Code
PLAYERS:
-Player 1
CONDITIONS:
-Player 2 has suffered exactly 13 deaths of [men]
ACTIONS:
-Wait for 1850 milliseconds
-Center View for current player at "Atison Move"
-Display [text]
-Show [portrait] for [time]
-Wait for 4500 milliseconds
-Center View for current player at "Atison Move"
-Wait for 1000 milliseconds
-Remove all Executor Atison for player 3
-Create 1 hallucination for player 3
-Kill all hallucination for player 3
-Wait for 1000 milliseconds
[repeat hallucination trigger]
-Create 1 Executor Atison for player 3 at "Arena Spawn 3"
-Display [text]
-Show [portrait] for [time]
-Pause the game
-Wait for 4000 milliseconds
-Display [text]
-Wait for 3000 milliseconds
-Unpause the game
-Give all Executor Atison owned by player 3 at "Arena Send 3" to player 2
-Comment "Wave 6"
-Player 1
CONDITIONS:
-Player 2 has suffered exactly 13 deaths of [men]
ACTIONS:
-Wait for 1850 milliseconds
-Center View for current player at "Atison Move"
-Display [text]
-Show [portrait] for [time]
-Wait for 4500 milliseconds
-Center View for current player at "Atison Move"
-Wait for 1000 milliseconds
-Remove all Executor Atison for player 3
-Create 1 hallucination for player 3
-Kill all hallucination for player 3
-Wait for 1000 milliseconds
[repeat hallucination trigger]
-Create 1 Executor Atison for player 3 at "Arena Spawn 3"
-Display [text]
-Show [portrait] for [time]
-Pause the game
-Wait for 4000 milliseconds
-Display [text]
-Wait for 3000 milliseconds
-Unpause the game
-Give all Executor Atison owned by player 3 at "Arena Send 3" to player 2
-Comment "Wave 6"
It removes the starting unit, but doesn't create him or the hallucinated versions of him.
Map is attached.