Trigger Help
Sep 3 2007, 5:58 pm
By: HXBytez  

Sep 3 2007, 5:58 pm HXBytez Post #1



Hey :P.

So, I'm making a UMS Map called "2Moons RPG -BETA" -Includes almost everything exact.
I.E: Towns, Monsters, Skills..

But, I'm trying to make the skills work with a Bound-Like Explosion.
Example:
Player Brings 1 Unit To X
-
Create Neutral Units At Location Y
Kill all Neutral Units At Location Y
Set HP For All Units Owned By Player 8 At Location Y to 80%

Something Like that, But its too simple as for 1 Explosion..

-My Question is, If I'm able to somehow Make a Line of explosions or an outcast of explosion When a player uses the skill. Like to Shape Locations into the explosion I want but somehow Keep the locations In that Order?
Note: I Know how to make bounds, The Location Y is following a Unit, Is there Any way?

Or Is there no way to do that? x_X -Thanks In Advance

Post has been edited 1 time(s), last time on Sep 3 2007, 6:01 pm by HXBytez.



None.

Sep 3 2007, 6:07 pm Money Post #2



http://doodle77.dyndns.org/tutorials.php?id=137
http://doodle77.dyndns.org/tutorials.php?id=338

I think you are looking for a mobile grid system.

Post has been edited 1 time(s), last time on Sep 3 2007, 6:08 pm by moneylover.



None.

Sep 3 2007, 6:23 pm HXBytez Post #3



Ah.. Thanks That Can Work =p



None.

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