Google Wave
Dec 1 2009, 11:39 pm
By: Jack
Pages: < 1 2 3 4 >
 

Dec 2 2009, 4:31 am MrrLL Post #21



merrell0@googlewave.com

I wish I could have chosen a new name, Merrell@ was probably available. They automatically used my gmail name :(.



None.

Dec 2 2009, 4:42 am Echo Post #22



Send an invite to your other email and make a new one :P



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Dec 2 2009, 4:50 am The Starport Post #23



I enjoy watching myself type in bullet time!


Seriously though. I got script hangs several times per sentence and my browser was using up 99% of my CPU.

Maybe one of my addons must have been adding some overhead to it, though. I'll have to try it again later in Chrome or something.



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Dec 2 2009, 4:54 am Neki Post #24



I enjoy watching myself type, only to realize I've made an error and wait as I see my virtual self make the same error.



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Dec 2 2009, 4:56 am Echo Post #25



That's probably what Google planned. Make ever browser lag with Wave except Chrome, forcing us to download Chrome.



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Dec 2 2009, 4:59 am The Starport Post #26



Quote from Echo
That's probably what Google planned. Make ever browser lag with Wave except Chrome, forcing us to download Chrome.
Brilliant. Except the part where everyone fumbles around for 30 minutes and then leaves. It's like watching people play astrogears for the first time all over again.



I can see where they're going with this shit, but they really need to make the interface better.

I didn't even get to post all my gay protoss porn. :(



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Dec 2 2009, 5:08 am O)FaRTy1billion[MM] Post #27

👻 👾 👽 💪

saintofidiocy@googlewave.com, I guess. ;o



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
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EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Dec 2 2009, 5:09 am Jack Post #28

>be faceless void >mfw I have no face

Quote from Echo
That's probably what Google planned. Make ever browser lag with Wave except Chrome, forcing us to download Chrome.
Good plan cept chrome lags too.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Dec 2 2009, 5:11 am BlueWolf Post #29



Wave would be useful for those that want to create a map together. They could share ideas and stuff. I hate how others can edit my posts. There should be a check box next to my post "Allow edit?"



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Dec 2 2009, 5:15 am Jack Post #30

>be faceless void >mfw I have no face

Yeah. I expect it will become an option when creating waves, plus ban powaz.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Dec 2 2009, 5:19 am BlueWolf Post #31



Yeah, ban powers are needed. I can imagine someone creating a wiki, and you invite them to look at it. Then you find that they edited the shit out of your wiki.



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Dec 2 2009, 5:22 am The Starport Post #32



Quote from name:BluEditor
Yeah, ban powers are needed. I can imagine someone creating a wiki, and you invite them to look at it. Then you find that they edited the shit out of your wiki.
I'm guessing in its current form it's meant to give full power to all users to let them fuck around and try to come up with ways to use it. Shame that's not how users work, I've learned.


I'd love to use this at some point (with some extensive modifications, perhaps), but that lag issue... ugh.



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Dec 2 2009, 5:28 am Jack Post #33

>be faceless void >mfw I have no face

The edit thing plus scmdraft = win.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Dec 2 2009, 5:35 am The Starport Post #34



Quote from name:zany_001
The edit thing plus scmdraft = win.
Yeah this could be awesome for projects if a proper wave client were available that didn't lag to shit and was easy to interface with. Also a system in place for organizing and controlling how waves are used for projects, since right now it's a fucking anarchy.



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Dec 2 2009, 6:55 am mikelat Post #35



If someone has a spare I'd like to try.

mikelat@gmail.com



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Dec 2 2009, 6:56 am Echo Post #36



Quote from name:Yoshi
If someone has a spare I'd like to try.

mikelat@gmail.com
Sent



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Dec 2 2009, 8:39 am CaptainWill Post #37



I have a feeling the lag is server-side. Not that I'd ever accuse Google of running slow servers, but with just a couple of people active in a wave the lag is barely noticeable.



None.

Dec 2 2009, 8:45 am Jack Post #38

>be faceless void >mfw I have no face

I'm guessing a) the update code isn't optimised for multiple connections(like in multiplayer games) or b) there's just too much stuff going on, or c) google hasn't got many decent servers up for wave yet.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Dec 2 2009, 1:57 pm The Starport Post #39



Quote from CaptainWill
I have a feeling the lag is server-side. Not that I'd ever accuse Google of running slow servers, but with just a couple of people active in a wave the lag is barely noticeable.
99% CPU use for Firefox and frequent script hangs are not serverside errors.



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Dec 2 2009, 2:05 pm mikelat Post #40



Quote from Echo
Quote from name:Yoshi
If someone has a spare I'd like to try.

mikelat@gmail.com
Sent
Thanks for that!



None.

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