Dawn of Destruction: Fallen Memories
A single player adventure/puzzle rpg.
- Players
Requires one player. - Map Tileset
Jungle - Map Size
256x64 – 55 slides of terrain
STORYLINE
On the ship back to Arios Isle, Taulis, a soldier, celebrates with the other soldiers after the 5 long years of war. After 5 brutal years, thousands of deaths and seemingly endless, bloody battles, the Dagone Continent finally fell to the hands of Arios. Looking forward to be re-united with his family, Taulis rushes home after he disembarks the ship.
He returns home; only to find his village not the way it was when he left it. The buildings were wrecked. The houses were empty. The crops were burned. What happened here?! Taulis thought to himself. He looks around trying to find anyone, anyone that can tell him what’s going on. He looks through everywhere. All of the houses. All of the farms. But finds nothing. He finally realizes that something horrible has happened in this place, in which he does not know. But that was when he saw it. A note. On the ground. He read it:
“ This may be the last day of my life, hiding from them. They’ve stolen all of our belongings, and forced us out of our homes. I think they have killed all of the other villagers. I, Kane, am the only person left living. They haven’t found me yet. Hopefully they won’t ever find me, but I have to do something. Maybe I could go to the city, but that wo..”
Kane! What the hell happened here!? Taulis’ fist full of frustration slammed into the wall, which then came tumbling down. What do I do now? I can’t just stay here. I have to do something! I’ll warn the main city.
Taulis heads to the main city of Arios, hoping to find what happened to his family. But instead, he finds a dark secret that has haunted the kingdom for years.
FEATURES
- The game is played through 55 sets of 20x12 terrain, and moving from screen to screen.
- There is an equipment inventory where you can manage equipment and upgrades (By pressing “Q”) A probe is used to move equipment to either the top (Equip the Item) or the bottom (Separate the item from the probe) of the screen.
- Taulis’ level ups can give more weapon upgrades or mana upgrades.
- This utilizes the use of Key Detection EUDs. It’s used for many different things which is to be explained further along this thread.
- This is part one of many, so you may expect more coming up.
DETAILS
- Characters
• Taulis - a soldier from the war in Dagone. He is the protagonist of the story, and is a good hearted young man.
• Kane – Taulis’ brother. Writer of the letter found in the village.
• Sicarius -Taulis' best buddy and comrade from the war. He lives in the city of Arios.
•More to discover... - EUD Hotkeys
•Q = Inventory Menu- Manage all of your Equipment and upgrades here.
•W = Potion (Heals 100%)- Represented by zerg supply
•E = Ether (Gain 15 Mana)- Represented by terran supply.
•D= Action- Set off a switch, open a chest, pick up something, examine objects, talk to people
•Z= Spell 1(Radiant Pulse)
•X= Spell 2(Sinister Punishment)
•C= Spell 3(Thunderous Gale)
•V= Spell 4(Fire Spin) - Equipment
Equipment can be equipped through the equipment inventory, which can be accessed by pressing “Q”. When in the equipment inventory, Taulis is unable to move, attack or use spells. There are 4 different categories: Weapon, Armour, Helmet and Accessory.
• Weapons: Rusty Sword (+6 att), Bronze Sword (+8att), Iron Sword (+10 att)
Weapons are used to increase the damage of your hero. They cannot be unequipped or found.
• Armours: Nothing (+4 def), Leather armour (+6 def), Bronze Chain Mail (+10 armour)
Armour is represented by shields that regenerate every few seconds (Depending on the helmet)
• Helmets: Nothing (13 dcs), Leather Helmet (11 dcs)
Helmets decrease the generation time for the shields (Armour)
• Accessories: Magical Amulet, Cape, ???, ???
Accessories can do various things such as increasing mana and adding dodge. - Items
•Potion
Potions are used to heal Taulis to 100%. It’s represented by the amount of zerg supply you have. The maximum potions you can have is 30.
•Ether
Ethers are used to gain 15 mana. It’s represented by the terran supply and the maximum is 24 ethers.
