Staredit Network > Forums > Technology & Computers > Topic: C++ Memory Editing
C++ Memory Editing
Jun 6 2013, 6:12 am
By: jjf28  

Jun 6 2013, 6:12 am jjf28 Post #1

Cartography Artisan

About a year back I wanted to accomplish a simple goal with c++, but I found the internet lacking in helpfulness when it came to the simple task of reading and writing from/to a programs memory, and even less helpful dealing with process access protection, so I decided i'd share here a generic process hook/memory editor for any programmers interested.

View:
    ProcessModder.h
    ProcessModder.cpp
    MemMod.cpp

Download:
    MemMod.zip



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Jun 6 2013, 6:12 am Aristocrat Post #2



Interesting. This would've been useful to me about 8 months ago, though I will bookmark it anyway.



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Ultraviolet -- :wob:
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Oh_Man -- I will
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Zoan -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
You should do my Delirus map too; it's a little cocky to say but I still think it's actually just a good game lol
[2024-4-20. : 8:20 pm]
Ultraviolet -- Goons were functioning like stalkers, I think a valk was made into a banshee, all sorts of cool shit
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Ultraviolet -- Oh wait, no I saw something else. It was more melee style, and guys were doing warpgate shit and morphing lings into banelings (Infested terran graphics)
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Ultraviolet -- Oh_Man
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oh ya I saw that when Armo posted it on Discord, pretty crazy
[2024-4-20. : 8:09 pm]
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[2024-4-20. : 8:09 pm]
Vrael -- woo baby talk about a time crunch
[2024-4-20. : 8:08 pm]
Vrael -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
so that gives me approximately 27 more years to finish tenebrous before you get to it?
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