Staredit Network > Forums > SC1 Map Showcase > Topic: Brood War Alternate
Brood War Alternate
Jun 16 2018, 6:26 pm
By: UEDCommander
Pages: < 1 « 2 3 4 5 6 >
 

Oct 15 2019, 4:52 pm UEDCommander Post #61

Sic Semper Tyrannis

Voiceacting flows, I follow

  • Global - Added custom unit voicelines to Raszagal (both versions) and Zasz.
  • Global - Updated Stukov's unit voicelines for better quality.
  • Global - Improved pathfinding for Dragoons, Crimson Talons, Goliaths, Bulwark Company, Spartan Company, Carolina Devis. Yes, they are now capable of traversing the installation stairs.
  • Global - Updated readme.txt to include new credits (special assistance and voiceacting).
  • Protoss 03 - Full voiceacting added.
  • xZerg 1 - Voiceacting improved for better quality.
  • xZerg 4 - Full voiceacting added.





Oct 29 2019, 10:38 pm UEDCommander Post #62

Sic Semper Tyrannis

Apparently in an effort to improve pathfinding of everyone's number one stucking units, I accidantelly broke their balance, as was pointed out by Connor. Thankfully, that's not the only thing pathfinding relies on.

  • Global - Reverted Dragoons, Goliaths and their Elite counterparts size changes (pathfinding changes are still in place).
  • Global - Replaced unit voicelines for Cyphia, Gatherous, Sikari and Leader.
  • xZerg 2 - Full voiceacting added, player's Force name altered.
  • xZerg 3 - Full voiceacting added.





