Staredit Network > Forums > SC2 Assistance > Topic: Detecting 2HT->Archon
Detecting 2HT->Archon
Nov 28 2012, 10:15 am
By: payne  

Nov 28 2012, 10:15 am payne Post #1

:payne:

I want to detect when a player would morph his two HTs into an Archon.
I am currently using Unit Groups to determine the number of units left for a player. But when a player morphs his HTs, it kind of kills the system because the HT units are not removed from the Unit Group, and the Archon isn't added into it.

How do?



None.

Nov 28 2012, 11:22 am DevliN Post #2

OVERWATCH STATUS GO

You should be able to detect when the merge ability is used in the Event of the trigger.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Nov 28 2012, 12:59 pm payne Post #3

:payne:

Quote from DevliN
You should be able to detect when the merge ability is used in the Event of the trigger.
But what if the player cancels before it happens?



None.

Nov 28 2012, 1:24 pm luzz Post #4



Run another trigger, but change the ability effect to cancel. There are lots of different point in the ability that you can detect, and I'm pretty sure you can detect when a player cancels as well.



None.

Dec 4 2012, 6:33 pm Sacrieur Post #5

Still Napping

Do you need to know when an archon is created, when the player merges two templar, or when the two templar merge together?



None.

Dec 4 2012, 9:35 pm Ahli Post #6

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Just detect that the morph ability is executed or the actor morphing starts...

Tinker with the event thing until you find one that works for the Archon merger.




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[06:48 pm]
Ultraviolet -- :wob:
[2024-4-21. : 1:32 pm]
Oh_Man -- I will
[2024-4-20. : 11:29 pm]
Zoan -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
You should do my Delirus map too; it's a little cocky to say but I still think it's actually just a good game lol
[2024-4-20. : 8:20 pm]
Ultraviolet -- Goons were functioning like stalkers, I think a valk was made into a banshee, all sorts of cool shit
[2024-4-20. : 8:20 pm]
Ultraviolet -- Oh wait, no I saw something else. It was more melee style, and guys were doing warpgate shit and morphing lings into banelings (Infested terran graphics)
[2024-4-20. : 8:18 pm]
Ultraviolet -- Oh_Man
Oh_Man shouted: lol SC2 in SC1: https://youtu.be/pChWu_eRQZI
oh ya I saw that when Armo posted it on Discord, pretty crazy
[2024-4-20. : 8:09 pm]
Vrael -- thats less than half of what I thought I'd need, better figure out how to open SCMDraft on windows 11
[2024-4-20. : 8:09 pm]
Vrael -- woo baby talk about a time crunch
[2024-4-20. : 8:08 pm]
Vrael -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
so that gives me approximately 27 more years to finish tenebrous before you get to it?
[2024-4-20. : 7:56 pm]
Oh_Man -- lol SC2 in SC1: https://youtu.be/pChWu_eRQZI
Please log in to shout.


Members Online: Roy