Staredit Network > Forums > SC1 Mapping Tools > Topic: scmdraft - 0.9.0 info + nightly download (Post small feature req
scmdraft - 0.9.0 info + nightly download (Post small feature req
Apr 9 2017, 9:27 am
By: Suicidal Insanity
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Oct 18 2020, 10:07 pm Suicidal Insanity Post #1161

I see you !

Save files initially had a bug and did not support the new strings, but that has been fixed for a while.

Scmdraft should force the use of SC:R formats when saving a map with too much string data.




Oct 20 2020, 10:03 pm GGmano Post #1162

Mr.Pete-Tong

Yeah not fully sure if its cause i saved file as scx but the high string limit works now, and since theres pretty much no difference on saving on hybrid scm and broodwar remaster scx ill be saving as scx file in the future.

One thing i really could wish for, (maybe cause i have an advanced map not sure if others use same amount of deathcount) Is scmdraft to detect which deathcounters beeing used by excakt players. that would make my work so much easier, i think im using like 60% of all the deathcounters for different stuff for all players. If when you click on deaths and you can choose type meny with all the deathcount types there is, if after the type name of the deathcount would be a number. for excample terran marine (1,3) than terran marine deathcount is beeing used on player 1 and 3.

This is a huge wish, would help map edit alot for me and im sure others too if they are using alot of deathcounters. than its fast too see which death counters you already used and should not use again instead of me re checking all triggers to be sure i havent used that deathcount for another thing. if this is possible for you to do it would be soo good for my future editing.

Since pasting numbers and deathcounters when you add conditions or actions i was thinking this might be possible for you to do, i really like that deathcounts is passed on to next condition or action thats really good.



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

Ill try do my best in making all youre watchers happy

The maps I made are tweaked into perfection and maximum strategy added

Oct 25 2020, 4:21 am t1mz_ Post #1163



Terrain symmetry bug

Symmetrical tiles get wrong coordinate when a mouse pointer moves within inside under-mouse tile.

How to reproduce:

1. Set terrain symmetry (isometry or tile rotational, it is broken for both)
2. Set factor 3 (it is also can be seen on factor 2, but it is easier to catch the bug starting with 3)
3. Select terrain tool (isometrical or rectangular show the same behavior)
4. Go to a map's center to see all 3 brushes
5. Slightly move a mouse within the tile/isometric tile

Actual behavior:

Symmetrical tiles are "dancing"

Dancing tiles


Expected behavior:

Symmetrical tiles stay on its place cause the source tile does not change its placement


I guess this happens due to symmetrical tiles' calculation from mouse pixel coordinates, but scmdraft should calc it from a tile coordinate.

Attachments:
scmdraft terrain symmetry bug.mp4
Hits: 1 Size: 430.11kb



None.

Nov 5 2020, 1:43 am Suicidal Insanity Post #1164

I see you !

The reason I don't calculate it by tile is if you click and drag it doesn't fill it out fully.




Jan 15 2021, 8:35 am IlyaSnopchenko Post #1165

The Curious

Am confused... have the latest versions of SCMDraft fixed the inability of really setting a custom locale?



Trial and error... mostly error.

Jun 2 2021, 2:03 am xena326 Post #1166



Is SCMDraft2 development discontinued?



None.

Jun 2 2021, 7:03 pm Ultraviolet Post #1167



Quote from xena326
Is SCMDraft2 development discontinued?

Been about a year since the last update, I imagine if anything changes with SC or a major bug is discovered, SI will patch it, but other than that, he's probably not spending too much time on Scmdraft 2 these days. Although with SI's Last Active: Dec 13 2020, 12:20 pm, he might just be done. It was a good run and a nearly perfect tool




Jun 2 2021, 9:33 pm MTiger156 Post #1168

Veteran Mapper

If he's going inactive due to a lack of demand or donations, I will gladly contribute to either of those :$:



"It takes far more than a simple ideology to map amazing things. Mapping requires a strong passion for SC as well as an even stronger devotion to your work. Avoid instant gratification. Set directions/goals for the map, and stick to them. Take pride in the work, be patient with it, and never settle for less."
-Tiger

Jun 2 2021, 10:34 pm IlyaSnopchenko Post #1169

The Curious

I can say that no, he's not done with it.

I'll leave it to him to elaborate, though, if he chooses to do so.



Trial and error... mostly error.

Jun 5 2021, 12:14 am swankish Post #1170



ScmDraft 2 currently unable to launch for me :(



Any suggestions or good alternatives? Need to get my mapmaking fix.



None.

Jun 8 2021, 7:36 am Ultraviolet Post #1171



Quote from swankish
ScmDraft 2 currently unable to launch for me :(



Any suggestions or good alternatives? Need to get my mapmaking fix.

