First of all, I like the SC2 Lava much more, because SC1 Lava seems like it's already hardening and you don't see very much heat.
What I mean is that lava in SC2 looks like it just poured out, it has a lot more yellow-orange color and probably only has those colors.
I need to know how I remake SC2 Lava tiles to SC lava tiles and then I'll probably have to work with editing every tile that has the old lava and replace those parts with the new lava.
After, anyway after this what would be needed is to make the whole lower ground to change to the lava tile or having something like an overlay of lava that covers the whole lower ground.
To add to this would be a fast hit point drop which I'm still not sure on how to make.
Edit: Another question that risis with my previous, how do you add new dooads or replace already existing tiles with new ones or getting them edited.
Not just editing them but also, how do you open the program and get the lava look?
I mean, after getting the edited tiles, how do I open SCMdraft and being able to play around with them?
I don't know if I'll be able to do the tile editing myself, but to get a good image I suggest either converting SC2 lava tiles to SC tiles or taking a print screen when the ground floods over with lava on Devil's playground mission in an area where the one of the larger low ground areas get flooded by lava.
All I'm asking for is that someone makes modded Lava tiles, I could make the edits to edges and such stuff that are in direct contact with the lava once the lava tiles themselves are done.
Also as I said earlier, I need to know, how to get the modded files in SCMDraft and in game.
I know using a mod works but how does it work when you mod a map itself?
Post has been edited 1 time(s), last time on Jun 24 2012, 7:08 pm by Roy. Reason: Please use edit instead of double-posting
None.