Lingie#3148 on Discord. Lingie, the Fox-Tailed on Steam.
If I had the cognitive function to be on and post the day posts, I would love to host a mafia... I have ideas by the dozens but my narrative, although flowing, would look something like the graph of d^4/dt^4(Ai(t))
(this).
None.
It's relevant.
I'm still trying to understand exactly why people stopped playing aristocrat's, from an architectural perspective. Like what was going on behind the scenes in everyone's perspective? I mean, there was the whole aristocrat tampering with the game but... I mean I used my ability to broadcast but he pretty much altered it...
"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."
-NudeRaider
I think I covered the main problems with Aristocrats mafia up there already. Making the votes of only 1/3rd of the people count for anything means day is boring for a lot of people. Then having a bunch of people with apparently useless night actions who also can't vote doesn't help, while simultaneously giving other players multiple different night actions. Sure, in vanilla mafia the townsfolk don't get any night actions, but the mafia also only get 1 night action, they don't get 4 or 5 to choose from. Having secret votes that overrule public votes (for all voting players) makes public voting even more pointless because you can't necessarily trust anything anyone says in the thread.
None.
Another aspect I just thought of. It seems that Aristocrat's idea of making votes not count was predicated on the idea that you would definitely not be sharing your identity with anyone else, because then you might get Death Noted. But the problem is that it was the Role that determined your ability to vote, not your identity. So people could more or less share their roles with each other without necessarily having to share their identity. Also because only the investigator's votes counted and they all knew each others pseudonyms, it was pretty easy for an investigator to spot when someone else was definitely not an investor and therefore their vote didn't count, if that other person voted for an investigator (because a true investigator would never do that unless they thought it was kira, but early in the game there aren't going to be any useful leads for this).
Overall it seems Aristocrat's mafia was designed to discourage people forming permanent alliances or trusting each other. The rules as constructed failed to do this, and aside from that I don't know that that would actually be fun anyway.
None.
Oh. My. Holy crap. I concur.
Currently Working On: My Overwatch addiction.
Lemme know when a thread for the game is started. I'm in.
None.