Nov 7 2019, 10:50 pm stalwart ghostess Post #63



Truly a monumental effort. I'm impressed by the sheer size of this project. I usually prefer campaigns set in the canonical universe of SC, but the idea of a parallel SC universe is really intriguing, reminds me of the Mirror Universe in Star Trek. Some missions were too hard for me, but I'll try again. My favorite mission is probably The Sky Falls, the Spore Cannon was a nifty concept. Keep up the good work!



~~~ Si vis pacem, para bellum ~~~

Nov 10 2019, 6:15 pm Zincoshine Post #64



This was a really interesting concept. At first I found the role switch between the 3 races to be hilarious but as time went on the novelty wore out and the constant grammar mistakes made it impossible to take the story seriously anymore and I had to stop and move on to the next custom campaign on my todo list. Still, well done, despite its shortcomings this is currently the best SCR mod available.



None.

Nov 10 2019, 9:55 pm UEDCommander Post #65

Sic Semper Tyrannis

Quote from Zincoshine
the constant grammar mistakes made it impossible to take the story seriously anymore and I had to stop

You should try out Episodes 2, 5 and 6, they're the most fleshed out ones in terms of language. Fixes for the rest are pending.




Nov 20 2019, 8:39 pm UEDCommander Post #66

Sic Semper Tyrannis

I only started cheering about new update finally bringing something useful, and then instantly got destroyed by completely uncalled and unnecessary change to unit & upgrade name files.
This might take a while.




Nov 26 2019, 3:49 pm IlyaSnopchenko Post #67

The Curious

Let me get this straight: has the stat_txt.xml been superseded by a .json file, too? That's a bit unfortunate. Why don't they ever stop doing all that random stuff to the game and instead implement some good new features for a change.



Trial and error... mostly error.

Nov 26 2019, 4:21 pm UEDCommander Post #68

Sic Semper Tyrannis

Quote from IlyaSnopchenko
Let me get this straight: has the stat_txt.xml been superseded by a .json file, too? That's a bit unfortunate. Why don't they ever stop doing all that random stuff to the game and instead implement some good new features for a change.

Lizzard




Nov 26 2019, 8:37 pm IlyaSnopchenko Post #69

The Curious

Right'o. Well... Notepad be my guide when I get back to editing stuff a bit (got a feeling that it'd only be on the New Year or slightly after - maybe they'll drop some other kind of "update" on us by then LOL).



Trial and error... mostly error.

Nov 30 2019, 11:55 am Zincoshine Post #70



Quote from IlyaSnopchenko
Let me get this straight: has the stat_txt.xml been superseded by a .json file, too? That's a bit unfortunate. Why don't they ever stop doing all that random stuff to the game and instead implement some good new features for a change.

It's not random, XML is cancer and its good to move away from it towards JSON.



None.

Nov 30 2019, 2:09 pm UEDCommander Post #71

Sic Semper Tyrannis

Quote from Zincoshine
It's not random, XML is cancer and its good to move away from it towards JSON.

In the meantime the game has 24 chromium processes for UI rendering.




Dec 3 2019, 7:35 am UEDCommander Post #72

Sic Semper Tyrannis

And we're walking.

  • Global - Mod updated for compatibility for last game version.
  • xTerran 4 - String changes.
  • xZerg 5 - String changes.
  • xZerg 6 - Full voiceacting added.
  • xZerg 7 - Full voiceacting added, player's Force name altered.
  • xZerg 8 - Full voiceacting added, small changes to the ending cutscene.
  • xProtoss 10 - String changes.





Dec 12 2019, 12:28 pm IlyaSnopchenko Post #73

The Curious

Quote from UEDCommander
Quote from Zincoshine
It's not random, XML is cancer and its good to move away from it towards JSON.

In the meantime the game has 24 chromium processes for UI rendering.
So how does this influence the performance and system load? Did it get noticeably worse?



Trial and error... mostly error.

Dec 12 2019, 11:41 pm UEDCommander Post #74

Sic Semper Tyrannis

Quote from IlyaSnopchenko
So how does this influence the performance and system load? Did it get noticeably worse?

That story you can learn by opening official bnet forum and checking out any lag issue threads created since the UI update.




Dec 13 2019, 9:53 am IlyaSnopchenko Post #75

The Curious

I see. Not pretty.



Trial and error... mostly error.

Jan 2 2020, 5:26 pm Zincoshine Post #76



Quote from UEDCommander
Quote from Zincoshine
the constant grammar mistakes made it impossible to take the story seriously anymore and I had to stop

You should try out Episodes 2, 5 and 6, they're the most fleshed out ones in terms of language. Fixes for the rest are pending.

I'll re-review the campaign once you have de-stratostygoed the remaining three episodes then :)



None.

Feb 16 2020, 1:44 am UEDCommander Post #77

Sic Semper Tyrannis

Blizzard does love to break my stuff with surprise updates, but on the bright side, necessity to update makes me include some actual changes as well.

  • Global - Mod updated for compatibility with the latest game version.
  • Global - Primals have evolved an ability to set rally points again.
  • Global - Added custom unit voicelines to Arcturus Mengsk.
