I kindly request a SEN mapper to edit for a few minutes a map that needs fixing that is about to be a new iccup map. It only needs it changed so that mineral patches in the 4 main bases can't be tanked by siege tanks. The map is 99.99% done already. You will be given credit on iccup when the map is added.
http://www.2shared.com/file/NIO3B5xw/_4_Reverse_Python_TR_.html
Post has been edited 1 time(s), last time on Feb 11 2013, 1:11 am by Roy. Reason: Removed off-topic details
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An artist's depiction of an Extended Unit Death
Just making sure, but are you the original author of this work (Sarunabi[SW] it seems), or have you gotten the original author's permission to have this map edited?
What change about it do you mean (i.e., how are Siege Tanks a problem for this map)? Could you explain the problem in more detail?
This should be under melee map assistance. Yes I have permission to edit it. It needs to be edited for a few minutes so Sieged Siege Tanks on the high ground in the middle of map can't hit the mineral patches in the main bases.
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An artist's depiction of an Extended Unit Death
We don't have a melee map assistance for SC1; I can move it to Melee Map Projects or General StarCraft if you'd like (send me a PM if so).
I'm not good at terrain, but for the next person to come around, I've marked all the issues regarding Siege Tanks on higher ground that I could find:
Issues
Red's Base
Blue's Base
Teal's Base
Purple's Base
WOW thank you very much! Maybe it would be easier to move the patches instead of editing terrain? Don't know
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Just get rid of like 1 or 2 rows of high dirt iso squares. It's pretty simple.
Yes sir I imagined it was really simple, just I can't do it. Please can you do it for me?
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