Protoss units no longer die and burn up into cinders because of their faith in the Khala and shit, they TELEPORT BACK TO DERE BASES LIKE PUSSIES.
Dark Templar energies = the void. wut Whatever happened to Khalis/Uraj/Khaydarin?
Any other retcons that I can rage about? 'Cause those are the two really big ones that I recall.
MORE:
Why the HELL ARE THERE NO TRIBUTES TO SC1 PLAYERS? Pretty much all of the Collector's Edition bonuses are Diablo and WarCraft themed. And by that I mean 1diablo:2warcraft. WHY. THE. FUCK. ARE. THERE. NO. SC1. TRIBUTES? I like how I've pretty much waited for 7-8 years for a steaming pile of dung called "Collector's Edition." More like "For World of Whorecraft players edition."
Also, why isn't there a "Korean" difficulty level? wtf acticock blizzass
EDIT:
Playing through the campaign ATM, first mission.
WORST VOICE ACTING, WORST LINES. ACTUALLY, I DON'T BLAME THE VOICE ACTORS, SINCE THEIR LINES ARE PROBABLY SO FUCKING SHITTY THAT THEY'VE NO MOTIVATION.
"this is BADD"
Last I recall, Protoss infantry such as Zealots and High Templars in the original StarCraft "teleported back" as well. The 2D sprite gives an impression of them burning and evaporate. Dragoons, Immortals, robotic units such as Protoss Reaver, Colossi explode to pieces.
Pylons are obviously crystals but they are not Khalas, Uraj, nor the Khaydarin. Khalis and the Uraj were "rare" crystals that are collected and used by Zeratul and Artanis; They are used to activate the Xel'Nage temple in Shakuras, and never used again. The Khaydarin crystals were protected by Protoss units, but the Zerg were able to harvest them on Aiur. One of which was placed on the destroyed Protoss Temple on the last Zerg mission in vanilla StarCraft. The Void is another story regarding to the lore.
"More"
No tributes? All terran units from StarCraft and Brood War had returned. The remaining Protoss and Zerg units from the original games have yet to be seen in StarCraft II but may appear in the expansion packs "Heart of the Swarm" and "Legacy of the Void". It is clearly obvious that you did not own the Collector's Edition. The CE has Jim Raynor's dogtag, which is a USB that allows you to put into any computer and play the original StarCraft games. There's also issue #0 comic book in the CE. The soundtrack for StarCraft II is fit into a disc. Other than the friend codes or WoW codes, the CE has a large quantity amount of artwork, created concepts, for StarCraft II. I'm sure there are StarCraft 1 tributes.
Korean difficulty level? What is this I don't even... try and go to Diamond League and/or challenge yourself against Insane AI/Brutal difficulty.
"Your Edit"
I said this repeatedly in the shoutbox before. Give the voice actors a break; it's been twelve years. The original voice actor in StarCraft II for Jim Raynor voice acted until the original voice actor for Jim Raynor in the original StarCraft had returned. That goes along with other characters such as Sarah Kerrigan, whose voice actress was replaced. The original voice actress for Kerrigan did not meet Blizzard's satisfaction. Zeratul's original voice actor is dead and is replaced. Artanis sounds very similar to the one in Brood War. You are simply being too harsh. The script writing is another story, which gives each character in the Hyperion a unique stereotype that is recognizable. For example: Tychus is a criminal, and Swann is a mechanic who can build anything. The way they communicate, their expressions, and responses to Raynor is believable, in my opinion.
1. Nice
evidence (and by evidence I mean sexual service to Blizzard). So, I guess Kakaru and Bengalaas have their own secret societies and civilizations. amirite?
2. Energy of the Protoss = Khala, I think we know that. Dark Templar use an unnamed energy in SC1. I guess they named it "the void." Rage: Why the Hell would you name it something so stupidly uncreative and overused as that? when Zeratul says "the void," my heart dies a bit. Also, new Protoss physique is freakish. Old one was better and didn't look like WarCraft in space in 3D.
3. Yea, and apparently, the character's lines are so bad the actor can't put as much effort into them as he did in SC1. Or maybe a decade really did take it's toll. Either way, I think it's subpar compared to the old SC1.
A lot of the old units sound a lot better than the new "ported" versions, e.g. Wraith, Vulture, Goliath. That, or just different.
The unit sounds should be louder so I can hear them.
Bengalaas happens to live a habitat in Aiur, the Protoss homeworld. The Kakaru is seen in the Dark Templar world called Shakuras. In Earth, every organic, including humans (terran), being dies as a corpse, or blown to pieces, etc.
Why does the term "void" even matter to you? Why does it even bother you? It's just a word.
Physique? So in your point of view, should the marines have that same look from the original StarCraft? In StarCraft II, they try establish a believable in realistic science fiction. Like you literally see a Terran Marine get suit up for battle. The suit in StarCraft 1 looks fairly generic. The recreated scene of Sarah Kerrigan's downfall because of Mengsk (in SC1) shown Jim Raynor wearing a marine armor from StarCraft II. Why does the appearance bother you? The Zealots' health and shields prove tougher than Marines. Marines have bulky astronaut armor so in return, Blizzard drew the Protoss to appear tougher.
3. Read what I said about voice actors.
SC1 is perfect.
Also, new Zeratul sounds gay.
There are incomplete units. And the economy placement in the StarCraft I missions (Not Brood War) was a mess. The economy placement in the 30 missions in Vanilla StarCraft slows down the economy. StarCraft I was originally going to have stuff like Mercenaries and Cantina, which was finally added for StarCraft II. There were a lot of incomplete animations such as Gerard DuGalle's portrait when idle (not talking), and along with other incomplete files.
