Stupid question that shows just how dumb I am with actors. I edited the Zealot (Prisoner) model to use Zeratul's Blink animation as its graphic by changing the model to Zeratul - Blink Out (or w/e it's called). When I placed the Prisoner Zealot in the editor, though, it only played the animation once, even though I put an actor event called on actor creation that plays the birth animation with "play forever" set.
Halp?
EDIT: Basically, I want Zeratul's Blink animation to be a unit. ;o
None.
Really I don't know if this is possible. As far as I can tell you need a stand animation in order to have a functioning unit model (possibly something else as well).
None.
So you want the smoke to be a unit? The only thing I can think of is using an invisible model as a unit, and attaching the smoke model to it so it looks like the smoke animation is the unit.
Currently Working On: My Overwatch addiction.
That should work, actually. ;
D
None.