I would like to have a protoss interceptor appear and move from location a to location b. How is this done?
Creating interceptors is like creating scarabs... Just have an attack-able but high hp unit be enemies with a carrier unit the carrier.. the carrier will attack the unit and you can then move the interceptors... however they have a tendency to move back ( i think) not 100 percent sure. But they can be easily moved over a unit then killed for a special effect.
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This article in the wiki explains how to set up the triggers for getting/ordering interceptors.
http://www.staredit.net/starcraft/Ordering_and_using_interceptors_and_scarabs
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An artist's depiction of an Extended Unit Death
You asked a nearly identical question regarding scarabs in this topic:
http://www.staredit.net/topic/14405/Computer owned scarabs can be ordered by "make these units patrol" ai to to the location specified in "set generic command target" ai.
"Set Generic Command Target" is the destination, and "Make These Units Patrol" is the order. The trigger to order all scarabs from Location A to Location B would look like:
(Player that owns the scarabs)(Your conditions)Run AI Script Set Generic Command Target at Location B.Run AI Script Make These Units Patrol at Location A. Make sure the trigger is owned by the player that owns the scarabs. Keep in mind this will order
all units owned by that player at Location A to move towards Location B, not just a particular type.
You can interchange "Scarab" with "Interceptor" and the same rules apply. I assume you got this system working (though you never replied if you did), so you can use the same general principle here.
I made that article in the old wiki
it was a kick to read it all paraphrased into a spiffier language
So... Just read that article. I can send you the example maps (shrapnel bombers/Particles arena) if you want.
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Omg the good old time! <3
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For some reason when the death switch is set, they dont fly to the destination, it starts flying back across the map to the carrier D:
What did I do wrong?
Edit: update, now the interceptor goes, but as soon as its done, it doesnt get killed and it flies back home.
Post has been edited 1 time(s), last time on Dec 8 2011, 2:17 am by Roy. Reason: Don't double-post
You have to use triggers to kill it when it reaches it's target. What'd you do?
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What a noob IcY. Go to Clan uC on East derp.
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