles.. we prolly will start within two weeks i send him this link to confirm this on here

Post has been edited 2 time(s), last time on Jun 16 2022, 10:00 pm by GGmano.



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

Ill try do my best in making all youre watchers happy

The maps I made are tweaked into perfection and maximum strategy added

Jul 25 2022, 10:05 pm GGmano Post #128

Mr.Pete-Tong

Ill be happy to annouce the yearly Money tournament For Desert strike players, This years Tournament will be called the 2022 Desert strike champions tour

And the tournament is already sponsored by 200 dollar, I plan to have entri price for participating players on 5 dollar, while Top 10 players of the tournament will get a price from the pricepool

pricepool 100%
1st place 30%
2nd place 20%
3rd place 15%
4+5 place 10%
6-10 place 5%

More details will be given on the tournament site on matcherino link will be provided Soon The 300USD Tournament

Too this a minor update on DSC2021 v1,8 will come. So that the Version this tournament is played is gonna be called DSC2022 v1.0

Spread the info so we see how many players will join to take home some money prices, we all need the SCBW community to proceed.

Thanks in advance GGmano

Post has been edited 3 time(s), last time on Jul 26 2022, 12:09 am by GGmano.



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

Ill try do my best in making all youre watchers happy

The maps I made are tweaked into perfection and maximum strategy added

Nov 17 2022, 12:08 pm GGmano Post #129

Mr.Pete-Tong

Ive used more time on updating the map info on page 1 the introduction, to give all the info on this map, if you have more questions feel free to ask on this site.



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

Ill try do my best in making all youre watchers happy

The maps I made are tweaked into perfection and maximum strategy added

Dec 5 2022, 11:47 pm k4rm4b1tes Post #130



:w00t: :w00t: :w00t: If you think other Starcraft BW Desert Strike games are balanced..... Think again! THIS IS BY FAR THE BEST VERSION OF DESERT STRIKE THAT YOU CAN FIND ON BROODWAR. FOR EXAMPLE IF THE ENEMY COUNTERS YOUR SPAWN, YOU CAN REFUND ALMOST YOUR ENTTIRE SPAWN AND REMAKE IT BEFORE THE NEXT ROUND. WITH THE EXCEPTION OF HEROES WITH THE 1% LOSS OF A REFUND (NO BIG DEAL.) IF YOU RAGE QUIT THIS MAP THAN YOU AREN'T REALLY A GOOD DESERT STRIKE PLAYER TO BEGIN WITH SO RAGE QUIT AND PLAY WHAT YOU ARE COMFORTABLE WITH YOU LITTLE BABY!



None.

Dec 6 2022, 9:30 am NudeRaider Post #131

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from k4rm4b1tes
IF THE ENEMY COUNTERS YOUR SPAWN, YOU CAN REFUND ALMOST YOUR ENTTIRE SPAWN AND REMAKE IT BEFORE THE NEXT ROUND.
Caps much? Also this sounds silly.




Dec 6 2022, 12:12 pm GGmano Post #132

Mr.Pete-Tong

Quote from NudeRaider
Caps much? Also this sounds silly.

Why so negative @nuderaider? that doesnt look as you speaking, hes new here on the site, give him a good welcome instead that would be nice of you nuderaider? this site does welcome people right?

Quote from k4rm4b1tes
IF THE ENEMY COUNTERS YOUR SPAWN, YOU CAN REFUND ALMOST YOUR ENTTIRE SPAWN AND REMAKE IT BEFORE THE NEXT ROUND.

this actualy true at beginning game. later in the game no one can ever refund a large amount of buildings within the spawn cyclus time, but i believe hes pointing out the need or existence of speed added in this DS compared other Ds maps that dont have refund. the point is that you can have one spawn where you make air units and the next make ground etc,, the refund it self adds alot more options, or choices of strategy aswell as it adds speed to the game. Where DS maps normal didnt demand fast paced game speed, this on the opposite hand does or give the option to use faster paced speed to increase the overall output of youre strategies.. Im pretty sure that what he means @nuderaider too me it doesnt sound silly at all, but if you havent tryid, than you dont know how it works and maybe thats why you dont understand the mechanic @nuderaider`?

