Staredit Network > Forums > SC2 Melee > Topic: (2)Skywar
(2)Skywar
Jul 26 2010, 9:37 pm
By: ImagoDeo  

Jul 26 2010, 9:37 pm ImagoDeo Post #1





Final version, unless anyone has something to say.

Attachments:
(2)Skywar.SC2Map
Hits: 0 Size: 1301.82kb

Post has been edited 2 time(s), last time on Aug 28 2010, 9:50 pm by ImagoDeo.



None.

Jul 26 2010, 10:46 pm Magicide Post #2

Sleeping wolves wake hungry.

I wouldn't know, because I don't actually have the beta, but is that how the background looks ingame? Would be cooler if it had clouds n stuff.




Jul 26 2010, 10:54 pm ImagoDeo Post #3



Quote from Magicide
I wouldn't know, because I don't actually have the beta, but is that how the background looks ingame? Would be cooler if it had clouds n stuff.

It looks similar. This is the same terrain set as Metalopolis, iirc, and so I could put down buildings to make it look more interesting. Haven't gotten around to thinking about that yet, though. Trust me, this is just the functional bare bones - the majority of decoration still has yet to be finished.



None.

Jul 26 2010, 11:37 pm ImagoDeo Post #4



See first post for updates.

Post has been edited 2 time(s), last time on Aug 28 2010, 9:38 pm by ImagoDeo.



None.

Jul 27 2010, 1:35 am XGenesis Post #5



Nat is too hard to take. :P



None.

Jul 27 2010, 1:39 am ImagoDeo Post #6



Quote from XGenesis
Nat is too hard to take. :P

Some destructible debris will fix that. I wondered about it, too. Thanks for confirming.



None.

Jul 27 2010, 4:01 am ImagoDeo Post #7



See first post for updates.

Post has been edited 2 time(s), last time on Aug 28 2010, 9:39 pm by ImagoDeo.



None.

Jul 29 2010, 11:49 pm Devourer Post #8

Hello

As for designing: make the texture at the ramps blend better (that .. err ... sponge tool under textures, the button with the cloud).
Other than that, I like it.



Please report errors in the Staredit.Network forum.

Aug 2 2010, 5:58 pm Joshgt2 Post #9



It's maps like this that make me want to hit myself for not being able to use the map editor well... I love the way everything looks on this map.



None.

Aug 2 2010, 6:35 pm Excalibur Post #10

The sword and the faith

Mid is too tight. Put the tower on ground of the same height as the rest of the mid and then throw smoke vents (vision blockers) around it.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Aug 2 2010, 8:45 pm UnholyUrine Post #11



How'd u do those clean cut textures... man..
Sort of agree with Ex..



None.

Aug 3 2010, 8:41 am Alzarath Post #12

Praetor

Aesthetically, I think there are too many buildings in the background. Maybe remove a couple and space 'em out a little. But the map's looking good imo.



None.

Aug 21 2010, 11:29 pm ImagoDeo Post #13



Thanks for all the comments. Sorry I didn't get around to posting, I've been gone three weeks. Update in a few hours or whenever.



None.

Aug 23 2010, 5:57 am ImagoDeo Post #14



See first post for updates.

Post has been edited 1 time(s), last time on Aug 28 2010, 9:39 pm by ImagoDeo.



None.

Aug 27 2010, 1:47 am Amadi Post #15



This does look really good, if not perfect. Seems like a very balanced map overall. Paths to natural are narrow, but there are three of them so I figure that evens it out.

Only things I can think of is you might want to widen the ramp to main a bit, and increase teh area the main is connected to the middle a bit so reapers can use it better. Right now it seems they are losing out on this map, since it's so easy to just fill the top of that small part with zerglings early on.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[10:50 pm]
Vrael -- Ultraviolet
Ultraviolet shouted: How about you all send me your minerals instead of washing them into the gambling void? I'm saving up for a new name color and/or glow
hey cut it out I'm getting all the minerals
[10:11 pm]
Ultraviolet -- :P
[10:11 pm]
Ultraviolet -- How about you all send me your minerals instead of washing them into the gambling void? I'm saving up for a new name color and/or glow
[11:50 pm]
O)FaRTy1billion[MM] -- nice, now i have more than enough
[11:49 pm]
O)FaRTy1billion[MM] -- if i don't gamble them away first
[11:49 pm]
O)FaRTy1billion[MM] -- o, due to a donation i now have enough minerals to send you minerals
[2024-4-17. : 3:26 am]
O)FaRTy1billion[MM] -- i have to ask for minerals first tho cuz i don't have enough to send
[2024-4-17. : 1:53 am]
Vrael -- bet u'll ask for my minerals first and then just send me some lousy vespene gas instead
[2024-4-17. : 1:52 am]
Vrael -- hah do you think I was born yesterday?
[2024-4-17. : 1:08 am]
O)FaRTy1billion[MM] -- i'll trade you mineral counts
Please log in to shout.


Members Online: Roy, Vrael