i'm trying to make a blood fountain thing and i'm pretty sure the trigger for it is "disable doodad state for zerg hive at anywhere" but when the game starts starcraft crashes, is this the right trigger and if so why does sc crash
i also tried the disable-enable-enable method with the hive and sc still crashed.
can u even disable zerg buildings? i've tried a ton
Post has been edited 2 time(s), last time on Sep 2 2007, 7:27 am by blacklight28.
None.
I don't think Zerg Hives are able to be disabled.
None.
i've tried to cloak even a bunker and starcraft STILL crashes....
http://www.maplantis.org/index.php?pg=wiki;id=91that site is not working for me
None.
That probaly means you are not doing it right.
http://www.mediafire.com/?aygdtoc1y35take a look at my triggers and see if thatl work out for you. (may take a while to cloak all of the factories.
*note* you must disable the buildings one at a time.
None.
Zerg buildings can not be disable...
None.
they can but it results in a crash, what you can do however is cloak a drone and try to make invisible buildings that way.
None.
Zerg buildings CAN be disabled, but when you do the method that will not crash they aren't invisible, they just don't create larva.
Here's the method on how to do
that if you want, but you can't make them invisible as of patch 1.14.
None.
so basically i cant make bleeding fountains of death? unless i make an invisible drone build something? I think they fixed that in a patch tho
i tried ur map and it doesn't crash the game but i need zerg...
Post has been edited 1 time(s), last time on Sep 2 2007, 3:37 pm by blacklight28.
None.
Yes, basically, because cloaked zerg buildings crash the game, and even if you did get it to work, you would have creep under the building.
None.
hmmm... i tried the map with a bunker and it became an unclickable sprite, and i basically copied your triggers
None.
You have to detect it for a second.
None.
i did the exact same triggers as the other map but with a bunker and it still doesn't work, still an unclickable sprite owned by player 3
None.
oh my god? just make a detector. there is a reason I have science vessels out there
None.
detecting it isn't my problem, because i have detectors, they're becoming sprites
None.
A unit cannot 'become a sprite' only unclickable, please post the map in question.
None.
You have to give vision for a while, it takes a little while to update.
Post has been edited 1 time(s), last time on Sep 2 2007, 10:20 pm by Falkoner.
None.
i guess i am that funny and i guess someone made a typo and i was being retarded because he/she said disable-enable-enable
but i just remembered that i took that trigger out
Post has been edited 1 time(s), last time on Sep 2 2007, 10:23 pm by blacklight28.
None.
I also realized that and edited the post
Post has been edited 1 time(s), last time on Sep 2 2007, 10:24 pm by Falkoner.
None.
can u just tell me what to edit? what to put in or take out? cause i have an observer sitting there
None.