  • Global - Fixed an issue with some of the Primal units being producible regardless of available Control.
  • Global - Fixed HD2 loading screen.
  • Protoss 06 - Full voiceacting added.
  • xZerg 5 - Partial voiceacting added.
  • xZerg 6 - Improved Zurvan's voicelines quality.
  • Mapping Suite - Names of Primal upgrades are now properly displayed, added several notes about proper setup for Assimilation upgrades.


Post has been edited 1 time(s), last time on Feb 16 2020, 1:50 am by UEDCommander.




Feb 22 2020, 4:44 pm Zincoshine Post #78



Glad to see this is still being worked on. I've removed your entry in my campaign review QA spreadsheet because I felt my earlier review on your campaign was very unjust, especially since this campaign wasn't even finished at the time (pronogo's archive implied it was finished and at the time I wasn't aware of how disastrously inaccurate and inconsistent the information on that archive actually is). I've put your campaign near the end of my spreadsheet meaning you should have several months to finish this campaign before I plan to review it again. by the way, if you need help with voice acting I would be more than happy to help even though the quality isn't likely to be very good since I only have a standard built in laptop microphone.



None.

Apr 12 2020, 12:21 am UEDCommander Post #79

Sic Semper Tyrannis

Yet again Blizzard interrupts my update plans at the worst possible time. With an update that took about four days to hunt down all issues. Thanks.
On a bright side, since I felt sorry about terrible state of Episode 1, you're all getting a way better version now.

  • Global - Mod updated for compatibility with the latest game version.
  • Global - Some maps now feature day/night lighting. Remember that RTL is still not recommended to use.
  • Global - New version of the Overmind will now advise the Zerg players.
  • Global - Confederate hero Battlecruisers (Hyperion, Norad II and Norad III) now feature "CNV" prefix.
  • Global - Fixed a bunch of rare crashes.
  • Global - Fixed an issue with inability to set rally points through the minimap.
  • Global - Additional minor fixes.
  • Zerg 01 - Completely reworked.
  • Zerg 02 - Completely reworked.
  • Zerg 03 - Partial voiceacting added, character lines edited accordingly.
  • Zerg 04 - Very partial voiceacting added, character lines edited accordingly.
  • Zerg 05 - AI improved, partial voiceacting added (featuring Nekron as Cerebrate Araq), character lines edited accordingly.
  • Zerg 06 - Partial voiceacting added, character lines edited accordingly.
  • Zerg 07 - AI drastically improved and is basically unstoppable now, partial voiceacting added, character lines edited accordingly.
  • Zerg 08 - AI improved, partial voiceacting added, character lines edited accordingly, fixed an issue with Torrasque instantly respawning after the game being reloaded.
  • Zerg 09 - Partial voiceacting added, character lines edited accordingly.
  • Zerg 10 - AI improved, partial voiceacting added, character lines edited accordingly.
  • Terran Campaign - Dialogue lines edited for various characters.
  • Terran 02 - Fixed an issue with AI producing overwhelming amounts of Reavers.
  • Terran 05 - Full 3-3 upgrades for Terran air units now available, partial voiceacting added.
  • Terran 07 - Full 3-3 upgrades for Terran air units now available to player.
  • xTerran Campaign - Dialogue lines edited for various characters.
  • xTerran 5 - DSS Aleksander added.
  • xTerran 8 - DSS Aleksander added, ending cutscene shortened.
  • xZerg Campaign - Mind Courier voiceacting fully redone.
  • xZerg 6 - Fixed a "Unit Unplaceable".
  • xProtoss Campaign - Dialogue lines edited for various characters.
  • xProtoss 05 - Very partial voiceacting added.
  • xProtoss 09 - DSS Aleksander added.
  • xProtoss 10 - Partial voiceacting added.





Apr 16 2020, 3:36 am UEDCommander Post #80

Sic Semper Tyrannis

Well, that lasted for three days straight. Pretty amazing.

  • Global - Mod updated for compatibility with the latest game version. Again.





Options
Pages: < 1 « 2 3 4 5 6 >
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2024-4-14. : 9:21 pm]
O)FaRTy1billion[MM] -- there are some real members mixed in those latter pages, but the *vast* majority are spam accounts
[2024-4-14. : 9:21 pm]
O)FaRTy1billion[MM] -- there are almost 3k pages
[2024-4-14. : 9:21 pm]
O)FaRTy1billion[MM] -- the real members stop around page 250
[2024-4-14. : 9:20 pm]
O)FaRTy1billion[MM] -- look at the members list
[2024-4-12. : 12:52 pm]
Oh_Man -- da real donwano
da real donwano shouted: This is the first time I've seen spam bots like this on SEN. But then again, for the last 15 years I haven't been very active.
it's pretty common
[2024-4-11. : 9:53 pm]
da real donwano -- This is the first time I've seen spam bots like this on SEN. But then again, for the last 15 years I haven't been very active.
[2024-4-11. : 4:18 pm]
IlyaSnopchenko -- still better than "Pakistani hookers in Sharjah" that I've seen advertised in another forum
[2024-4-11. : 4:07 pm]
Ultraviolet -- These guys are hella persistent
[2024-4-11. : 3:29 pm]
Vrael -- You know, the outdoors is overrated. Got any indoor gym and fitness equipment?
[2024-4-10. : 8:11 am]
Sylph-Of-Space -- Hello!
Please log in to shout.


Members Online: Roy