Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Unprotecting Maps? Looking for Helms Deep RH maps
Unprotecting Maps? Looking for Helms Deep RH maps
Apr 26 2017, 3:35 pm
By: Nib-  

Apr 26 2017, 3:35 pm Nib- Post #1



Hi guys,

I recently loaded up SC:BW again after the announcement of the remastered. I'm trying to find my old maps as well as unprotect them since i deleted my original copies. I actually don't remember how to unprotect/re-protect. I just recall I used starforge for both? Any advice?


Also, if anyone has Helms Deep Random Heroes versions 3.2 or above and can give them to me that would be great!

Post has been edited 1 time(s), last time on Apr 27 2017, 9:35 pm by Nib-.



None.

Apr 26 2017, 5:29 pm NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Best advice: Google unprotecting sc maps. The first few hits link you to a couple of strong and modern unprotectors, another classic is OSMap.

Why best advice? Because on SEN we're not allowed you to link you the programs or explain to you how to do it. ;)
We respect and actively support a mapmaker's wish to have their work protected / not stolen.




Apr 26 2017, 10:37 pm lil-Inferno Post #3

Just here for the pie

Quote from NudeRaider
The first few hits link you to a couple of strong and modern unprotectors, another classic is OSMap.
Don't go with OSMAP, it causes all manner of strangeness like randomly swapping strings. Use Unused Unprotector for unprotection, and TinyMap 2 for protection (which has the added benefit of slimming down your file). The only downside is Unused Unprotector will remove comments and replace location names with 000, 001, 002...




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