I've been working on my Monopoly map, and one of the things I notice in game is that people like to try to ping the other players which properties they want to trade. Currently, however, the alliances are so players 1-6 are foes, and players 7 and 8 are allied to them. Now, to allow pings, the players must be allied. This would be an easy fix, but many of my triggers use "Foes" as a way to express all other human players. If I change them to "allies," the computer players get involved as well, which.. well, won't do.
Now, the solution I came up with was to make all the players allied victory to each other and the computers not allied victory, so I could just replace "foes" with "allied victory players." Only problem with that, though, is that the player category "NON-allied victory players" exists, but "allied victory players" doesn't.
The other solution (that I will eventually resort to at this point) would be to switch alliances completely, with players 1-6 allied to each other and enemies to the computer. This way, I could replace all for "foes" with "allies." However, the computer is supposed to be the controls of the map and stuff, and I really don't want them to be enemies...
Any ideas? It's probably not worth it if it can't be done by replace-all.
My last bit of experimentation was that if I set the computer to neutral and then don't do any alliance settings with the computer, create unit for allies only makes it for the other players. However, if I set ally to that neutral player, create for allies makes it for the neutral player too. I didn't test it with 2 people, so I can't try testing what opening up the diplomacy window and checking ally would do, but if it does the same thing as setting ally by trigger, a player could just do that in match and that won't work either x.x. What is the "starting alliance" with neutral players, anyways?
Thanks in advance.
EDIT: Note, I do know that allies requires allied victory to be checked, but it's non-mutual (unlike non-allied victory players), so it doesn't work out for my purposes unless the computers are enemies.
Post has been edited 1 time(s), last time on May 10 2009, 12:39 am by fritfrat.
None.