Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: New Iccup Map Edit
New Iccup Map Edit
Feb 11 2013, 12:52 am
By: Alpha-NP-Back  

Feb 11 2013, 12:52 am Alpha-NP-Back Post #1



I kindly request a SEN mapper to edit for a few minutes a map that needs fixing that is about to be a new iccup map. It only needs it changed so that mineral patches in the 4 main bases can't be tanked by siege tanks. The map is 99.99% done already. You will be given credit on iccup when the map is added.

http://www.2shared.com/file/NIO3B5xw/_4_Reverse_Python_TR_.html

Post has been edited 1 time(s), last time on Feb 11 2013, 1:11 am by Roy. Reason: Removed off-topic details



None.

Feb 11 2013, 1:13 am Roy Post #2

An artist's depiction of an Extended Unit Death

Just making sure, but are you the original author of this work (Sarunabi[SW] it seems), or have you gotten the original author's permission to have this map edited?

What change about it do you mean (i.e., how are Siege Tanks a problem for this map)? Could you explain the problem in more detail?




Feb 11 2013, 1:17 am Alpha-NP-Back Post #3



This should be under melee map assistance. Yes I have permission to edit it. It needs to be edited for a few minutes so Sieged Siege Tanks on the high ground in the middle of map can't hit the mineral patches in the main bases.



None.

Feb 11 2013, 2:04 am Roy Post #4

An artist's depiction of an Extended Unit Death

We don't have a melee map assistance for SC1; I can move it to Melee Map Projects or General StarCraft if you'd like (send me a PM if so).

I'm not good at terrain, but for the next person to come around, I've marked all the issues regarding Siege Tanks on higher ground that I could find:

Issues





Feb 11 2013, 2:18 am Alpha-NP-Back Post #5



WOW thank you very much! Maybe it would be easier to move the patches instead of editing terrain? Don't know :(.



None.

Feb 11 2013, 3:06 am Dem0n Post #6

ᕕ( ᐛ )ᕗ

Just get rid of like 1 or 2 rows of high dirt iso squares. It's pretty simple.




Feb 11 2013, 3:55 am Alpha-NP-Back Post #7



Yes sir I imagined it was really simple, just I can't do it. Please can you do it for me?



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[07:46 am]
RIVE -- :wob:
[2024-4-22. : 6:48 pm]
Ultraviolet -- :wob:
[2024-4-21. : 1:32 pm]
Oh_Man -- I will
[2024-4-20. : 11:29 pm]
Zoan -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
You should do my Delirus map too; it's a little cocky to say but I still think it's actually just a good game lol
[2024-4-20. : 8:20 pm]
Ultraviolet -- Goons were functioning like stalkers, I think a valk was made into a banshee, all sorts of cool shit
[2024-4-20. : 8:20 pm]
Ultraviolet -- Oh wait, no I saw something else. It was more melee style, and guys were doing warpgate shit and morphing lings into banelings (Infested terran graphics)
[2024-4-20. : 8:18 pm]
Ultraviolet -- Oh_Man
Oh_Man shouted: lol SC2 in SC1: https://youtu.be/pChWu_eRQZI
oh ya I saw that when Armo posted it on Discord, pretty crazy
[2024-4-20. : 8:09 pm]
Vrael -- thats less than half of what I thought I'd need, better figure out how to open SCMDraft on windows 11
[2024-4-20. : 8:09 pm]
Vrael -- woo baby talk about a time crunch
[2024-4-20. : 8:08 pm]
Vrael -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
so that gives me approximately 27 more years to finish tenebrous before you get to it?
Please log in to shout.


Members Online: Ultraviolet, Roy