Staredit Network > Forums > SC1 Terrain > Topic: [ ] Tempz Tutorial 1 - Bridges
[ ] Tempz Tutorial 1 - Bridges
Oct 16 2009, 2:53 am
By: Tempz  

Oct 16 2009, 2:53 am Tempz Post #1



Trying to organize the tutorials from easiest (top) to hardest (bottom)
Difficult Follows Colors
Easy
Normal
Hard at first
Undefined
Difficulty Varies

First you need to get a bridge, right click the doodad and convert it to terrain or include doodad tiles ;).
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Bridge Railings

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Small Bridges
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Extended Bridges
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Docks
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High Dirt/Ruins Bridge(s)
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Dirt Bridge
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Post has been edited 26 time(s), last time on Oct 30 2011, 6:31 pm by Tempz.



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Oct 16 2009, 2:54 am Tempz Post #2



Crooked Bridges
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Partial Bridges

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Small Horizontal (TB) Complication

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Horizontal Bridges (LR)
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Collide Bridges
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Post has been edited 30 time(s), last time on Aug 4 2010, 5:04 pm by Tempz.



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Oct 16 2009, 2:56 am Tempz Post #3



Gritty Bridges
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Tips

•When your copying and pasting the bridge tiles take more then 1 group to save time(walkable portion)
•Sometimes you have to sacrifice pretty looking terrain for gameplay purposes (size), since bad vision can often occur since bridge counts as low ground
•Dirt bridges should be more larger since they should be able to have some mud, jungle terrain, and some doodads so remember this when your trying to make your dirt bridges ambient
•I actually like to put a v design I used for the dirt bridges for the whole bridge since it makes a nice x pattern... but you have to remember to use the bottom part of the bridge to make it blend better as well as that little cliff title, don't use this for alot of though since its a real eye sore (gives me a seizure) XD
•When making docks try to follow the lines, by this i mean the edge of the title and the one left or right to it (walkable portion)
•You can either convert the doodad to terrain or include doodad tiles to save time instead using title indexation to do place in the tiles manually unless you want a specific part of it
•For the ruins bridge, the type of ruin you use can either be high dirt or low dirt so make sure to check by putting a unit on low dirt (not on the bridge) to see if he can see on the bridge if not then your using the high dirt ruins... this also applies to the dirt bridges (Info About Vision)

Could use more tips, please reply to get your voice heard

Credits
Tempz
Samsizzle

Coming soon

Broken Bridges

Terrain Wiki Page

Post has been edited 47 time(s), last time on Aug 4 2010, 5:05 pm by Tempz.



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Oct 16 2009, 3:45 am payne Post #4

:payne:

Normally, there shouldn't be any form of credits in a wiki, but anyways.
Your colors looks unprofessional, which do not meet the wikis' criterias. We could always try to find a work-around, but to me, that shouldn't go into the wiki as it is right now (though the content is great).
Write about personalizing our own bridges. Samsizzle has some skillz in that, ask him a few questions ;)

EDIT:
@sam: how's going the Doodads Placement Tutorial?



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Oct 16 2009, 4:13 pm Tempz Post #5



I'll be honor'ed if samsizzle would make the collided bridges section :D
and personalizing bridges section.

Post has been edited 1 time(s), last time on Oct 16 2009, 5:22 pm by Tempz.



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Oct 17 2009, 4:15 am samsizzle Post #6



Quote from payne
@sam: how's going the Doodads Placement Tutorial?
Its good its half way done i havent found any time to finish it though... sorry payne.

Quote from Tempz
I'll be honor'ed if samsizzle would make the collided bridges section :D
and personalizing bridges section.
I'll try that out.



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Oct 17 2009, 10:51 pm Tempz Post #7



Payne feel free to re-word anything in my tutorial you find needs to be less vague...



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Oct 17 2009, 11:29 pm payne Post #8

:payne:

- Re-write tips, they use ugly english :P
- Side bridges -> Docks

The rest is fine, I think. ;o



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Feb 9 2010, 12:29 am Tempz Post #9



For who every wants to take over the thread contact payne, check out the broken bridges on terrain section if you want to make em...

the other broken bridges is using high dirt water blend to a bridge



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Feb 12 2010, 2:31 am Howler Post #10



Quote
First you need to get a bridge, right click the doodad and convert it to terrain.

Wow did not know you could do that...thanks lol



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Feb 12 2010, 5:07 pm samsizzle Post #11



You dont need to convert bridges just have "include doodad tiles" selected in the cut/copy/paste options menu.



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Mar 6 2010, 4:23 pm Tempz Post #12



Updated :)



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Jun 12 2010, 7:33 pm Tempz Post #13



Really... Really ... Really I mean how much people know about this fourm :(



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Jun 12 2010, 8:34 pm payne Post #14

:payne:

Quote from Tempz
Really... Really ... Really I mean how much people know about this fourm :(
..?
And those colors are awful XD



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Jun 19 2010, 5:53 pm Tempz Post #15



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<- Don't read this Payne :O

Anywho whats so awful about it



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Jul 31 2010, 2:53 am Magicide Post #16

Sleeping wolves wake hungry.

Tempz, this isn't incredibly relevant, but you keep calling tiles 'titles.'

They're two completely different things.

Carry on.




Aug 4 2010, 5:02 pm Tempz Post #17



Sorry nice catch there :O



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Aug 10 2010, 9:14 pm payne Post #18

:payne:

Quote from Tempz
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<- Don't read this Payne :O

Anywho whats so awful about it
Too many colors?
Colors should be used for titles or to highlight specific words in a sentence.

I am mostly talking about this: http://www.staredit.net/182925/



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Aug 11 2010, 2:00 am Tempz Post #19



Damn your HURR >:O I'm keeping my colors



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