Zeratul's original voice actor is dead. Grow a heart about the loss and accept the replacement. And also, try not to be homophobic. I already do not value your opinion since you used the word "nigger" in the shoutbox as a rant against StarCraft II.
Then I wish that they wouldn't overuse it so much thevoidthevoidthevoidthevoid
My only source of lore is the video game itself.
Demo campaign/Enslaver campaigns.
Updated Zerg are really bug-esque. I wish they were still dinosaurs. But the dinosaurs have gone extinct. Eh.
Why do you care about the term "The void"?
Source of lore in the video game itself? You personally believed that Zealots died and burned, which I remember reading a while back that they did not. And this was before StarCraft II, I recall that.
StarCraft II just came out. Why expect immediately an add-on campaign like the Enslavers? Blizzard puts their main effort in 3 individual campaigns. The demo for StarCraft II would probably be the first three, or completely separate missions. In terms of demo, Blizzard already sponsored 2 beta phases before Wings of Liberty was released.
Dinosaurs? What are you talking about? It's very clear that Blizzard took their ideas from science fiction films, and warhammer 40k. The UED Victory Report cinematic at the end of the Terran campaign in Brood War is a clear parody of Starship Troopers' propaganda. Because StarCraft is a twelve year old game, the 2D sprites and portraits have a tendency to give a false look. For example, when I first saw the Infested Terran, it did not appear like a Terran Marine. I thought the Zerg vein from the bottom left corner of the portrait appeared like an elephant nose. The helmet part was hard to notice due to the color of black. I original thought the Zerg drone's wrinkles were the eyes, but actually the red ovals at the side were eyes. The drone's eyes were camouflaged with the background.
Here's a topic I found in Team Liquid.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=133215¤tpage=AllZerglings are not dinosaurs, but appear raptor-like as a 2D sprite. Seriously, now.
That sucks. DIG HIM OUT OF HIS GRAVE.
Every Zerg unit roars, except maybe the eggs and Larvae (they hiss at you). DO YOU STILL THINK THEY ARE NOT DINOSAURS?
So, you want a corpse to voice act for the sequel to a twelve year old game?
They're not dinosaurs, like I said. And also, dinosaurs from hundreds of millions of years ago? We do not know exactly what they sound like. Movies like Jurassic Park only gives an impression belief of what dinosaurs sound like.
It's not even that the voice actor is bad, he's just in the wrong mindset.
Because he does not know the original Zeratul.
Because the writers don't know the original Zeratul.
Because Blizzard fucking disowned the original Zeratul.
Zeratul is BADASS. A good voice is required to be a BADASS, but moreso, a good inflection is required to be BADASS. See Tychus? He's got a good BADASS voice. He's capable of a BADASS inflection. He could make for a pretty convincing Zeratul.
See, Zeratul doesn't ask questions. He's given borne witness to negative suns; he's the one giving the answers, because he fucking knows shit and if he doesn't he finds out. Instead, new Zeratul is a pansy that doesn't even have a cool portrait or model to go with it. Nor voice. Nor anything. Did you notice that he deals 15 damage less than in SC1? lolwtf
I'm done talking about voice actors. Enough is enough.
Zeratul's appearance didn't change much other. Instead of orange eyes, he has green eyes. He also has some armor pieces such as armor pads now. He gained new abilities such as blink and void prison (Similar to the Phoenix's graviton beam). You're complaining that Zeratul has 15 less damage. And yes he does have reduced shields from 400 to 100, but he now has five times more hit points than in original StarCraft. When Zeratul gets too close to a detector, the detector's proximity is revealed.
~13m is enough to make a movie?
I can turn up my volume, but then I still can't overhear the other sounds. Unit responses were louder in SC1, I think.
Thirteen minutes? It's clear that it is not. There are a lot of cutscenes in StarCraft II, that last way longer than thirten minutes. A average movie lasts about an hour to two hours.
I hear the units fine.
I bought Wings of Liberty for the campaign, custom games, and the editor. Blizzard fucked up the former two and through it, screwed with the last.
They are fucking stupid.
NOT TO MENTION THE ALSO FUCKED UP THE VOICE ACTING. HOW THE HELL DID YOU DO THAT?
New Gauss Rifles sound like HALOL3 Assault Rifles. FUCKING. RETARDED. MY GUNS FROM 4 YEARS AGO ARE MORE MANLY THAN THE NEW ONES.
Same applies to the Goliath. And what the Hell is up with the graphics in general? I read that it was indistinguishable before; wow, "before" must have been --------- just absolute shit.
Thanks Blizzard, for ruining custom games with your shitty popularity system and lack of custom game names. Congratulations on going from "lots of potential" to "stupid broken crap fed by the tears of SC1 fans."
You didn't complain about the Gauss Rifles and Goliaths before. Now you just want something new to complain about. Just deal with it; stop being nitpicky over tiny things. Let go of the shift key, because you're just embarrassing yourself than expressing your passion of hate.
I said this in the shoutbox before, StarCraft II tries to fix the problems from WarCraft III. Quite literally, every hour in every day since DotA was released, players cannot find any other custom maps but DotA. They can, but DotA gets in the way. StarCraft II tries to categorize everything together.
Deal with it, and don't be spoiled.
I'm done.
Post has been edited 4 time(s), last time on Jul 30 2010, 9:21 am by KrayZee.
None.