The terrain really deceived me and there are some errors here and there.
The details like terrain transition aren't very well polished either.
Well, the reason I didn't focus too much about the transitions are because I wanted to fit as much as I can in the terrain. (You're talking about the jungle section, right?) Not many people will really notice it, anyways. You're special
The hotkeys were not user-friendly. Re-arrange them if possible so they fit with a better and more relaxing hand-position. "A", "3", "4", "Y" and "Space" would be appreciated much since they make your hand feel just like simply opened, no stress at all.
What is so wrong with the hotkeys? Q, W, E and D are all within your fingertips' reach. Z, X, C and V are all beside each other, so its easier to remember them. If the spells are too low for your fingers, then what are some alternatives? "A" won't work because its used for attack. "3" and "4" can't be used because the EUDs mess up if something is hotkeyed on the number. "Y" is pretty far away from the rest >.< . If you can suggest other hotkeys, I would appreciate it.
Otherwise, the concept is very nice and I'm pretty sure this will get much better than its actual form.
So you weren't impressed?
Also, look out for the in-game messages. Colors when applied into the editor appears to apply for the whole text, but they really only apply to a line. The others will simply be (in-game!) of default color (Cyan), which looks unprofessional. Try to clarify the color code more too, it is a bit unclear for now.
Yeah. I didn't change some of the texts' colour. I used cyan for the my previous dialogue, so I made the rest of the text as cyan. I then changed the storyline and changed all of the dialogue to white, but the rest of the text is still in cyan. I'll change it all to white.
Good luck!
Thanks
None.