Staredit Network > Forums > SC1 Map Showcase > Topic: Fallen Memories
Fallen Memories
Jan 13 2010, 2:20 am
By: xYoshix
Pages: < 1 2 3 45 >
 

Jan 18 2010, 2:45 am Falkoner Post #21



OH!!! So you place bombs where the cursors are? Wow, I'm impressed, I guess I didn't expect such an odd thing in an SC RPG, it reminds me of Zelda: Master Quest :P



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Jan 18 2010, 11:21 am Oh_Man Post #22

Find Me On Discord (Brood War UMS Community & Staredit Network)

i owned both those puzzles with the screenshot button :P

also not sure if this is a glitch or not but x or z while bow is out doens't seem to be swapping my fire arrows out. i am next to the first blockade of ice. is there smoewhere i need to go to find fire arrows first? z and x don't do anything when the bow is out, no visual or audio cue and when i shoot the ice after hitting X nothing happens.

Post has been edited 1 time(s), last time on Jan 18 2010, 2:28 pm by private_parts.




Jan 18 2010, 6:36 pm SelfPossessed Post #23



private_parts, I had the same problem. Go talk to the guy again. Make sure that you get the message that you lost 40 gold in order to learn Fire Arrows. I'm not sure what caused it to work, but I stood next to him for a while, pulled out my bow, pressed X, and finally got the lost 40 gold message.

EDIT: Turns out I misread your question. I thought you found the guy, talked to him, but never got the arrows like I did. Follow the post below me.

Post has been edited 1 time(s), last time on Jan 18 2010, 7:27 pm by SelfPossessed.



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Jan 18 2010, 6:44 pm Xero Post #24



When you first see that ice block, go up to it and use the action button. It'll say that you need fire arrows or something like that, and return to town. After getting the fire arrows, remember to go back to the area where Kain is at and talk to some civ there. He'll give you an up.



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Jan 19 2010, 2:46 am Oh_Man Post #25

Find Me On Discord (Brood War UMS Community & Staredit Network)

Thanks guys.

Alright just finished the game, gotta say great game great mechanics but storyline pulls it down. I felt cheated by that ending lol. :P

Anyway good job!




Jan 19 2010, 3:22 am Falkoner Post #26



Woo, finally finished it :)

Here's my notes I took while playing:
Fallen Memories:
Mission Briefing cut short(during Special Thanks) cool quote, left mystery
Intro was a bit long when nothing to see (1:40 before any interaction)
Area around screens should've been bigger(the null was visible on every screen
Objectives showed controls = good, although coulda been in color, or better done
Good displays, using supply and such, music is calm and not obnoxious
Very nice spell work
Sometimes gets a bit obnoxious, changing between screens and accidently clicking again and going backwards.
Lost too easily, seems silly that you should have to completely restart just from dying
Good linear storyline, I especially like the objective system.
Very cool inventory system, well done
Once at max, Mana keeps jumping up and getting reset down to max, could easily have been fixed by using At Most, and would have used just as many triggers.
Cool shop system, although it looks like item amount is very limited
In first room with orb of fires, if you place it right next to where you got it, it doesn't explode, also that room is impossible to figure out..
Other room the locations are too tight, and don't fit squares properly(looking at the map it looks like they were placed without grid..?
Final boss is ridiculously hard, and there's no real way of beating him if you run low on potions/ethers/arrows(I ended up having to get out my memory editor and set my mana to max)
Relies too heavily on spells, IMO, it seems like your normal attack should be a bit more useful than it is

Excellently detailed terrain work, although seems a bit repetitive, mostly due to the small area to work with
Some effects, such as invisible burning buildings, glitch up, for example, invisible burning buildings become visible when vision to them is lost, so I can now see the building

Suggestions:
Use a neutral player(9-12) for scenes where control is taken from the player, since his color will stay constant
Decrease delay between ability to close menu after you've opened it



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Jan 19 2010, 4:06 am SelfPossessed Post #27



I'm still stuck in the room with the single Goliath statue. It's two rooms above the room with the Engineering Bay gate. I just gave up there since I really had no idea what to do.

EDIT: I'm dumb. I just realized I could drag the statue around ahahaha.

Post has been edited 1 time(s), last time on Jan 19 2010, 4:12 am by SelfPossessed.



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Jan 19 2010, 4:14 am Xero Post #28



Did anyone else get the Z tablet? I only got X, but I got that after the final boss >.> sadly...



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Jan 19 2010, 4:39 am Falkoner Post #29



Yeah, Z Tablet is a achieved by finding the Weird Box(or whatever it was) and returning it to that dude, and X was from finding the amulet and giving it to that guy, IIRC.

Also, why didn't you add any accessories? :-(



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Jan 19 2010, 5:31 am EzTerix Post #30



Loved this game so far!

The atmosphere is amazing. I love how you used sounds to match the environment. The gameplay was pretty fun and somewhat simple but equally complex yet workable...which is great!