Same here, latest patch broke it :( Hopefully SI comes to the rescue soon




Jun 8 2021, 7:51 am GGmano Post #1172

Mr.Pete-Tong

the latest patch broke scmdraft to me aswell for a couple of days but now it works to me again



A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl

Ill try do my best in making all youre watchers happy

The maps I made are tweaked into perfection and maximum strategy added

Jun 8 2021, 10:23 am Oh_Man Post #1173

Find Me On Discord (Brood War UMS Community & Staredit Network)

Oh shit, it's broken for me too. What the hell??




Jun 8 2021, 4:48 pm Zoan Post #1174

Math + Physics + StarCraft = Zoan

Yup, me too. I just deleted and was gonna reinstall it.

Post has been edited 1 time(s), last time on Jun 8 2021, 4:58 pm by Zoan.



\:rip\:ooooo\:wob\:ooooo \:angel\: ooooo\:wob\:ooooo\:rip\:

Jun 8 2021, 8:58 pm IlyaSnopchenko Post #1175

The Curious

What the spruck did that patch do, anyway. THANK GOD I never updated / rolled back, and keep using the latest MPQs from 1.22 (that feature the new ramps) since I'm running a custom profile.

BtW Ultraviolet the dancing girl in you signature gif meshes well with the tempo of Black Sabbath's "Heaven and Hell" LOL.



Trial and error... mostly error.

Jun 8 2021, 10:34 pm Ultraviolet Post #1176



Quote from IlyaSnopchenko
What the spruck did that patch do, anyway. THANK GOD I never updated / rolled back, and keep using the latest MPQs from 1.22 (that feature the new ramps) since I'm running a custom profile.

BtW Ultraviolet the dancing girl in you signature gif meshes well with the tempo of Black Sabbath's "Heaven and Hell" LOL.

I described some of the issues here. The patch also apparently broke all LAN games. But they just reverted from what I can tell with the version number, and Scmdraft starts again. I made a backup of my working SC 1.23 install in case they break it again.

Lol, I listened, you're right :P




Jun 9 2021, 8:18 am IlyaSnopchenko Post #1177

The Curious

A wise decision. Maybe I need to do the same.
FWIW my Blizzard agent still suggests that I update the game. Which I won't do LOL.



Trial and error... mostly error.

Jun 10 2021, 2:47 am swankish Post #1178



Posted this in the shoutbox but reposting here:

Quote from swankish
If anyone is still struggling to get SCMDraft working again I was able to get it working by installing SC 1.16.1 in a different directory then pointing the editor there. HOWEVER it only works when you open maps from SCMDraft, if you try to open the file directly it erases all of the 1.16.1+ features so your maps will get mostly wiped.




None.

Jun 10 2021, 6:43 am IlyaSnopchenko Post #1179

The Curious

Actually SCMDraft should ask for a profile choice on launch, shouldn't it?

In case anyone needs the 1.22 MPQs for ramps and whatnot:
https://cloud.mail.ru/public/5PkZ/2dAB5e6xE



Trial and error... mostly error.

Jun 26 2021, 7:05 pm Oh_Man Post #1180

Find Me On Discord (Brood War UMS Community & Staredit Network)

Suicidal Insanity, can't you do anything to make the latest version of SCMDraft be not so reliant on Blizzard to not be incompetent?

This is now the second time their update has broken SCMDraft completely.




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[06:48 pm]
Ultraviolet -- :wob:
[2024-4-21. : 1:32 pm]
Oh_Man -- I will
[2024-4-20. : 11:29 pm]
Zoan -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
You should do my Delirus map too; it's a little cocky to say but I still think it's actually just a good game lol
[2024-4-20. : 8:20 pm]
Ultraviolet -- Goons were functioning like stalkers, I think a valk was made into a banshee, all sorts of cool shit
[2024-4-20. : 8:20 pm]
Ultraviolet -- Oh wait, no I saw something else. It was more melee style, and guys were doing warpgate shit and morphing lings into banelings (Infested terran graphics)
[2024-4-20. : 8:18 pm]
Ultraviolet -- Oh_Man
Oh_Man shouted: lol SC2 in SC1: https://youtu.be/pChWu_eRQZI
oh ya I saw that when Armo posted it on Discord, pretty crazy
[2024-4-20. : 8:09 pm]
Vrael -- thats less than half of what I thought I'd need, better figure out how to open SCMDraft on windows 11
[2024-4-20. : 8:09 pm]
Vrael -- woo baby talk about a time crunch
[2024-4-20. : 8:08 pm]
Vrael -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
so that gives me approximately 27 more years to finish tenebrous before you get to it?
[2024-4-20. : 7:56 pm]
Oh_Man -- lol SC2 in SC1: https://youtu.be/pChWu_eRQZI
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