Staredit Network > Forums > Portal News > Topic: Job Position for Restoring Older Blizzard Titles Posted
Job Position for Restoring Older Blizzard Titles Posted
Nov 5 2015, 10:17 am
By: Oh_Man  

Nov 19 2015, 12:38 am TheMadMan Post #21

Funny Maker/Modder

Mods simply make game fun. Because you can change the game to make an another game to play on.
But it wouldnt like if any map here need mods to play around. There's still some players who make maps that are beautiful without mods (Example: Poker Defence) to play on.

Just if every map would have mods, then the player would like upload mod to the internet, then when someone joining the map, say: This map is using mods!! You must download mod if you want to play. visit this site www.blablabal.org/mods/download/mymod ; and that's all, Just because not everyone know about mods. And they leave.

Armageddon Onslaught has Teleport things around. Does it suppose to be simple? iscript?

Post has been edited 1 time(s), last time on Nov 19 2015, 12:40 am by TheMadMan. Reason: error



Nah, i don't like writing something like: My youtube or link to something.

Ahh... that do not doing me any good. Anyways...

Beware of My Blade!

Nov 19 2015, 2:46 am ClansAreForGays Post #22



Quote from Pr0nogo
The changes in Armageddon Onslaught are pretty much the standard of modern BW modding now. Even though I've been doing nothing but making campaigns, my mods usually have concepts and systems that are equal or greater in complexity than what was present in AO. And mine are comedy projects, I haven't even gotten around to getting significant progress on my serious ones yet.
I really want you to read some of this stuff - https://www.reddit.com/r/iamverysmart/




Nov 19 2015, 3:07 am Pr0nogo Post #23



Sorry, reddit is for gays.

Quote from TheMadMan
Armageddon Onslaught has Teleport things around. Does it suppose to be simple? iscript?

Didn't see this before so I had to edit it in:

Teleporting is actually just making the graphic disappear and making it move very, very fast. You can't actually 'teleport' over impassable terrain and whatnot like Stalkers can using Blink in SC2, at least not without a plugin (I am less familiar with this area of modding), but assuming you have the proper assets to point to (a frameset where the unit in question is 'shrinking' into a portal overlay or something) it can look pretty seamless - unless you have the unit in question selected. Then you can see the selection circle and health bar flying around the map.




Nov 19 2015, 8:50 am TheMadMan Post #24

Funny Maker/Modder

Well, its true. The unit is dissapearing and after that appears to the place where you selected.
But i don't think it's simple. Hell, not in 1999-2007 for sure.



Nah, i don't like writing something like: My youtube or link to something.

Ahh... that do not doing me any good. Anyways...

Beware of My Blade!

Nov 19 2015, 5:43 pm Pr0nogo Post #25



No, but since its discovery, it's become easy to implement, and there are ways to improve on the execution of the concept now that we have additional resources at our disposal.




Dec 9 2015, 11:54 pm Oh_Man Post #26

Find Me On Discord (Brood War UMS Community & Staredit Network)

Advertisements have reappeared on battlenet. Flashing ad that says "We are hiring" from Blizz.




Dec 11 2015, 12:25 am ClansAreForGays Post #27



Where's your adblock?




Dec 11 2015, 1:14 am Oh_Man Post #28

Find Me On Discord (Brood War UMS Community & Staredit Network)

Adblock doesn't appear to work for Chaos Launcher.




Dec 11 2015, 6:52 pm ClansAreForGays Post #29



smh. probably a windows 10 thing imo




Dec 16 2015, 6:44 pm TheMadMan Post #30

Funny Maker/Modder

Hmm, maybe they're really gonna change battle.net from 1.0 to 2.0 since there are ''empty'' rooms all over place.



Nah, i don't like writing something like: My youtube or link to something.

Ahh... that do not doing me any good. Anyways...

Beware of My Blade!

Dec 22 2015, 3:00 pm payne Post #31

:payne:

Non-laggy low-latency B.net 1.0 por favor!




Feb 22 2016, 6:43 am TheMadMan Post #32

Funny Maker/Modder

Interesting, but how much would take time to update SC? about 4-6 months? (after hiring people)



Nah, i don't like writing something like: My youtube or link to something.

Ahh... that do not doing me any good. Anyways...

Beware of My Blade!

Aug 9 2016, 3:52 am Generalpie Post #33

Staredit Puckwork

Quote from ClansAreForGays
Quote from Pr0nogo
The changes in Armageddon Onslaught are pretty much the standard of modern BW modding now. Even though I've been doing nothing but making campaigns, my mods usually have concepts and systems that are equal or greater in complexity than what was present in AO. And mine are comedy projects, I haven't even gotten around to getting significant progress on my serious ones yet.
I really want you to read some of this stuff - https://www.reddit.com/r/iamverysmart/
"Coding No Man's Sky is very easy... if you know the disciplines basics."



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You should do my Delirus map too; it's a little cocky to say but I still think it's actually just a good game lol
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oh ya I saw that when Armo posted it on Discord, pretty crazy
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Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
so that gives me approximately 27 more years to finish tenebrous before you get to it?
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