Staredit Network > Forums > Modding Discussion > Topic: Reverse engineering Starcraft
Reverse engineering Starcraft
Apr 30 2016, 11:44 pm
By: KYSXD  

Apr 30 2016, 11:44 pm KYSXD Post #1



Trying to learn reverse engineering i was wondering if we somebody is working in reverse engineering SC.

If not, what problems could we find if we build a team focused on this task?

Edit:
I mean, other than legal issues.

Post has been edited 1 time(s), last time on May 1 2016, 12:47 am by KYSXD.




Apr 30 2016, 11:49 pm jjf28 Post #2

Cartography Artisan

Publicly hosting more than a few components that have been reverse engineered from SC could cause legal trouble.



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

May 1 2016, 3:49 pm UndeadStar Post #3



Alone, I end up making too much stuff, then I see hell when testing go wrong, and I have no idea which thing caused the bug or crash I see.
With a full team, and if in addition they work faster than me, may make this situation worst.

Also, debugging can be even trickier when the bug come from the original GPTP code, or even from Starcraft itself (recently saw how I could alter a mission beginning just by pausing several times without any mod running)




May 2 2016, 6:37 am iCCup.xboi209 Post #4



There are a variety of things that I would like to see reverse engineered AND open source, so if you ever get a team together and need ideas, contact me.




May 20 2016, 3:36 am Heinermann Post #5

SDE, BWAPI owner, hacker.

BWAPI uses some code reverse engineered from the game. If you wanted to re-write Starcraft, you would have to do it the right way, with design documents before you even begin, unit tests, best practices, modular code, etc.




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[07:46 am]
RIVE -- :wob:
[2024-4-22. : 6:48 pm]
Ultraviolet -- :wob:
[2024-4-21. : 1:32 pm]
Oh_Man -- I will
[2024-4-20. : 11:29 pm]
Zoan -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
You should do my Delirus map too; it's a little cocky to say but I still think it's actually just a good game lol
[2024-4-20. : 8:20 pm]
Ultraviolet -- Goons were functioning like stalkers, I think a valk was made into a banshee, all sorts of cool shit
[2024-4-20. : 8:20 pm]
Ultraviolet -- Oh wait, no I saw something else. It was more melee style, and guys were doing warpgate shit and morphing lings into banelings (Infested terran graphics)
[2024-4-20. : 8:18 pm]
Ultraviolet -- Oh_Man
Oh_Man shouted: lol SC2 in SC1: https://youtu.be/pChWu_eRQZI
oh ya I saw that when Armo posted it on Discord, pretty crazy
[2024-4-20. : 8:09 pm]
Vrael -- thats less than half of what I thought I'd need, better figure out how to open SCMDraft on windows 11
[2024-4-20. : 8:09 pm]
Vrael -- woo baby talk about a time crunch
[2024-4-20. : 8:08 pm]
Vrael -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
so that gives me approximately 27 more years to finish tenebrous before you get to it?
Please log in to shout.


Members Online: Ultraviolet, Roy