Staredit Network > Forums > Staredit Network > Topic: SENv6 Feature Requests and Bug Reports
SENv6 Feature Requests and Bug Reports
Aug 29 2014, 12:02 am
By: Devourer
Pages: < 1 « 4 5 6 7 816 >
 

Sep 1 2014, 4:39 am trgk Post #101



  • Attachment for forum posts and sc1 dldb won't work.
  • I checked 'Stay logged in' in my first login. When I come back to SEN, he site won't recognize me as being logged in. When I try to log in again, then it says that I've already been logged in.




EUD

Sep 1 2014, 9:08 am Wing Zero Post #102

Magic box god; Suck it Corbo

Signature links don't seem to work for me. I got mine to show currently by uploading it to the site but it still seems broken.




Sep 1 2014, 9:09 am Devourer Post #103

Hello

? Need more information.
Or do you mean the [img ] tag does not work for signatures? This is intended.



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Sep 1 2014, 9:15 am Wing Zero Post #104

Magic box god; Suck it Corbo

Quote from Devourer
? Need more information.
Or do you mean the [img ] tag does not work for signatures? This is intended.
Thats what I meant but why would that be intended?




Sep 1 2014, 9:23 am Devourer Post #105

Hello

Well in v5 there was signate and signature image. Why use "signature image" when "img" bbcode is allowed in normal signature?

Further, in genrall, this is to ensure fast loading times.



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Sep 1 2014, 10:02 am Wing Zero Post #106

Magic box god; Suck it Corbo

That makes sense. What about the custom post colors? We can still do them so is there a reason we cant save it?




Sep 2 2014, 12:10 am Sand Wraith Post #107

she/her

Quote from Devourer
Well in v5 there was signate and signature image. Why use "signature image" when "img" bbcode is allowed in normal signature?

Further, in genrall, this is to ensure fast loading times.

Is there a better way to implement this? E.g. a warning to users?

I really want my rotating signature back, but it depends on an external script.




Sep 2 2014, 4:06 am payne Post #108

:payne:

The Raffle tickets are FREE! O_O




Sep 2 2014, 4:07 am Jack Post #109

>be faceless void >mfw I have no face

They only say they are, they still cost 20 minerals. Raffle is bugged, 30 base jackpot, no multiplier listed, and so on.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Sep 2 2014, 4:12 am payne Post #110

:payne:

Quote from Jack
They only say they are, they still cost 20 minerals. Raffle is bugged, 30 base jackpot, no multiplier listed, and so on.
Before, it said they cost 30, and they actually still cost 20, haha.
Apos got the benefit of having the formula use the 30 as the actual value.




Sep 2 2014, 4:17 am Apos Post #111

I order you to forgive yourself!

Quote from payne
Quote from Jack
They only say they are, they still cost 20 minerals. Raffle is bugged, 30 base jackpot, no multiplier listed, and so on.
Before, it said they cost 30, and they actually still cost 20, haha.
Apos got the benefit of having the formula use the 30 as the actual value.
What did I miss? I'm new here.




Sep 2 2014, 8:34 am Devourer Post #112

Hello

- Fixed the problem with the raffle; I had to force a draw.
- In the sc1db, you can now search for an author correctly; it returned an error before.
- Links like http://www.staredit.net/file/1/ or http://www.staredit.net/files/1/ now work properly on v6



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Sep 2 2014, 8:52 am payne Post #113

:payne:

Quote from Devourer
Dayum, I had spent some time editing the Puzzle Compilation thread to adjust for that :massimo:




Sep 2 2014, 10:01 am Jack Post #114

>be faceless void >mfw I have no face

Raffle still doesn't subtract the amount of money shown on the button.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Sep 2 2014, 8:03 pm Generalpie Post #115

Staredit Puckwork

I broke the raffle. I'll be happy to share the deets with you when we get the chance, Dev ^^
Given the method, I think it could actually affect a lot of things related to minerals on the site.

Post has been edited 1 time(s), last time on Sep 2 2014, 8:07 pm by Generalpie.



None.

Sep 2 2014, 8:24 pm Jack Post #116

>be faceless void >mfw I have no face

Clicking a topic which you have not yet viewed takes you to the most recent post in the topic, but it should take you to the start of the topic (most recent UNREAD post in the topic).



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Sep 2 2014, 8:25 pm Devourer Post #117

Hello

Clicking last post takes you to the last post.
Click on the envelope on the left of the topic listing to get to the last unread one.



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Sep 2 2014, 8:28 pm Jack Post #118

>be faceless void >mfw I have no face

Quote from Devourer
Clicking last post takes you to the last post.
Click on the envelope on the left of the topic listing to get to the last unread one.
This is in the forum index, where there is no envelope.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Sep 2 2014, 8:30 pm Devourer Post #119

Hello

I see. Did v5 redirect to last post or last unread?
Could easily change it, if desired.
[because in theory it shows and logically should redirect to the last post. It doesn't show last unread post]



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Sep 2 2014, 8:39 pm Jack Post #120

>be faceless void >mfw I have no face

Quote from Devourer
I see. Did v5 redirect to last post or last unread?
Could easily change it, if desired.
[because in theory it shows and logically should redirect to the last post. It doesn't show last unread post]
I'm not 100% sure that v5 sent you to last unread, but it was weird for me to find myself at the end of a completely new topic instead of the start. I would much prefer being sent to last unread.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

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it's pretty common
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