Screenshot with otherwise unmodded starcraft - 10000 mutalisks vs 5000 scouts:
Demo video:
FAQ:
Q: How do I use this?
A: Just add the plugin in mpqdraft/firegraft. No additional configuration is needed. Only version 1.16.1 is supported.
Q: What does it exactly do?
A: This plugin removes the following limits:
-Unit limit (was 1700)
-Sprite limit (was 2500)
-Fog of war sprite limit (was 500)
-Misc sprite limit (i.e. mainly ones created via iscript, was 500)
-Bullet limit (was 100)
-Image limit (was 5000)
-Order limit (was 2000)
-And some ai structures (scripts, towns, unit controllers)
Selection limit is still 12. Sorry - it hasn't been an issue for the stuff I've been doing with this
Also some less known limits such as the disappearing creep tile limit have not been touched
Q: Are there any issues/drawbacks?
A: The biggest issue is that other plugins and firegraft exe edits will be very likely broken . Firegraft button editing should work fine, as should anything that does not modify the exe.
Very large fights (especially with splash damage) or even massive amounts of images on screen will cause framerate to drop, as the game has some poorly scaling algorithms. There are optimizations for the worst lag spikes though. Also a somewhat related issue is that having a lot (~100k) units being hit in same frame (or 1000 units being hit by 100 splash bullets) will cause the game to run out of memory. Whoops. I'm planning to fix the memory usage eventually though.
Q: I don't see any difference!
A: Well.. Make a large fight and observe how every unit is able to shoot. Otherwise the game should behave just as it does without the plugin.
Q: Source code?
A: Here: https://github.com/neivv/teippi
Q: Is multiplayer supported?
A: Yup.
Q: Can I use it with chaoslauncher?
Yes, just rename the file extension to .bwl and put it in chaoslauncher folder. Or any other launcher which supports loading .bwl plugins.
Download:
http://www.staredit.net/?downloadAttachment=9887&key=6717510
Post has been edited 3 time(s), last time on Oct 24 2015, 8:13 pm by Neiv.
None.