This Mechanic refund DSN(midnighttime is copying in hes updates on DSN by lanthanide (so she knows the succes and understand what this feature adds but without a full balance on units the refund wont ever work really good), yet shes not giving me any credit for developping it not that it matters that much, im just happy that what i create others use and try develop even more abit like you @nuderaider. but it should be a fact i did so many good stuff here on this map, without any credit from the map makers network. the fact that more than 1000 DS maps is created without the succes of balance, the fact that i did as the only DS map maker reach a balanced state of art. the fact that DS maps in past and now is and was a really popular map played by alot of players on SCBW, the fact that DS in general was looked upon from the fast paced skilled players as a nub map where few to none skills where needed to become good. The fact i changed that into a DS map where speed action matters and has all the orignial features, yet bugs are fixed and general stuff improved and tested and balanced to an extend way beyound other ds maps.

The fact that my ds can be used for money competitions, says more than alot.

Post has been edited 3 time(s), last time on Dec 8 2022, 7:23 pm by GGmano.



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

Ill try do my best in making all youre watchers happy

The maps I made are tweaked into perfection and maximum strategy added

Dec 8 2022, 4:53 pm NudeRaider Post #133

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Being new is no excuse for being annoying. Also I wasn't even that rude. Just a quick remark.

About the refund, I may have misunderstood. I interpreted it as a free refund that lets you change your composition at will instead of evolving your composition which is the intended way to play tug-of-war maps.




Dec 8 2022, 6:07 pm GGmano Post #134

Mr.Pete-Tong

Quote from NudeRaider
Being new is no excuse for being annoying. Also I wasn't even that rude. Just a quick remark.

About the refund, I may have misunderstood. I interpreted it as a free refund that lets you change your composition at will instead of evolving your composition which is the intended way to play tug-of-war maps.

Also this sounds silly, by intended way you mean the right way? Any chance you can explain why free refund and the option to change composition is wrong? Having refund on buildings is a mechanic which when played dont change the game that much other than I earlier explained, it adds game speed and more strategy moves, the overall income increase over time just like other ds maps, in fact the income should really be the game determant which it is in this my ds. Most income means win if youre an experienced player, where other ds maps dont reflect that. The choice of units matters trough out the entire game if you played well youll end up with most income. If map lets you win if removing All the cheap units and only spawn battlecruiser than unit balance it selv is broken. When talking balance theres balance between races where if one race easy wins another doin a strategy than race balance broken, wheres as unit balance is if some units left out not beeing usefull in the army than unit balance broken. The point of a good balanced ds map is to use a full race army composition. If you think the refund mechanic makes games end with players changing spawn composition each spawn cycle youre wrong. The overall goal in ds/tugofwars is evolving your income without loosing the full game(the end of your side robe have passed middle and its loss) if you evolve income too fast the tug is goin the one way, then your incomes back faster and the tug moves the other way, refund dont change that in this ds.

Clearly the guy doin the above post have played my ds, but have you?

Silly is to argument against someone that has knowledge, without having knowledge No?

An rpg is supposed for the player to only have 1 hero throughout game he choose 1 of 5 heroes and this hero the player choosen cant be changed? Like if you reach a certain level you can change into another hero, that would ruin an rpg map?also I remember comparing your ds and my ds with gta1 and gta5, theres lots of New mechanics in GTA5 that dont exist in gta1. Like beeing able to fly in airplanes, as the name says grand theft auto, its a game about/intended too Stealing Cars not airplanes. But I think gta5 players like the free world where its not only about car theft. Same with my ds lots of New mechanics that players like.


I dont think he was annoying at all, it made me happy seeing how he likes my work and gives me Credit for it. For whom would that be annoying?

Post has been edited 4 time(s), last time on Dec 8 2022, 7:19 pm by GGmano.



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

Ill try do my best in making all youre watchers happy

The maps I made are tweaked into perfection and maximum strategy added

Dec 9 2022, 6:35 am NudeRaider Post #135

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from GGmano
explain why free refund and the option to change composition is wrong?
Because it changes the character from a laid-back strategy game to a hectic game of who can (re-)build the fastest.

