Update :=> We are now entering in an intensive testing phase with Unofficial Demo version 3.1 (meanwhile development continues on a copy file of course)! Its purpose is to check the new balances and search for a possible glitch through normal gameplay.
=> This version has some new content and changes for some characters that I will try to list bellow :
* Uchiha Itachi :
=> He has now a new passive skill called "Genjutsu Reversal". Whenever an enemy casts a genjutsu (illusion) on Itachi, by dispeling the genjutsu Itachi has also 50% chances to send it back to the opponent if he's using his Sharingan, or 80% chances if he's using his Mangekyo Sharingan. If both of those skills are turned off, chances of reversal are 0%. He is the real master of genjutsu after all.. =)
* Pein (apparently, i hadn't spelled it right until now !) :
=> New jutsu : Offering to the King of Hell.
There was a clue about this, since you can see the King of Hell on my screens, however until now no jutsu related to that was presented here. It is an active jutsu used by Jigokudou (represented by the defiler guy) and not the main Pein. The defiler must be as close as possible to any opponents or summoned creatures to take them all to the King of Hell who will use sunken colonies for around 400 damage, before bringing back the survivors.
This new spell has 3 purposes :
- Visuals ^_^
- You can distract the opponent by dragging his attention on Pein, while sneaking with Jigokudou to use this spell on him or on his summonings
- Since the Ultimate Almighty push deactivates Pein's best spells for 3 minutes which can be a very long time in some situations, the King of Hell remains there as a kind of last resort to deal good damage and gain some time.
Beware however, because this jutsu forces Jigokudou to get close and potentially risk having himself killed (with a chidori or a rasengan for example, or some other strong stuff). And he is the one that brings other support Peins back to life and heals them, so it usually is a pain to have him killed (it's not a play on words !).
* Hyuuga Neji :
- Strong Hakke Kushou Jutsu has been removed
- Weak Hakke Kushou has been removed and remade from scratch. It will now hit instantly from anywhere on the battlefield, for a small amount of damage (around 100)
- Kaiten and Great Kaiten modified : unit shield points have been rised. Normal Kaiten will now persistently charge shields at 50%, while Great Kaiten which lasts longer will charge them up to 100%, offering double damage reduction. It's now all a matter of cost/efficiency between standard Kaiten and Great Kaiten. Basically, you won't use them in similar situations.
- New Jutsu : Taijutsu approach => This is a copy from Gai's techniques. But Neji can't use gates, so it is only a short range teleport in order to get really close.
- New Jutsu : Hakke Hazangeki (8 tragedies of hakke) => a 2 wave reaver based attack, for a strong, distant attack with splash damage.
* Hidan
- His passive skill called "Blood link ritual" will now affect Neji by reflecting his chakra damaging attacks as well. For example, if Hidan's chakra is destroyed by Neji's 64 hits while the skill is active, Neji's chakra will be destroyed in the same way. This goes too for Neji's Byakugan+Jyuuken passive skill which slows down enemy's chakra regeneration.
* Kakuzu
- His ultimate form will now automatically tie opponents in range with living threads to prevent them from moving away.. very dangerious.
If any of you guys are interested in playing or testing, just let me know.
Post has been edited 1 time(s), last time on Sep 18 2017, 12:38 pm by Stranger.
None.