New map by me. There are two stacked statis cells blocking the entrance into the nats and a temple blocking the corner expos. I'll add doodads later.
A probe can go through the temples. Make the path thinner.
If T doesnt kill the statis, then they win. They just park their tanks on the ledge in the main so that incoming protoss forces (or terran forces) cant kill the statis, all T hast to do is turtle the choke.
I see a bone doodad on player 2's ramp. Remove it, so terran can properly make a depot, depot rax wall.
None.
If T doesnt kill the statis, then they win. They just park their tanks on the ledge in the main so that incoming protoss forces (or terran forces) cant kill the statis, all T hast to do is turtle the choke
Main issue.
Not only can a Probe fit through the aforementioned path, infantry can as well (and Vultures). Unless you meant it to be like this, ye should fix it.
How I should I fix that? If I make the high dirt tessellated, then the mains will be really small. Also, that bone doodad is buildable.
Scrap it, remake the main's layout then repost. Oh, and the gas in the mains is tankable from the nat. This will destroy 1base strategies.
Post has been edited 1 time(s), last time on Jan 24 2010, 8:00 pm by Ciara.
None.