SPEED MAFIA I: Alacritous Justice
If you have a good banner, I'll replace this with it.
If you have a good banner, I'll replace this with it.
This is a speed game of Mafia. If you want more information about SEN Mafia, then go check it out; it should be one of the stickied threads in Null. For those that do not feel like waiting 5 days for a single phase to change, this is for them.
The same rules from SEN Mafia apply, with the following exceptions:
-Day and Night last for at least 24 hours. If there's a unanimous decision in votes (Day) or all roles have used their actions (Night) it'll go faster.
-Custom roles (those that usually aren't in SEN Mafia) will be used.
-Strict punishments will be enforced for rule breaking (ie. giving clues while dead).
-Rules in SEN Mafia also apply here.
-Townies may use the DODGE/SAVE ability. If you don't know what it is, check the roles list.
-You may not abstain through the whole game. Please make sure you vote!
** PARTICIPANTS **
A striked out name indicates the person is dead. When the game starts, the numbers of each special role present in the game will be posted.
An asterisk (*) means this person is on the Auto Signup list.
01.
02. Vi3t-X
03.
04.
05.
06. poison_us <- Vengant
07.
08. Toa
09.
10. Ashamed
Pools closed. Wait for the next round!
4 of 8 TOWNSPEOPLE alive. (Including town-aligned roles and a single Vengant.)
0 of 2 MAFIA alive. (Including mafia-aligned roles and a single Agent.)
1 of 2 ELDER alive.
1 of 1 DETECTIVE alive.
0 of 1 BOONDOCK SAINT
***Roles may not be final.***
** DAY/NIGHT POSTS **
Day 1
Night 1
Day 2
** ROLES IN PLAY **
TOWNSPERSON - The average, ordinary townsperson. Their limited powers include the power of persuasion, power of intellect (clue interpretation), and power of the vote.
-Townspeople may choose, once per game, to dodge all attacks for the night or save a person, preventing ONE hit placed on that person.
MAFIA - They've invaded the town, and they each kill someone every night. They may or may not know the identity of other mafia, thus they may not all be on the same side.
The mafia's killing power is X, where X is the number of Mafia alive.
AGENT - The agent is employed by the Mafia to collect data, and is considered a Mafia-aligned Detective. In addition to placing a hit per night, he can also learn the role of a single player each night. He is revealed as a Mafian when killed or when a power that reveals roles is used on him; other Mafians know his role.
ELDER - Special citizens of the town, the Elders may place an extra, anonymous vote through PM each day. They also have the Townsperson's abilities to save/dodge.
DETECTIVE - The best man for gathering information. May investigate during the night, and choose to find out one of two things;
-The role and alignment of any single person, or
-How many Mafia voted for a single person during the previous day.
VENGANT - The vengant, once per night, chooses two players to be added to a hidden 'hitlist' of players. While dead, the vengant may kill a player he chose while living each night. He is revealed as a townsperson on death or from anyone's power rather than his normal role.
BOONDOCK SAINT - The vigilante of the city. Can place a hit once per night, ala Mafia, and his hit goes into effect simultaneously (rather than after) with the Mafia's hits.
-The Boondock may also force a person to vote his way during the day, making all their votes (even anonymous votes!) go to whoever the Boondock votes for as well.
Post has been edited 14 time(s), last time on Oct 9 2009, 8:37 am by Greo.
None.