Hey dude, just saying I am at the demon gate and the man is saying stuff like "You can go out now if you want to" and yeah... after I don't know what to do... I'm stuck. I mean, damn it the other walls won't be destroyed.. it just keeps healing itself.. help me what to do here..
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Hey dude, just saying I am at the demon gate and the man is saying stuff like "You can go out now if you want to" and yeah... after I don't know what to do... I'm stuck. I mean, damn it the other walls won't be destroyed.. it just keeps healing itself.. help me what to do here..
You can acquire the spell "Lightning Chain(I can`t remember its name exactly, but it was Level 2 Spell)" and it makes you destroy every walls in the game that heal itself. (and this can lead you finding something unique)
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Guys, I don't have permission to access the server on which the map is uploaded on, could someone host it somewhere else?
Even if just for a little while.
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Find Me On Discord (Brood War UMS Community & Staredit Network)
The real complaint with this map is that the terrain is too small and thus forces enemies to spawn directly over your hero.
Weird enough it's been so god damn long and yet nobody has enlarged the map despite the fact the option is available.
Giving more space for the terrain and relocating locations and units isn't hard compared to making entirely new content and systems while the map is already maxed out on locations.
Neither has anybody tried modifying the exp rate to make it a 1hour map as opposed to a 3-5hour grind fest. Neither the stats or materials required for items like excalibur.
Seeing versions which don't modify anything important is really boring, when in fact versions should be like entire mods of a game made to give a refreshing take on the old version.
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Let me show you how to hump without making love.
The real complaint with this map is that the terrain is too small and thus forces enemies to spawn directly over your hero.
Weird enough it's been so god damn long and yet nobody has enlarged the map despite the fact the option is available.
Giving more space for the terrain and relocating locations and units isn't hard compared to making entirely new content and systems while the map is already maxed out on locations.
Neither has anybody tried modifying the exp rate to make it a 1hour map as opposed to a 3-5hour grind fest. Neither the stats or materials required for items like excalibur.
Seeing versions which don't modify anything important is really boring, when in fact versions should be like entire mods of a game made to give a refreshing take on the old version.
The problem with remaking the game is that it would be better to do it from the ground up because of how messy it actually is. That's a lot of work.
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Find Me On Discord (Brood War UMS Community & Staredit Network)
Figuring out someone's triggering is a pretty damn difficult process too. It is like how I imagine the enigma codebreakers of WWII felt.
I mean I have difficulty just remembering my OWN coding after coming back to a project having not worked on it for awhile... let alone someone else's project.
Fantastic map. It came so late in the Broodwar game. Proves that we haven't yet met the final frontier.
I've beaten it twice, but I'd be willing to do it again!
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Has anyone placed this recently?
I've been playing this game, but I am unable to upgrade weapons and armor past the first level because the Templar archives is missing.
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I have, and I played a version that has this bug fixed, so enjoy it.
Here is a link -
http://www.staredit.net/sc1db/file/3865/
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Math + Physics + StarCraft = Zoan
Anyone have a version of this that works on the current patch of remastered?
Anyone have a version of this that works on the current patch of remastered?
https://bounding.net/map/Gp5Vqss6you also have to launch 32bit client which you can select by clicking the gear next to play in bnet launcher and click game settings.
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Math + Physics + StarCraft = Zoan
Ok, 32 bit works, but it looks like SC closes after the match. When did this start happening?
prob sometime after the first remastered patches
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