Staredit Network > Forums > SC1 Map Showcase > Topic: Hero Battle Tournament
Hero Battle Tournament
Aug 20 2008, 1:16 am
By: GameLoader1337
Pages: < 1 2 3 >
 

Aug 24 2008, 1:29 am ClansAreForGays Post #21



The creator of Sasersaki tournament shouldn't be reffered to as a noob in any way.

Post has been edited 1 time(s), last time on Aug 24 2008, 3:10 am by ClansAreForGays. Reason: All's forgiven




Aug 24 2008, 2:03 am GameLoader1337 Post #22



deathcount meaning EUD condition? O_O or just pure virtual timer



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Aug 24 2008, 2:29 am KyleIs1337 Post #23



No not an EUD condition it's fairly simple just a simple DC timer. And gameloader I'm sorry for criticizing you. :( Please forgive me.



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Aug 24 2008, 2:30 am GameLoader1337 Post #24



its ok, oh so it is virtual timer :O
oh btw thanks for the compliments ClanAreForGays



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Aug 24 2008, 2:30 am KyleIs1337 Post #25



Yea it's a virtual timer that's not visible.



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Sep 6 2008, 8:54 pm GameLoader1337 Post #26



great i made a change o.o i think its finally bugless



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Sep 20 2008, 11:14 pm GameLoader1337 Post #27



okay someone reported yet another glitch but i fixed o.o



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Dec 5 2008, 2:22 am GameLoader1337 Post #28



lulululu, new spell for red knight, download if interested guys o.o



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Dec 5 2008, 2:53 am Lord Malvanis Post #29



Really cool map, I'm going to try it out.



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Dec 5 2008, 3:58 am GameLoader1337 Post #30



hehe the maps a lil hard to get used to first two times around but if you start to understand it, it's easier to execute your actions.



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Dec 5 2008, 10:42 pm GameLoader1337 Post #31



Every time I do a trigger there's always a bug that goes along with it, just great... well its fixed and i uploaded yet another version >.>.



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Dec 9 2008, 5:50 am GameLoader1337 Post #32



Okay due to complaints of crappy terrain from the past i have improved the terraining, feel free to dl/look



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Dec 14 2008, 2:32 am GameLoader1337 Post #33



Added rotation mode: people take turns fighting instead of the same players going on for a all best out of 3 people get breaks =).



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Dec 15 2008, 5:07 am GameLoader1337 Post #34



this is World Battle Tourny, i renamed it as Hero Battle Tourny because people are confused of what the map is about, this will definitely make more sense =).



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Jan 20 2010, 8:36 am GameLoader1337 Post #35



BUMP, I added a lot of things to the map and made a lot of changes/improvements as far as balancing goes, so download and have at it ^_^



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Jan 20 2010, 12:20 pm MadZombie Post #36



Defiler casting system is still a turn off. Also MOAR heros!



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Jan 21 2010, 7:53 am GameLoader1337 Post #37



There zombie, I've made the building casting system!

Oh the irony, after you read the update of the map, you'll know what I mean lol.

Oh and once again, please report to me if you guys find any bugs while playing, thank you!



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Jan 21 2010, 12:00 pm MadZombie Post #38



Quote from GameLoader1337
There zombie, I've made the building casting system!

Oh the irony, after you read the update of the map, you'll know what I mean lol.

Oh and once again, please report to me if you guys find any bugs while playing, thank you!
If you can play it by yourself then I'm gonna try it out and go in depth and tell you everything i hate about it or something. O lawdy.

So far:
- You should put the spells in order to the casting units. I was a bit confused since im ( and i assume most) used to spells like this going from in scout, carrier, arbiter, and then corsair. It's weird to go scout, corsair, arbiter, then carrier. my opinion. Note: you can use a starport instead of two different buildings since the starport has 5 units.

- The "lock the balloon" thing is glitched. I played as acid dragon in my second form and when i went to go play i was teleported to the tiles above the beacon and nothing happened. I was stuck to farm on the ultralisk dens because im assuming you meant to add a pylon to that S = LTB building? Regardless when i casted my lurker spell it started up the game. I was waiting their for a good 5 minutes before i casted that spell so im pretty sure it was the spell that fixed it.

- PERSONALLY I think you should change you mission objective info for each individual hero as "lvl5 = dsfdfss = 32234cost" etcetc instead of adding a small back. That way you don't have to use defiler to check. It seems more practical ;D

- Sup with that overmind stone? I don't get it. It has like what? 5k health and gives like 45 exp? The ultralisk den has 2k and gives like 24 k exp. I'm better off farming the ultralisk dens. Just saying.

so yea.

Post has been edited 1 time(s), last time on Jan 21 2010, 12:42 pm by MadZombie.



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Jan 21 2010, 4:48 pm Lt.Church Post #39



i dont know about anything going on but just from what madzombie said, alot of korean maps go scout/corsair/carrier/arbiter so corsair second isnt too uncommon depending on where youre from i guess but going arbiter before carrier seems odd..



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Jan 21 2010, 8:06 pm GameLoader1337 Post #40



Thanks for your input Zombie, and I fixed all the glitches wooo, also to be clear, the Balloons game, It wasn't Acid Dragon's lv20, but you happen to unglitch it when it caused the delay, I had a trigger that was running constantly that wasn't supposed to XD, well its all good now, and for your other concerns, it'll be too much for me to go back and edit all those triggers again for the carrier and arbiter swap, but think of it this way, IMO carrier is stronger than arbiter in starcraft XD

Oh yeah I updated the file, so feel free to download, I'm heading out, I'ma keep a pub game up for pubs to DL the game ^^



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