Gameplay
The game is modeled after the Bomberman series, primarily the Xbox Live version.
The gameplay consists of players placing bombs to destroy the environment as well as other players. Soft blocks that are destroyed can reveal power-ups, which upgrade your bombs, allowing you to place more bombs simultaneously or increasing their blast radius.
Sudden death is initiated when the timer has 60 seconds remaining, ensuring the game ends by the time it reaches zero.
The game continues until only one Bomberman is left standing!
Bomb Facts
- Bombs cannot be cancelled once placed.
- An explosion will be obstructed if it hits a block or wall.
- Bombs can be detonated early if hit by a blast from another bomb.
- If the player who places a bomb leaves, it will still detonate at the correct time.
Download: http://www.staredit.net/files/2746/
Quite an enjoyable mini-game.
I find it funny that the first thing a new player does is usually blow himself up at the start of each game.
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Looks like you made what they call a "popular" map. Good job.
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The probe likes to get stuck behind or inside the pylon, even if you position it carefully and quickly try to turn around.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
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Try not to stand on the square you're building on
I do it sometimes when I need to block someone off who's right behind me, but for the most part I stay on the square adjacent to where I'm building a pylon.
I like the map. Too bad it's not the first one though lol. Good job and Farty, you need to learn about Pylon placement.
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