Pigy_G and me are 6 hours earlier than Dev
PM me the date please cause I don't always check this thread at every single visit of SEN ;P
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We're going to test SATURDAY
9AM Pacific Time
Noon Montreal Time
6PM Germany Time
Post has been edited 1 time(s), last time on Jun 19 2009, 7:08 pm by Euryale.
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I have bad news.
I am going away in 5 minutes and not coming back till Sunday evening (afternoon for you, as I am in the same timezone as Devourer). I hope we shall be able to meet again and continue testing then.
I apologise for the inconvenience, I can only pray I am not causing too much trouble to all of you with this.
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I myself wasn't 100% sure of being able to join the test so don't feel too guilty
(Wow, I'm amazed at my own use of English in that sentence)
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Okay guys, now it's time for a revolution!
The Puzzling 2 is out! You can either go see their thread and look at the first post of this topic
I also made a little update to make things clearer when you read them
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Hey everybody!
A new puzzle-adventure-map is coming soon! 50% already!
Please report errors in the Staredit.Network forum.
Yay! Moar updates coming soon, then! >:D
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About "The Puzzle One":
Anyone understands the very first level?
And the tank level which is parsed through 4-5 rooms?
And the reaver one right after the tanks?
And the one with the bridge and two cristals and when you touch them you get a message?
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About "The Puzzle One":
1) Anyone understands the very first level?
2) And the tank level which is parsed through 4-5 rooms?
3) And the reaver one right after the tanks?
4) And the one with the bridge and two cristals and when you touch them you get a message?
May I rehiterate my questions?
Please halp.
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04 is pretty recent I guess.
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04 is pretty recent I guess.
What do you mean by "04" ?
EDIT: How do we beat the room with the Brown Crystal.
There are 4 eggs and anytime I touch a creep tile, a scourge is shot toward me from the top, passing over the 4 switches.
Post has been edited 1 time(s), last time on Mar 6 2010, 7:35 am by payne.
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The last puzzle in the Secret Room is unbeatable.
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The last puzzle in the Secret Room is unbeatable.
I'm having the same problem
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The last puzzle in the Secret Room is unbeatable.
I'm having the same problem
Went digging through triggers. It really is impossible.
Triggers
{ C: Bring(P8, exactly, 1, key(mutalisk), 198) | A: KillUnitAt(all, Door(factory), 192, P8); }
{ C: Always(); | A: MoveLocation( 34, Key, Anywhere); , PreserveTrigger(); }
{ C: Bring(P8, exactly, 1, shit, 34); | A: KillUnit(P8, Key); , PreserveTrigger(); }
Key is sent from 2 rooms above.
No triggers to kill/remove the "shit"s (infested terran) at location "143".
Key's path blocked by a shit at 143.
Post has been edited 1 time(s), last time on May 20 2010, 8:03 am by Liberty-Prime.
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The last puzzle in the Secret Room is unbeatable.
I'm having the same problem
Went digging through triggers. It really is impossible.
Triggers
{ C: Bring(P8, exactly, 1, key(mutalisk), 198)
Thanks for the info! I'll update the OP.
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Updated with 2 new puzzle maps, both from qPirateKing!
If you know about more maps, please provide information!
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Wow! There are some familiar Korean maps. Nice to see them here. In fact, TwoPearl is my friend
Anyway, is it a bit weird to mention my own map? It's basically classified to a single RPG, but I'm pretty sure that it's closer to a puzzle map. There are tons of puzzles in the map(depending on your point of view, some may not be classified as puzzles), and some of them are very unique.
http://www.staredit.net/topic/14746/
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http://www.staredit.net/files/2952/Anyone wants to try that map Wednesday or Thursday night?
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