Lets get started shall we ?
1.How can i stop the default CommandCenter(nexus,hatchery) from spawning on the start location even when its on UMS?
2.How can i keep the units i pre-added to the map to stay?
3.How can i make a Timer spawn?
4.How can i get a trigger specifically tied to a unit (spell trigger)?
5.How can i make a choose hero beacon(making the civillian die after choosing)?
6.How can i make a CPU Player move 4 specific units into a specific bunker?
7.How can i make different forces ally/unally each other?
8.How can i make a unit replace another after the first was removed?
9.How can i teleport a unit?
10.How can i give a unit to a player when they enter a beacon and let it be returned to the original player when they leave?
11.How can i make kills give minerals?
12.How can i add to a spawn?(bad question)
More Details
1.When i start my map where i added the starting location on water and played on ums and it seems the CC(nexus,hatchery) is spawned right on top of it.
2.I gave 1 civ to each player(6 players) to choose there own hero in the beginning of the map and when i played it they disappeared.
3.i want to be able to get a wave of cpu units to spawn every time the countdown timer reaches 0 (i know how to order them to attack).
4.I want to be able to get a specific unit to give a direction of where to trigger(spell) to take place.
5.Making the civilian die after choosing so he can only choose 1.
6.i got 4 ghost near a bunker belonging to a cpu and i want the cpu to move in the bunker right when the map starts.
6b.i also want to 4 ghost to spawn where i build a bunker and then the ghost will automatically move in and become the cpus bunker.(storm the fort style)
7.I want 1 cpu that is on a separate force to ally force 1 (player 1,2,3) and cpu 2 to ally (player 4,5,6) and make the cpus unally each other
8.such as a mind-control shop, in where you mind-control a unit and it becomes yours and teleports to your base and a new unit will quickly replace it in the shop.(I personally think its better then a beacon shop)
9.such as in the mind-control shop in where you buy a unit and it teleports into your base.
10. when you stand on a beacon and the dark archon becomes yours to mind-control units to buy and reverts back to neutral when you leave the beacon.
11. such as when u kill a marine your gain 1 mineral.
12.This is hard to explain, but ill try.....when u build a certain building it would give more units to the spawn wave next time the timer reaches 0 (Ex. Barrack gives +3 marines to the cpu spawn wave every time the timer reaches 0)
Thanks you very much ill be glad to share the map once its playble
btw im using ScmDraft 2.0 (0.8.0) and windows 7 (just incase)
Starcraft BW IGN: Forerunner (West)
None.