Staredit Network > Forums > SC1 Melee Map Projects > Topic: (6) Revolver
(6) Revolver
Jun 15 2012, 5:04 pm
By: Cardinalallin  

Jun 15 2012, 5:04 pm Cardinalallin Post #1



(6) Revolver
A 3vs3 player map where allies spawn together under Use Map Settings.

Features:
1. Defeat screen only when you and your allies have all died.

2. Map is greyed out at the start of the game rather than blacked out, so the layout of bases and terrain is visible.

3. Slots for two observers.

4. Mains: 5 Minerals and 3000 Gas
Expansions: 6 Minerals



Download (6)Revolver from this page



None.

Jun 15 2012, 6:23 pm UnholyUrine Post #2



Mineral Placement need to be redone - Refer to this: http://www.staredit.net/topic/5150/

Also, make sure that it is possible to put turrets behind the mineral line.

And, why are your maps always so tight? It always favors Terran :crazy:
And, not having a nat is a big debilitation for Zerg players.

Other than that, a tight 3v3 is interesting but it could use something unique.





None.

Jun 16 2012, 12:33 am Dem0n Post #3

ᕕ( ᐛ )ᕗ

Why doesn't this have any nats? You can't just throw 2 expos in a 6-player map and expect it to work.




Jun 16 2012, 1:35 am Jack Post #4

>be faceless void >mfw I have no face

It's a 3v3 map, games don't usually go long enough to need nats. I played a couple games on it and it's pretty fine, basically a tiny tiny map with heaps of ling rushes and stuff.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Jun 20 2012, 11:41 pm Cardinalallin Post #5



Thanks for the feedback guys.



None.

Jun 21 2012, 3:36 am Jack Post #6

>be faceless void >mfw I have no face

We played this again at the Duke Nukem Tournament after most of the tournament was finished. The game lasted quite a while for such a small map. With regards to balance, the main problem was how easy it was for people with a big early game army to rush one player and eliminate them. Teching is hard to do.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Jun 22 2012, 12:55 am Cardinalallin Post #7



Oh cool, haha. Hope you won!



None.

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[2024-4-22. : 6:48 pm]
Ultraviolet -- :wob:
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Oh_Man -- I will
[2024-4-20. : 11:29 pm]
Zoan -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
You should do my Delirus map too; it's a little cocky to say but I still think it's actually just a good game lol
[2024-4-20. : 8:20 pm]
Ultraviolet -- Goons were functioning like stalkers, I think a valk was made into a banshee, all sorts of cool shit
[2024-4-20. : 8:20 pm]
Ultraviolet -- Oh wait, no I saw something else. It was more melee style, and guys were doing warpgate shit and morphing lings into banelings (Infested terran graphics)
[2024-4-20. : 8:18 pm]
Ultraviolet -- Oh_Man
Oh_Man shouted: lol SC2 in SC1: https://youtu.be/pChWu_eRQZI
oh ya I saw that when Armo posted it on Discord, pretty crazy
[2024-4-20. : 8:09 pm]
Vrael -- thats less than half of what I thought I'd need, better figure out how to open SCMDraft on windows 11
[2024-4-20. : 8:09 pm]
Vrael -- woo baby talk about a time crunch
[2024-4-20. : 8:08 pm]
Vrael -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
so that gives me approximately 27 more years to finish tenebrous before you get to it?
[2024-4-20. : 7:56 pm]
Oh_Man -- lol SC2 in SC1: https://youtu.be/pChWu_eRQZI
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