Quote from GGmano
I dont think he was annoying at all, it made me happy seeing how he likes my work and gives me Credit for it. For whom would that be annoying?
Caps are widely regarded as the online equivalent of shouting. So you can use it to put emphasis on something, but being yelled at for several long sentences in row is just annoying and unnecessary. Has nothing to do with the content of what's being said.




Dec 9 2022, 11:14 pm GGmano Post #136

Mr.Pete-Tong

Quote from NudeRaider
Quote from GGmano
explain why free refund and the option to change composition is wrong?
Because it changes the character from a laid-back strategy game to a hectic game of who can (re-)build the fastest.

Quote from GGmano
I dont think he was annoying at all, it made me happy seeing how he likes my work and gives me Credit for it. For whom would that be annoying?
Caps are widely regarded as the online equivalent of shouting. So you can use it to put emphasis on something, but being yelled at for several long sentences in row is just annoying and unnecessary. Has nothing to do with the content of what's being said.

the gameplay is not that hectic, as i mentioned above no one can change a full spawn within the timer cycle, refund used in small amounts like a full game of me playing full power ends with a refund amount around 60-80 buildings for a full game, no players change a full spawn in the end, we all know that would be impossible to do and if you tryid you would lose units on spawn, changing small amounts is used end game, changing 4 or 5 buildings per spawns is possible. the game is not like 300 apm hectic but you need be focused on alot of stuff and thats where the speed matters. this gameplay doesnt not allow relaxed games. you can agree on opponent refund not allowed or just not use it. i played several games where enemy not using it yet playing or giving me a good challenge. refunding buildings like 5-15% power dependant where in game its used. its surely possible to play me ds map relaxed, but its opposite also possible to play it very competative, with intensive games. Theres many players who dont use refund yet still likes my map, cause its good in many other ways, and when 2 players not using refund meet than its laidback game for em both. I think youre misunderstanding how the mechanic work or something i dont know, cause its not 300 apm game, but you need think fast on what you wanna spawn and act fast apm between 60 and 80 for fast play is more than enough, laidback plaeyrs have 20 to 30apm, but with 70apm you also need look several spots on map which dont add apm yet still takes time to look at map to get an overview etc.

You know counterstrike proffesionels dont have much apm but they have skills in reactiing and aiming the pointer very fast and precise, the skills my ds is abit of both speed in aiming on map getting a fast view but also having an medium fast apm. a pro game can feel hectic but theres nothing wrong in that, making a ladder between better and weaker or more laidback players is surely ok. i often play it laidback cause im way ahead so i dont need using much speed.

I dont think he used caps to shout out loud negative, i think he used caps to point out that he likes map alot, i dont see how you can feel annoyed from that, and its me he compliments with caps text, its not like he talking bad of map in cap letters, hes caps letters is meant in a good way. shouting out a compliment how can that be annoying? i feel like you have some premeasured openion, but im not sure, i dont even know if you played the map, last time i asked you said you had not tryid it. and if you would try you would need to learn the map to review it anyway. If caps is interpredet as shouting on the net, than theres still difference on positive shouting= cheering on a team/person, or shouting as demostrating or arguing against something, the last option is ofcourse annoying, but the first option is positive and surely not annoying neither for the person whos beeing cheered on, or for someone else unless they have an issue with the team or person beeing cheered on. i just find it weird how you think a compliment on my map, said with caps or no caps is annoying to you,

a professinel scbw melee player on fighting spirit can win playing a laidback game vs a low level player with ease, same you can say on my map.

heres a replay to evaluate, im having a nub on team kinda we end up winning i on and off go here and write while play, is clear i play it super laidback and have nub on team yet i win vs two mediate players

Attachments:
laidback or hectic.rep
Hits: 0 Size: 205.87kb

Post has been edited 5 time(s), last time on Dec 15 2022, 11:50 pm by GGmano.



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

Ill try do my best in making all youre watchers happy

The maps I made are tweaked into perfection and maximum strategy added

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