Staredit Network > Forums > Staredit Network > Topic: CALLING ALL DESIGNERS
CALLING ALL DESIGNERS
Apr 9 2011, 9:05 pm
By: DavidJCobb
Pages: < 1 « 4 5 6 7 8 >
 

Apr 14 2011, 10:23 pm DT_Battlekruser Post #101



And that's why you always write in backend security checks and are prepared for all the crazy shit your client could possibly try to send you.



None.

Apr 19 2011, 5:24 pm Syphon Post #102



Quote from DavidJCobb
Quote from NudeRaider
When Cecil gets a basic framework -- DB, etc. -- in place I can start working on that and others.

I made that layout in like 40 minutes a year ago.

Quote
As a side note: it may be wise to prepare any components or assets of a skin as separate units. (Using your case to provide an example: my job'll be easier if I can get the planet background as its own independent image.) People wishing to contribute don't have to do this now, but it'll probably become necessary down the road.

(So basically, don't merge everything into a single layer and then delete the source file. :P)

I almost never do. Here's everything about it.

Attachments:
v6.psd
Hits: 1 Size: 3173.91kb
biglogo.psd
Hits: 1 Size: 390.14kb



None.

Apr 19 2011, 6:09 pm DavidJCobb Post #103



Quote from Syphon
I almost never do. Here's everything about it.
Thank ya kindly, sir. :3

...Anyone here know how to convert Photoshop files for use in GIMP?



None.

Apr 19 2011, 6:18 pm NudeRaider Post #104

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

A google search tells me that gimp should have a psd import plug-in.

Quote from Syphon
Quote from DavidJCobb
Quote from NudeRaider
When Cecil gets a basic framework -- DB, etc. -- in place I can start working on that and others.

I made that layout in like 40 minutes a year ago.
Yeah, but you never provided the source files which made it useless.
Also can you add a quick search? That'd be neat.




Apr 19 2011, 7:23 pm Roy Post #105

An artist's depiction of an Extended Unit Death

Quote from DavidJCobb
...Anyone here know how to convert Photoshop files for use in GIMP?
Export each layer individually as an image file? You can look into psd->xcf, but there's no perfected method.




Apr 19 2011, 8:03 pm Apos Post #106

I order you to forgive yourself!

Quote from DavidJCobb
...Anyone here know how to convert Photoshop files for use in GIMP?
I don't know what version of gimp you got, but mine can open and save a .psd file out of the box. (Since always.)

If you can, get gimp 2.7x, it supports layer grouping.





Apr 22 2011, 9:22 am LooKe Post #107



Feature request:
>TOPIC EMAIL SUBSCRIPTION PLOX



None.

Apr 27 2011, 10:51 pm Jack Post #108

>be faceless void >mfw I have no face

Quote from Jack
http://www.mediafire.com/?6osdp56m71c98pz
Quote
Here's the packaged source, it contains the script, an example file, the
images, the Javascript and CSS files as well as minified versions of
these, and the License agreement.

The code should be pretty straight forward, you can just include the
BBCode.php file, and pass a $text variable with a trigger encased it
[SC2TRIGGER]...[/SC2TRIGGER] tags to

sc2TriggerBBCode($text)

or if you have a $text variable that is not encased in
[SC2TRIGGER]...[/SC2TRIGGER] tags, but know that it ONLY contains a
trigger, you can call

sc2TriggerBBCode($text, false)

which will process it regardless of missing tags. Finally, if you just
want a demonstration or need to debug, you can call

sc2TriggerBBCode($text, true/false, true)

which will print the output as soon as it is generated.

The CSS layout is simple, the trigger itself is in a div called
"sc2trigger", and the label for the trigger (which contains "Starcraft 2
Trigger" and my copyright) are in a div called "sc2triggerlabel". Both of
these are contained in a div named "sc2triggerbound". The "sc2trigger" and
"sc2triggerlabel" automatically stretch to fit "sc2triggerbound", so any
size modifications should only be made to "sc2triggerbound". The CSS
groups are all prefixed with .sc2, so should not interfere with any other
style sheets. Make sure to remove the Body and A tag from the CSS file
though, as they will.

I've also included the acknowledgement to my website ("Parser © 2011
Shmeeps @ OmegaCode"), which is rendered above and to the left of each
instance of output. I've included a copy of the license in each source
file.

If you guys need help implementing the script or understanding the code,
let me know and I'll see if I can help.

That's from the vgshorts guy. Hopefully you can use that for both the wiki and for SEN v6.
BUMP please to add for the wikis and sen.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Apr 27 2011, 11:45 pm DevliN Post #109

OVERWATCH STATUS GO

I'm having a hell of a time putting that on the wiki. Time to start asking some MediaWiki tech support forums and/or Devourer. :awesome:



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Apr 28 2011, 12:48 am CecilSunkure Post #110



Quote from DevliN
I'm having a hell of a time putting that on the wiki. Time to start asking some MediaWiki tech support forums and/or Devourer. :awesome:
That reminds me, and this isn't the proper place I guess, but I don't have the time to convert old wiki into the new wiki at all right now :(



None.

Apr 28 2011, 12:52 am DevliN Post #111

OVERWATCH STATUS GO

That's alright, anyone willing and able can do it.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Jul 15 2011, 7:59 pm Excalibur Post #112

The sword and the faith

Hey. Someone needs to make this happen:






SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Jul 17 2011, 7:18 am JamaL Post #113



Started to make a skin with elements from SC2's menu, any interest in seeing it finished?





None.

Jul 17 2011, 8:09 am Jack Post #114

>be faceless void >mfw I have no face

Looks nice but I'd actually prefer to see planets redone first, although both would be good.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Jul 17 2011, 9:52 am NudeRaider Post #115

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

*interested*




Jul 17 2011, 5:15 pm JamaL Post #116



At a bit of a standstill at the moment. I can't seem to create a matching design for the logo/header of the website... ideas, anyone? This is what I have at the moment:





None.

Jul 17 2011, 7:20 pm IskatuMesk Post #117

Lord of the Locker Room

Looks good!



Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.

Jul 23 2011, 2:08 am Dem0n Post #118

ᕕ( ᐛ )ᕗ

I don't think it should say "FORUM" for each forum. Having it just say "CONTESTS" sounds better imo.




Jul 23 2011, 2:12 am DevliN Post #119

OVERWATCH STATUS GO

"Contest Forums" would be best, imo.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Jul 23 2011, 3:43 am MadZombie Post #120



It's good though the font looks really off to me. Only the large sized text like "Staredit.net functions" and the links for SITE, FORUM, etc



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