Staredit Network > Forums > SC1 Map Production > Topic: StarCraft: Resilience Rising
StarCraft: Resilience Rising
Feb 9 2012, 2:42 pm
By: Pr0nogo  

Feb 9 2012, 2:42 pm Pr0nogo Post #1





This is my entry to the Campaign Creations Campaign Contest of 2012, so most of the thread's text has been taken from there.

I will make a lengthy campaign entitled "Resilience Rising", modeled after Blizzard-like build-and-destroy missions and commando missions reminiscent of Aeon of the Hawk and Flame Knives. This campaign will be at least ten playable missions and a cinematic epilogue, and may be extended to support additional missions. Resilience Rising will be fully-voiced, with custom units, unit graphics, and portraits thrown in as additional content. Not all of this content will be original work by me, and I will cite such examples in the credits of the epilogue. I intend on including a myriad of music tracks -- again, original works, or otherwise -- and will cite the contributing artists/groups for their works.

Resilience Rising revolves around a trio of Protoss brethren, one of which who has attained the fictional military rank of "Resiliator". A Resiliator acts as a field commander and holds similar responsibilities to a marshall, such as Jim Raynor. The other two characters are also of fictional ranks, and all three will make physical appearances in every mission, with very few exceptions. The Resiliator and his battle brothers will embark on a quest to return Aiur to its former glory, shortly after the death of the Overmind. With much of the Protoss forces having retreated to Shakuras, their journey will be extremely difficult, taxing, and painful. Every character, including minor characters, will make sacrifices for their own cause, but none will sacrifice more than the three protagonists.

A taste of what is to come:



Screenshots


Music


Character Biographies


More updates coming soon...

Post has been edited 1 time(s), last time on Feb 12 2012, 3:24 am by Pr0nogo. Reason: Added four new screenshots.




Feb 12 2012, 3:25 am Pr0nogo Post #2



Four new screenshots have been added. Several more updates will arrive within the month.




Feb 12 2012, 8:10 am Tempz Post #3



the major problem i found with campaign creations in general was the maps were just too damn hard hope it does end up like that...



None.

Feb 12 2012, 9:14 am Gigins Post #4



So is this kind of mod or just maps? I've been out of the game for so damn long, didn't know we can recolor the portraits like that.



None.

Feb 12 2012, 4:02 pm Dem0n Post #5

ᕕ( ᐛ )ᕗ

It's a campaign that's heavily supported by a mod. Pr0nogo's going to have new units with custom portraits, new music, and new spells and shit.




Feb 12 2012, 4:48 pm Pr0nogo Post #6



Quote from Tempz
the major problem i found with campaign creations in general was the maps were just too damn hard hope it does end up like that...
Not sure if you meant to write 'doesn't end up like that'.
Resilience Rising is a veteran-level effort. You will need skill in standard campaign-style gameplay (altered-melee, build-and-destroy, etc.) as well as a good sense of micromanaging for the commando-style missions. I hope to balance out the level of difficulty with the skill of players, letting them adapt, but by no means am I inclined to be merciful in the later levels.

Everything will be reasonable, of course.

Quote from name:Dem0nS1ayer
It's a campaign that's heavily supported by a mod. Pr0nogo's going to have new units with custom portraits, new music, and new spells and shit.
Dem0n is correct. However, there will be a heavy focus on map-related aspects, like terrain, triggers, and the like. I intend for Resilience Rising to be an all-around immaculately-polished product.




Feb 16 2012, 2:39 pm Oh_Man Post #7

Find Me On Discord (Brood War UMS Community & Staredit Network)

Shouldn't this get moved to the Modding Projects forum?




Feb 16 2012, 4:45 pm Dem0n Post #8

ᕕ( ᐛ )ᕗ

It's a campaign... there's maps... It's more of a mapping project than it is a modding project.




Feb 16 2012, 8:04 pm Pr0nogo Post #9



Yeah, most of the modding will be minor and only allow me to tell the story in a better fashion. Resilience Rising is, first and foremost, a project that's committed to essential gameplay structure and storytelling.




Feb 17 2012, 8:33 pm Pr0nogo Post #10



So, this past Valentine's Day, I received this card in the mail.

Glad to see Jennifer is still checking up on me. We haven't been together since I got enlisted back on Char. Hopefully, she hasn't nested with anyone else yet.

However, since I have to have some fun, too, I am heading to a metal concert this afternoon. I decided to make this image as the 'do whatever you want as long as it's school appropriate' assignment in my Digital Images class.


Hopefully, after my recovery this Saturday and the role-playing session this coming Sunday, I'll be able to pump out a lot more Resilience Rising content for you guys.

Till then!




Mar 1 2012, 2:12 am Pr0nogo Post #11





As promised. Available in 1080p.

February has come and gone. Here's to March. Expect the next monthly update to be less revealing, although I do intend to include a gameplay/story video every month.

Cheers.




Mar 9 2012, 12:03 am Pr0nogo Post #12



I'm pleased to report that chapter one is finally fully-functional, with no bug - audio, video, or gameplay - remaining. As the triggers for the second chapter will not be nearly as switch-heavy, I predict a quick finish of that map (especially since the terrain, locations, etc. have been taken care of already).

I will showcase some stuff from mission four when that map is ready for showcasing. That will be a big part of March's monthly update. That map will be quite unlike what you have seen thus far, so I'm pretty excited to talk about that.

As always, stay tuned!

:-_-:




Mar 14 2012, 12:23 am Pr0nogo Post #13



New wallpaper.



http://i628.photobucket.com/albums/uu2/Pronogo/resiliencerisingwallpaper3-1.jpg
Available in 1920x1080 resolution (wallpaper size).

The Dragoon is a walking legacy of Protoss warriors. Pay your respects.

Post has been edited 3 time(s), last time on May 16 2012, 11:53 pm by Pr0nogo.




Apr 18 2012, 3:20 pm Oh_Man Post #14

Find Me On Discord (Brood War UMS Community & Staredit Network)

Quote from Pr0nogo
So, this past Valentine's Day, I received this card in the mail.

Glad to see Jennifer is still checking up on me. We haven't been together since I got enlisted back on Char. Hopefully, she hasn't nested with anyone else yet.

Damn she's really rocking it with the whole vaginal imagery thing.




Apr 22 2012, 3:44 pm Pr0nogo Post #15



If there is vaginal imagery I completely didn't notice and made it by accident.




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