Save files initially had a bug and did not support the new strings, but that has been fixed for a while.
Scmdraft should force the use of SC:R formats when saving a map with too much string data.
Yeah not fully sure if its cause i saved file as scx but the high string limit works now, and since theres pretty much no difference on saving on hybrid scm and broodwar remaster scx ill be saving as scx file in the future.
One thing i really could wish for, (maybe cause i have an advanced map not sure if others use same amount of deathcount) Is scmdraft to detect which deathcounters beeing used by excakt players. that would make my work so much easier, i think im using like 60% of all the deathcounters for different stuff for all players. If when you click on deaths and you can choose type meny with all the deathcount types there is, if after the type name of the deathcount would be a number. for excample terran marine (1,3) than terran marine deathcount is beeing used on player 1 and 3.
This is a huge wish, would help map edit alot for me and im sure others too if they are using alot of deathcounters. than its fast too see which death counters you already used and should not use again instead of me re checking all triggers to be sure i havent used that deathcount for another thing. if this is possible for you to do it would be soo good for my future editing.
Since pasting numbers and deathcounters when you add conditions or actions i was thinking this might be possible for you to do, i really like that deathcounts is passed on to next condition or action thats really good.
A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl
Ill try do my best in making all youre watchers happy
The maps I made are tweaked into perfection and maximum strategy added
Terrain symmetry bugSymmetrical tiles get wrong coordinate when a mouse pointer moves within inside under-mouse tile.
How to reproduce:
1. Set terrain symmetry (isometry or tile rotational, it is broken for both)
2. Set factor 3 (it is also can be seen on factor 2, but it is easier to catch the bug starting with 3)
3. Select terrain tool (isometrical or rectangular show the same behavior)
4. Go to a map's center to see all 3 brushes
5. Slightly move a mouse within the tile/isometric tile
Actual behavior:
Symmetrical tiles are "dancing"
Dancing tiles
Failed to get ImageSize (
http://i.imgur.com/5IYfWq7.mp4 )
(or see attached file)
Expected behavior:
Symmetrical tiles stay on its place cause the source tile does not change its placement
I guess this happens due to symmetrical tiles' calculation from mouse pixel coordinates, but scmdraft should calc it from a tile coordinate.
Attachments:
None.
The reason I don't calculate it by tile is if you click and drag it doesn't fill it out fully.
Am confused... have the latest versions of SCMDraft fixed the inability of really setting a custom locale?
Trial and error... mostly error.
Is SCMDraft2 development discontinued?
None.
Don't stop till you get enough
Is SCMDraft2 development discontinued?
Been about a year since the last update, I imagine if anything changes with SC or a major bug is discovered, SI will patch it, but other than that, he's probably not spending too much time on Scmdraft 2 these days. Although with SI's Last Active: Dec 13 2020, 12:20 pm, he might just be done. It was a good run and a nearly perfect tool
If he's going inactive due to a lack of demand or donations, I will gladly contribute to either of those
"It takes far more than a simple ideology to map amazing things. Mapping requires a strong passion for SC as well as an even stronger devotion to your work. Avoid instant gratification. Set directions/goals for the map, and stick to them. Take pride in the work, be patient with it, and never settle for less."
-Tiger
I can say that no, he's not done with it.
I'll leave it to him to elaborate, though, if he chooses to do so.
Trial and error... mostly error.
ScmDraft 2 currently unable to launch for me
Any suggestions or good alternatives? Need to get my mapmaking fix.
None.
Don't stop till you get enough
ScmDraft 2 currently unable to launch for me
Any suggestions or good alternatives? Need to get my mapmaking fix.
Same here, latest patch broke it
Hopefully SI comes to the rescue soon
the latest patch broke scmdraft to me aswell for a couple of days but now it works to me again
A Legendary Map Maker, Player. Apparently im more than intresting to observe Irl
Ill try do my best in making all youre watchers happy
The maps I made are tweaked into perfection and maximum strategy added
Find Me On Discord (Brood War UMS Community & Staredit Network)
Oh shit, it's broken for me too. What the hell??
Math + Physics + StarCraft = Zoan
Yup, me too. I just deleted and was gonna reinstall it.
Post has been edited 1 time(s), last time on Jun 8 2021, 4:58 pm by Zoan.
What the spruck did that patch do, anyway. THANK GOD I never updated / rolled back, and keep using the latest MPQs from 1.22 (that feature the new ramps) since I'm running a custom profile.
BtW Ultraviolet the dancing girl in you signature gif meshes well with the tempo of Black Sabbath's "Heaven and Hell" LOL.
Trial and error... mostly error.
Don't stop till you get enough
What the spruck did that patch do, anyway. THANK GOD I never updated / rolled back, and keep using the latest MPQs from 1.22 (that feature the new ramps) since I'm running a custom profile.
BtW Ultraviolet the dancing girl in you signature gif meshes well with the tempo of Black Sabbath's "Heaven and Hell" LOL.
I described some of the issues
here. The patch also apparently broke all LAN games. But they just reverted from what I can tell with the version number, and Scmdraft starts again. I made a backup of my working SC 1.23 install in case they break it again.
Lol, I listened, you're right
A wise decision. Maybe I need to do the same.
FWIW my Blizzard agent still suggests that I update the game. Which I won't do LOL.
Trial and error... mostly error.
Posted this in the shoutbox but reposting here:
If anyone is still struggling to get SCMDraft working again I was able to get it working by installing SC 1.16.1 in a different directory then pointing the editor there. HOWEVER it only works when you open maps from SCMDraft, if you try to open the file directly it erases all of the 1.16.1+ features so your maps will get mostly wiped.
None.
Actually SCMDraft should ask for a profile choice on launch, shouldn't it?
In case anyone needs the 1.22 MPQs for ramps and whatnot:
https://cloud.mail.ru/public/5PkZ/2dAB5e6xE
Trial and error... mostly error.
Find Me On Discord (Brood War UMS Community & Staredit Network)
Suicidal Insanity, can't you do anything to make the latest version of SCMDraft be not so reliant on Blizzard to not be incompetent?
This is now the second time their update has broken SCMDraft completely.