I've been doing insight into this limit. So far I've found that:
(Note: In the attached map, a marine unallied with the player walks within range of 1650 stacked floortraps. The following are my observations from said map)
* The attached test map crashes once the blue marine comes into contact with the floortraps, and AFTER the order limit has been hit.
* The red marine can still be ordered once the order limit is hit.
EDIT:
More observations:
You can't see it on the screen, but if you look at the minimap, the blue marine is approaching the floortrap. Of critical importance is the fact that he will walk directly into the floortraps. This is what happens shortly after:
* The marine comes into range of the floortraps. The 'Unable to add order.' message is shown.
* The marine continues walking and comes into contact with the floortraps (i.e. it touches them).
* Slo-mo here. The marine turns to walk around the floortraps, displaying its top-right diagonal frame.
* The game crashes immediately after.
* Intrigued by the crash, I try something else: This time, I move the marine to the right so it walks PAST the floortraps, but not INTO it:
It doesn't crash this time. The marine continues normally.
* Still no luck on determining an exact amount. Another interesting thing to note is that, in the test map, only 100 floortraps at a time will do damage to the marine. The other 1550 don't do damage. I presume it's because of sprite max though, not the order limit.
EDIT 2:
* This time, I try seperating the floortraps into 2 groups of 800 stacked each.
* I can deduce absolutely nothing from what happened, except that the first 800 stacked floortraps did not hit the limit before the second group.
Attachments:
Post has been edited 4 time(s), last time on Aug 26 2010, 5:35 pm by xAngelSpiritx.
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