Depending on where I am, I use 2 PCs for mapping : one with Windows 7 Pro and a laptop with Windows Vista Home which is used only for mapping and testing. Both have the same version of SCM Draft (0.8.0), yet some weird stuff is going on the one with Vista.
I already had figured out SCM Draft wasnt bahaiving the same way. A first main difference without consequences is that when you move triggers / trigger lines up and down, on W7 it forces the view to where the trigger / trigger line last was while you clicked on it. So in a list of 64 actions, if you spam the move up button to bring an action to the top of list, you won't see it going up (unless you click again on the action).
On Vista, it stays centered on the selected action and the view follows the line.
The major issue I had is another story, it made the map crash at the first trigger cycle, and when it didn't, all kind of shit fell upon my testing players due to 13 missing code lines (see bellow).
For some reason, when I edited the map on the WinVista PC (and it does it every time now), SCM Draft replaced this condition :
(Current Player has suffered at least 1 deaths of Terran Marine)
by
Memory at Death Table + 13 is at least 1
And it did it in the whole map.. This made SC crash.
But sometimes the condition (Current Player has suffered at least 1 deaths of Terran Marine) is just gone and just doesn't exist in the map anymore (which fucks triggers up pretty much). When I try to add the missing condition again, either in classic triggers or in Trigger Editor, the Death condition turns to the "Memory" condition as soon as I select the player, and if that player is something else than Player 1 to Player 11 (Current Player, Foes etc).
I don't really understand why this particular condition involving the Terran Marine though..
I have tons of "at least 1 deaths" conditions in my map involving other units and they are all normal.
If I edit the map on the Win7 PC however and save it from there, everything is fine.
I don't use EUDs.
Weird isn't it ?
Post has been edited 1 time(s), last time on Sep 12 2016, 11:27 am by Stranger.
None.