•Bow & Arrow
The bow and arrow are obtained mid game. It’s controlled by a corsair using disruption web. To use it, move the corsair and cast a disruption web. The number of arrows is represented by the energy the sair has (10 energy = 1 arrow)
•Fire Arrows
Fire arrows can be used instead of arrows. To switch to fire arrows, press "X" while the bow is out. Press "Z" to change it back to regular arrows. Fire arrows can melt ice, kill units and costs 3 mana to use one. - Spells
•Radiant Pulse (Z)
Radiant pulse is both a defensive spell and an offensive spell. Scarabs explode around you while your shields continuously regenerate. The spell lasts around 4 seconds and costs 5 mana. A hidden use is to use it to find hidden switches.
•Sinister Punishment (X)
Sinister Punishment is an offensive move that teleports you to the enemy and hit him with 5 dark templars (5+2), one at a time. A hidden use is to teleport to enemies across gaps.
•Thunderous Gale(C)
(Unlocked later in game) This is a spell that is learned later on in the game. It spawns a numberous amount of scouts to attack the enemies.
•Fire Spin(V)
(Unlocked later in game) This is a spell that is learned later on in the game. It spawns stacked firebats and ghosts on the enemies. - Monsters
•Wolf
Unit: Zergling
HP: 26
Damage: 1
Armour: 0
Exp: 2/3/4
A savage beast that would die for food. It’s the quickest monster in the game, but fairly weak. First encountered in the plains outside the village.
•Fiend
Unit: Marine
HP: 22
Damage: 3
Armour: 0
Exp: 3/4
Trouble makers of the bunch, these creatures roam across the land searching for people to practice mischief on.
•Brute
Unit: Hydralisk
HP: 39
Damage: 7
Armour: 1
Exp: 6/7/8
These monsters shoot poisonous projectiles that can sometimes drain mana from Taulis.
•Phantom
Unit: Zealot
HP: 21/10
Damage: 8
Armour: 0
Exp: 8/9
Phantoms haunt the forest surrounding the main city of Arios. These creatures also have a special ability that slows down Taulis. They're easy to kill, but pack a punch.
•Ghoul
Unit: Ghost
HP: 29
Damage: 7
Armour: 0
Exp: 10/11
Along with phantoms, ghouls haunt the forest surrounding Arios.
•Creeper
Unit: Broodling
HP: 1
Damage: 3
Armour: 255
Exp: 1/2
Annoying little bugs that are just there to bug you.
•Fire Goblin
Unit: Firebat
HP: 51
Damage: 10
Armour: 1
Exp: 13/14
These creatures that linger in the dungeon pack a punch.
SCREENSHOTS
This is Taulis using Sinister punishment. (As you can see, the terrain is separated into sets of 20x12)
When you press “D”, you can open chests. This chest contains a potion.
This is Taulis using Radiant pulse against a group of monsters. It both negates their attack and hurts them.
I found Leather Armour! It increases my shields by 6. Now I have to equip it.
This is the equipment inventory. You can get into it by pressing “Q”. I moved the probe to get my leather armour and I brought it to the top to equip it.
You can use Sinister Punishment to teleport to the enemies around Taulis.
Radiant pulse can be used to destroy hidden switches
In this case, Sinister Punishment is used to teleport across this wall.
The first room of the dungeon
PROGRESS
- IDEAS (90%)
- TERRAIN (95%)
- UNIT PLACEMENT (95%)
- TRIGGERS (80%)
- OVERALL (90%)
UPDATES
- 09/21/2009
Creation of the thread - 09/29/2009
Added 3 more screen shots, more monsters and spells - 10/03/2009
Changed some of the monster's stats. - 10/22/2009
Updated Progress - 11/18/2009
Updated Progress once more - 12/20/2009
Added info on Fire Arrows, Spell "V", and Monsters
Post has been edited 10 time(s), last time on Dec 20 2009, 5:04 pm by xYoshix.
None.