http://www.staredit.net/files/2978/So here's a little something i'm working on, allows you to spend less time loading up starcraft and more time on your maps.
Setup:
- Right click properties of zip, hit unblock, then unzip
- Create a shortcut to ScQuickLaunch.exe, add the following arguments to the very end of the target line: -fm -zt -nl -w
EXAMPLE - Run the shortcut and enjoy!
The Arguments:
-ke (killExplorer) kills windows explorer and restarts it when starcraft's closed
-de (ddemulate) runs StarCraft with the ddemulate command (not compatible with wmode or custom start)
-fm (fastMenus) makes menus go by faster (credit to bwapi for addresses)
-zt (zeroTimer) automatically zeros the countdown timer in game lobbies (DO NOT USE ON MULTIPLAYER)
-nl (noLat) continuously forces the LAN latency level (THIS IS CHEATING IN MULTIPLAYER (though only a great antihack program will notice))
-w (windowed) attempts to auto-run wmode via chaoslauncher
-cs (customStart) runs the batch code found in CustomStarter.bat to start starcraft (so you can run something like scloader2b)
-ps (postLoad) runs the batch code found in PostLoad.bat to do stuff right after the starcraft window opens up (load antihacks perhaps)
-rm (runMap) (NOT YET COMPLETE) runs the map given as the next argument, for later integration with Chkdraft
Let me know any errors you encounter, please make sure you hit unblock on the zip or on everything you extracted!
http://www.staredit.net/files/2978/
Post has been edited 5 time(s), last time on Jun 10 2015, 2:39 pm by jjf28.
TheNitesWhoSay - Clan Aura -
githubReached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.
The fast menus are insane, as is the instant-timer. xD Can't wait for the -rm. Now finish CHKDraft.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
An artist's depiction of an Extended Unit Death
-nl (noLat) continuously forces the LAN latency level (THIS IS CHEATING IN MULTIPLAYER (though only a great antihack program will notice))
EUDGen can generate detection triggers for this.
Can the windowed mode be configured? I like to use ScLoader2b instead of Chaos Launcher.
Also, apparently I need MSVCP110.dll.
-nl (noLat) continuously forces the LAN latency level (THIS IS CHEATING IN MULTIPLAYER (though only a great antihack program will notice))
EUDGen can generate detection triggers for this.
Local detection triggers
Can the windowed mode be configured? I like to use ScLoader2b instead of Chaos Launcher.
My windows mode is an ugly registry hack into chaos launcher, i suppose you can "configure" it by making your own Chaoslauncher.reg file"
But anyways, now you can put your own starcraft launching code in CustomStarter.bat and use the -cs flag, ScQuickLaunch will promptly hook on and do the rest of its magic.
Also, apparently I need MSVCP110.dll.
Woops, recompiled statically.
TheNitesWhoSay - Clan Aura -
githubReached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.
lol NUL terminators, bat files should work now
edit: oh but only for 1-line the way i set them up, will prolly change later.
Post has been edited 1 time(s), last time on Jul 16 2014, 12:05 am by jjf28.
TheNitesWhoSay - Clan Aura -
githubReached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.
Downloading immediately. Damn useful!
None.
Small update: added support for the ddemulate command.
TheNitesWhoSay - Clan Aura -
githubReached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.
Need to figure out fairly exhaustive ways of (addresses for) detecting where in the menu/game/hiscore sequence a user is; all the other components I have written (in EUPTest and the current Chkdraft plugin system).
TheNitesWhoSay - Clan Aura -
githubReached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.
You should upload the source to your Github
None.
Beautiful. Starred! Thanks for sharing with the community!
I may have missed it in the OP, but is there a function for this to load custom .exe or .mpq components, so that we can run a mod using some of the other options (notably windowed mode)?
that's what -ps is for, can launch an exe by placing the path to it in PostLoad.bat and setting the -ps flag
TheNitesWhoSay - Clan Aura -
githubReached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.
Quick update: running with -w will now include EUD-Enabler, expect this program not to work with SC remastered as it was built for 1.16.
Post has been edited 2 time(s), last time on Jan 6 2018, 10:43 pm by jjf28.
TheNitesWhoSay - Clan Aura -
githubReached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.