So far I love it and once I complete it later I'll make sure to review it fully :P



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Jan 19 2010, 5:32 am SelfPossessed Post #31



I couldn't find the chain mail.

I'm terrible at this game. Apparently, I'm the ONLY person who had trouble at the final boss. I think I fought him 15 times before I beat him. And yet, everyone was saying he was easy. >_<



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Jan 19 2010, 5:54 am Oh_Man Post #32

Find Me On Discord (Brood War UMS Community & Staredit Network)

I found everything except the Magical Amulet (referred to in OP). Unless he meant the necklace? But that couldn't be equipped you had to give it back to the guy for the Tablet.

The last boss wasn't hard, just took me awhile to realise that his shield disappeared after the Spirits exploded. (had to check on OP to get help with that one). As for supplies I never had problem I had maxxed everything by the time I took the boss (Remember your Conversion spell?).

So did anyone find the Magic Amulet?




Jan 19 2010, 6:10 am CecilSunkure Post #33



Not sure how many triggers you have constantly firing, but when I play this map I have my cpu running at 100% (usually runs at about 20% when SC is on). I don't believe this is unit lag, or has anything to do with your reavers//scarabs, I think it is actually the amount of triggers you constantly run. Just thought I should let you know so that you can keep this sort of thing in mind for the next map you make. Will finish up your RPG soon though, I think I'm about halfway done.



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Jan 19 2010, 6:17 am SelfPossessed Post #34



I found everything but the chain mail and some of the revive herbs (I found a 2nd herb, but I got an unplacable error). That includes the amulet. I can't remember where I found it though.

As for the final boss' shield thing, I figured out quickly that once the copies disappear, his shield no longer gets set to 100%. My issues were different.

I was running out of mana the first couple of tries. I would use up all my Ethers and all the pots in the room. Using Z and X was wasting my mana and not dealing enough damage. C and V were sometimes targeting the minions instead of the boss.

After that, I began trying to conserve mana a little bit. Same strategy overall though. I got close to winning once, but ended up running out of mana still.

Then I decided to take out the minion spawns without using any of my mana costing spells first, then unloading my spells if he was vulnerable and no one was nearby. This included using my bow finally, but I ran outta arrows. I also ended up either running out of heal pots or dying.

I finally beat it after a few tries by using the Z spell only for the Broodlings. I would also right click Zerglings and Marines if a Zealot was nearby (Zealot has too much HP, so I killed those last). I didn't use arrows since not being able to normal attack while it was out hurt too much; I actually killed everything but Zealots faster with normal hit. I would keep doing this until he would finally kill his illusions and there weren't any spawns nearby so I could unload my C and V spells (was trying to save on mana, so didn't bother with Z or X).

So yeah. I think I'm just bad at this game haha. It was terrible when I got like a huuuge number of enemy spawns several times in a row. I suppose killing the HTs would reduce this, but I didn't want to waste mana, normal attacking was too slow since they ran, and I would run outta normal arrows too quickly. At least I finally beat it.



None.

Jan 19 2010, 7:06 am Oh_Man Post #35

Find Me On Discord (Brood War UMS Community & Staredit Network)

The Z spell does considerable damage to him. That's all I used.




Jan 19 2010, 5:03 pm SelfPossessed Post #36



Hrmm. My Z spell seemed to be doing little damage, even to the Zerglings when they surrounded me. I needed like 2-3 Z spells to kill a freaking Zergling that my hero wasn't targeting. Note that I had the Z tablet and I used it. The Z spell was wasting all my mana.

Why am I so bad at this? :(



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Jan 20 2010, 12:59 am xYoshix Post #37



Try hitting the Infested Spirits with arrows :O

Quote
Why am I so bad at this? :(
The difficulty really depends on the person playing. Payne found it easy while others got stuck.



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Jan 20 2010, 1:13 am Dem0n Post #38

ᕕ( ᐛ )ᕗ

Quote from Falkoner
Suggestions:
Use a neutral player(9-12) for scenes where control is taken from the player, since his color will stay constant
Decrease delay between ability to close menu after you've opened it
That might confuse players as to when they actually get control of their unit again because there would be no color change.




Jan 20 2010, 1:31 am Falkoner Post #39



Quote
I'm terrible at this game. Apparently, I'm the ONLY person who had trouble at the final boss. I think I fought him 15 times before I beat him. And yet, everyone was saying he was easy. >_<

I had issues with him too, my main problem was that I saved after the doors had shut behind me, so I had to beat him with the supplies I had(stupid death = lose system), which were inadequate, so I actually ended up getting out a memory editor and setting my Mana to max so I could actually beat him.

Quote
That might confuse players as to when they actually get control of their unit again because there would be no color change.

Yeah, I'd probably play the Rescuable Unit sound and send a transmission from the unit when it can be used again.



None.

Jan 20 2010, 1:51 am EzTerix Post #40



Does anyone know how to do the room after the orb of fire? I know what to do and I found the other room but it seems I have terrible spatial memory and always fail halfway into it. Any tricks or something? T_T



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