Staredit Network > Forums > SC1 Mapping Tools > Topic: scmdraft - 0.9.0 info + nightly download (Post small feature req
scmdraft - 0.9.0 info + nightly download (Post small feature req
Apr 9 2017, 9:27 am
By: Suicidal Insanity
Pages: < 1 « 51 52 53 54 5560 >
 

Sep 10 2019, 3:40 pm Oh_Man Post #1041

Find Me On Discord (Brood War UMS Community & Staredit Network)

Blizzard wtf.




Sep 17 2019, 3:34 am Oh_Man Post #1042

Find Me On Discord (Brood War UMS Community & Staredit Network)


How to fix?




Sep 17 2019, 7:58 am Suicidal Insanity Post #1043

I see you !

Most likely cause is the aforementioned changes from blizzard - make sure you are using one of the latest alphas or redownload the newest release (should be hotfixed)




Sep 18 2019, 12:11 am Suicidal Insanity Post #1044

I see you !

New build up. Chunk name is 'CRGB'. I'll try to post full format specs tommarow or Thursday.

Note: Mixing overflow colors and SC:R colors should sort of work, but the UI may not display them correctly after load. Using one or the other exclusively should work and display in the UI correctly.

Post has been edited 1 time(s), last time on Sep 18 2019, 12:34 am by Suicidal Insanity.




Sep 18 2019, 5:38 pm T-warp Post #1045

Unlimited N-word pass winner

Quote from T-warp
Just make a copy of sc folder and you won't be affected by any patch.
Unfortunately that isn't really useful advice for the majority of scmdraft users :P
How come? It's more likely they break it again than add something new.




Sep 19 2019, 10:28 pm Suicidal Insanity Post #1046

I see you !

Look at the large number of people who didn't manage to point scmdraft at the SC install folder, before I added a bunch of fallback locations using common install paths. Now ask all of those to copy the contents of that folder elsewhere and configure scmdraft ;(




Sep 23 2019, 1:11 am lifebot Post #1047



You will need starcraft.exe and mpq files to use the newest build.

These files have been removed from the Starcraft directory with the latest patch.

To those who need them, here they are:

https://warbibleonline.com/maps/




Sep 23 2019, 7:19 am Suicidal Insanity Post #1048

I see you !

Quote from lifebot
You will need starcraft.exe and mpq files to use the newest build.

These files have been removed from the Starcraft directory with the latest patch.

To those who need them, here they are:

https://warbibleonline.com/maps/

Not sure why you say that, the build works with CASC as well as MPQs




Sep 23 2019, 11:06 pm Suicidal Insanity Post #1049

I see you !

New build up with minor QoL improvements as well as non-masked current player EUD condition / action. Are those useful for anybody? Is it worthwhile adding them to text trigedit? Any suggestions for a quick 3 line explanation for people who aren't familiar with them for the release notes?




Sep 24 2019, 4:09 pm Oh_Man Post #1050

Find Me On Discord (Brood War UMS Community & Staredit Network)

Forgot to say thanks - that fixed my issue.




Sep 24 2019, 11:06 pm Suicidal Insanity Post #1051

I see you !

New official release is out. Will add the newspost tommarow.




Sep 24 2019, 11:13 pm IlyaSnopchenko Post #1052

The Curious

Well, things are never boring of late... :)



Trial and error... mostly error.

Oct 3 2019, 11:19 pm Suicidal Insanity Post #1053

I see you !

First test build with extended string section support available now. Please read the notes and backup maps when using this build. Also important, let me know of stuff that doesn't work as expected ! download

IMPORTANT NOTE: Saving any map in SC:R formats will convert all strings in the map from the ansi codepage selected in the scmdraft default (or system default if none is specified) to UTF8 data. This means if you load a map with Korean text, and do not have the profile configured to use Korean codepage, it will likely corrupt the data during save ! As long as the map text language and your configuration matches, saving should work fine and give you access to 65k strings.




Oct 4 2019, 1:49 am SkyTechRTS Post #1054



I can't seem to get the extended team colors to work even with the latest builds :(

what am I doing wrong?



None.

Oct 4 2019, 8:26 am Suicidal Insanity Post #1055

I see you !

Do you mean the overflow colors for 1.16, or the new SCR colors? The new SCR colors are ignored in single player (I think). Otherwise they should work.




Oct 4 2019, 9:21 am IlyaSnopchenko Post #1056

The Curious

Hum... I get SCMDraft sticking as a background process after quitting - again. This time just four instances instead of 35ish like the last time. :) After I 86d them all I could update the EXE normally. :)



Trial and error... mostly error.

Oct 4 2019, 1:51 pm SkyTechRTS Post #1057



Do you mean the overflow colors for 1.16, or the new SCR colors? The new SCR colors are ignored in single player (I think). Otherwise they should work.

The latter, and that sucks if that's the case :/



None.

Oct 4 2019, 3:13 pm Suicidal Insanity Post #1058

I see you !

Add your vote/voice to the comments on the patch thread asking for them to also work in single player. I don't know why they won't at least load em, even if they did not overhaul the UI to allow for custom choice.




Oct 4 2019, 3:48 pm IlyaSnopchenko Post #1059

The Curious

Pretty inexplicable if you ask me. Then again, the Koreans probably don't even know the game has a Single player mode anyway. :)



Trial and error... mostly error.

Oct 4 2019, 5:10 pm Suicidal Insanity Post #1060

I see you !

I expected that feature to be UMS only, without any UI changes SC side. Then they took it and expanded it quite a bit, but probably ran out of time before also updating single player. Its entirely possible that that is still using an entirely different backend (speculation on my end).




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