The one true mod
One mod to rule them all, one mod to own them, one mod to beat them all and in the darkness throw them
One mod to rule them all, one mod to own them, one mod to beat them all and in the darkness throw them
Okay, here's the deal. I'm making a mod. Not just any mod but a true Total Conversion. The goal is to modify Starcraft so heavily to make an entire new game with it.
As for the moment I have nothing to show, except some attempt of a very general idea I have for this and what I want it to be story-wise.
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Though, my current idea is making a mod completely based on space and the early terran colonies, So like starcraft BEFORE starcraft and the history of the three terran ships that departed from earth in order to coolonize the koprulu sector. You know the deal, terrans came in three ships, one colonized Tarsonis which became the confederacy, the other ones stablished Morian and Umojans.
So basically having the three "races" act like a commandment for those ships. You could freely choose which ship you'd like to control (without that pesky "must finisg ACT I first" message) and your main objective (campaign-wise) would be to stablish a working colony. Upon controlling said "ships" (clicking the ship's missions) you'd be sent on to the star map to the missions you can do. Those being planet colonizations, space exploration, resource gathering missions and such and these missions, instead of being in a listed form just like SC1 does right now, they'd be presented in a "starmap" form. Meaning you'd have to be knowledge able in smk editing and it'd also take some clever .bin editing as well.
So basically having the three "races" act like a commandment for those ships. You could freely choose which ship you'd like to control (without that pesky "must finisg ACT I first" message) and your main objective (campaign-wise) would be to stablish a working colony. Upon controlling said "ships" (clicking the ship's missions) you'd be sent on to the star map to the missions you can do. Those being planet colonizations, space exploration, resource gathering missions and such and these missions, instead of being in a listed form just like SC1 does right now, they'd be presented in a "starmap" form. Meaning you'd have to be knowledge able in smk editing and it'd also take some clever .bin editing as well.
So here's how this topic's going to work. This is a development topic, I will not post here final products or prettied stuff, hell, the mod doesn't even have a name "the one true mod" is the codename. All that stuff will eventually come in another topic, the official topic for the mod when I feel confident I have enough material to showoff. Instead, I'll post here my development. Think of it like a blog/shoutbox where if I want to show you I modeled a planet, I'll just post it for you guys to see it.
Since I haven't modded in around 8 years it'll also take a while since I'll basically be relearning everything there is.
TLDR: this topic is not an official mod topic, it's a development topic of one TC. I'll post here whatever I am currently working on. You guys can pitch in and comment.
fuck you all