Naruto Devastating
MAP IN PROGRESS
Specifics
Type of map: Fighting
Tileset: Jungle
Map size: 256x256
Players: 2-6
Map Description
This is my multiplayer Naruto map, based on advanced stages of the original Naruto manga. Players will be able to fight one another through a high variety of Naruto characters and ninja techniques that I will do my best to make as loyal to the real thing as possible. Balances will be a crucial point of this map too.
Gameplay
This might remind you of some already existing Naruto maps. The basics are the same : players fight in an arena, should it be alone or in a team, trying to make the best use of their unique techniques. Lots of features will come along with this map.
I'm planning to rely on the Naruto manga to include as many interesting characters and ninja techniques as possible. You will have to counter standard or high level Ninjutsu, Taijutsu and Genjutsu techniques, and also use your own. Do you have the eye to recognize enemy illusion techniques ? Or will you fall for it ?
Thus, I promise you much diversity and much fun while you play this map.
Features
1) Customize your game
2) A full set of 18 playable characters
3) A good variety of ninja techniques
4) Ingame Team Build up system (Battle Mode only)
5) Jutsu (Spell) system
Screenshots
Of course, I can't really show you the game animations on just some screens (unless I make a video). But here are few images :
Character selection
A quick look in Tobi's Dimension
The King of Hell (from Pain's Rinnegan)
Sasori cought in Pain's planetary devastation (yellow units don't attack but they do prevent you from getting out)
The gravity attraction makes a solid shell around the opponent...
Big explosion of the whole thing crushes and greatly damages the trapped opponent and his surroundings
Amaterasu unleached on Tobi (it will grow bigger on contact)
Tobi caught in one of Itachi's genjutsus
Tsukuyomi (more work on colors will come)
Susanoo with sword of totsuka (siege tank)
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Gai (7 Gates)
Gai (8 Gates)
Gai's Evening Elephant
Kakashi's Earth wall (siege tanks cannot be controled and won't fire)
Kakashi's Kamui
Black colored Hidan drawing his ritual circle on the ground
Hidan getting in the circle and executing his opponent via his ritual
Gaara's sand
Tobi overwhelmed by Gaara's sand
Sasuke preparing a Kirin
Progression
Map started on : November 2013
Overview :
Terrain : 100%
Unit placement : 100%
Ideas : 99%
Triggers : 99%
Playable : Yes (demo released)
In details :
- Main game mechanics (finished)
- Battle Mode (finished)
- Tournament Mode (In progress)
- Classic sub Mode (default, finished)
- Extreme sub Mode (In progress)
- Jutsu/Spell interfaces (finished)
- Characters and Jutsus (finished) => See next post for more detailed information
Currently working on:
- Final adjustments and touches. This is it ! Almost finished.
Download:
Download link for Demo version 1 : MediaFire
There is also an attached file at the bottom of this post.
Enjoy, and feel free to feedback !
P.S : Please note that Demo version 1 is now neraly obsolete, compared to the almost completed full version. Mechanics and improvements put aside, some characters have been remade in better way.
Updates
18/09/2017
- Intensive testing phase on unofficial Demo version 3.1 (open for everyone) NOW !
- Plenty of changes come along with this new demo version, the details of which you can find here
- Concerned characters are Itachi, Pein, Hidan, Kakuzu and Neji (current characters guide out of date..)
28/08/2017
- Added new character : Madara
11/08/2017
- Added new character : Danzo
28/07/2017
- Added new character : Shikamaru
09/09/2016
- Added new character : Konan
04/09/2016
- Added new character : Deidara
31/08/2016
- New screens !
30/08/2016
- Added new character : Hidan
09/08/2016
- Added new character : Maito Gai
31/07/2016
- Added new character : Kakuzu
15/11/2015
- Added new character : Uzumaki Naruto
- Secret character revealed : Uchiha Madara
01/11/2015
- First official Demo version released :
=> Map name has been changed and is now know as : Naruto Devastating
=> 6 Players (up to 3vs3)
=> 9 Playable Characters (out of 18)
=> 1 default game mode (Tag Team Battle mode)
=> Bug fixes and slightly improved map mechanics
=> Terran Civilians are now replaced by fast Zerglings for a faster spell casting
=> Added ingame Help instructions (minimap Pings and F4 shortcut) in order to find more easily the Spell Info ingame section on the map
=> Game will now continue without needing to remake whenever a player leaves in the middle of a fight (auto tag system for Player 12)
=> Max chakra increased to 140.
=> Izanami (Itachi) disabled
=> Manual deactivation of permenant spells (such as Sharingan) : disabled
=> New balances between spells and characters (check the Character guide for new spell costs). Here are some of them :
----> Neji : Kaiten and Great Kaiten damage reduced. It takes now less time to opponent to recover from 128 hits. Opponents have now incrased chances to protect themselves from taking a direct hit and having their chakra flow blocked too easily (Earth wall, enough Sand surrounding Gaara, Susanoo, clones of one's self, Genjutsu)
----> Gaara : Spell chakra cost reduced for some spells. Unit armor reduced by 1 (down to 3).
----> Tobi : Kamui, release chakra cost reduced to 40.
----> Pain : Shinra Tensei damage reduced. Chibaku Tensei damage increased. Gakudou's power and range (absorbing ninjutsu) slightly reduced.
----> Kisame : Spell chakra cost reduced for some spells.
----> Sasori : Significantly reduced chakra cost for using puppets Hiruko and Third Kazekage. Reduced chakra cost for Poisoned cloud and Hiruko's arm shot.
12/10/2015
- Added new character : Hatake Kakashi
31/03/2014
- Bug fixes and map improvements
- You can now manually deactivate "permenant jutsus" (like Sharingan, Byakugan, Jyuuken etc) to recover 50% of the chakra you spent to activate them
- Added : Izanami Jutsu for Uchiha Itachi
21/03/2014
- Added new character : Uchiha Itachi
13/03/2014
- Added Character Guide
12/03/2014
- First presentation post
November 2013
- Starting map
More information about characters and jutsus is coming in the next message.
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Post has been edited 39 time(s), last time on Sep 18 2017, 9:44 am by Stranger.
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