Staredit Network > Forums > SC1 Map Production > Topic: Multiplayer SC campaign project
Multiplayer SC campaign project
Dec 12 2008, 10:39 pm
By: Grand_dracolich
Pages: < 1 2 3 4 >
 

Dec 19 2008, 2:01 am Grand_dracolich Post #21



Quote from StrikerX22
You can just copy the pm to Tass or whatnot.
@TassZer: I was going to take care of those bugs myself. If you want to know about those bugs (just about all of them my fault XD) I'll send you the PM.

Quote from Phobos
Oh God, I have to finish that storyline before Grand Draco gets too absorbed in this! :P
Did I not mention that this is about the 3rd or 4th project, not counting yours, that I was working on? I'm a good multitasker. :P

Thanks for the good luck, by the way.



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Jan 1 2009, 7:07 pm Grand_dracolich Post #22



Wow, that took a bit of doing. Bugs, aside from the Terran 4 one about the floor traps, have been fixed. If some other people want to take a look at the map to see the bug, go right ahead, but at the moment, I have no idea what the problem is.

Also, I'll start on Zerg 6, soon, and maybe Zerg 7.



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Jan 1 2009, 7:15 pm ForTheSwarm Post #23



Make sure you placed the floor traps for the right player.

Post has been edited 1 time(s), last time on Jan 1 2009, 7:56 pm by ForTheSwarm.



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Jan 1 2009, 7:22 pm Grand_dracolich Post #24



I didn't place them at all, they're the ones in Terran campaign mission 4, and they've always worked before, but online there's a glitch (that wasn't very specifically explained. I asked Striker to clairify).

Edit: Here's the map, if anyone wants to see what the problem is. Apparantly, it only happens in multiplayer. http://www.zshare.net/download/535654156ce2a396/

Edit2: Ah, nevermind, I think I got it!

Post has been edited 2 time(s), last time on Jan 1 2009, 9:55 pm by Grand_dracolich.



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Jan 2 2009, 12:49 am Alzarath Post #25

Praetor

First off, I made a two player version of the last Enslavers map, but it was with you the Protoss/Terran and them the Zerg. But that map would be easily converted.

Anywho, I can help you with this project. I like mapping and this sounds like fun. Plus I'd be able to play it with my brother, that way I can test it well.

Btw, you may want to update this little piece of text, it's kinda old, it says Tasseratul has a buncha the maps. When I first read this it sounded like the complete product was FAR off, but when reading the full thing it relieved me a bit.
Quote from Grand_dracolich
At the moment (12/12/08), this project is far from done, with only one of 30 maps converted.




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Jan 2 2009, 2:02 am Biophysicist Post #26



Oh, Grand_Dracholich, did you get my PM? I converted those maps you sent me... Did you get them?



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Jan 2 2009, 11:47 pm Grand_dracolich Post #27



@Artanis186: The more the merrier! What maps would you like me to send you?

@TassadarZeratul: Apparantly, no, I didn't get that PM.



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Jan 3 2009, 12:02 am Alzarath Post #28

Praetor

Quote from Grand_dracolich
@Artanis186: The more the merrier! What maps would you like me to send you?
Doesn't matter to me, just send me some that sum1 else isn't already doing.



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Jan 3 2009, 4:28 am Biophysicist Post #29



Quote
@TassadarZeratul: Apparantly, no, I didn't get that PM.
Damn. And of course I can't find the maps to re-send them. Ugh. *gets to work on converting everything again*

Oh, once I get Terrans missions 5-10 done, send me Protoss 1-5 please?



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Jan 4 2009, 8:00 pm Alzarath Post #30

Praetor

I'm finishing up Zerg 03, I made 2 variants, you decide which is better. (when I finish and give em to you)



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Jan 24 2009, 6:45 am m.0.n.3.y Post #31



Dude hell yeah man, put me on your list to help you test. This sounds great to me. I'd love to be able to play the campaigns with a friend on-line. I added you online and I hope you do the same.
m.0.n.3.y



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Jan 24 2009, 4:27 pm Biophysicist Post #32



Hey Dracho, are we still doing this? 'Cause you've been doing other stuff... If we are, then I can finish my missions pretty quickly...



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Jan 24 2009, 9:46 pm Grand_dracolich Post #33



@Artanis: Maps recieved! I'll go with the first variant of Z3, where the second player starts away from the firsts' base. Makes for an interesting variation.

@Money: I'm mostly on Op SEN @ USEast as Ghastly_bot, but I'm usually doing other things, when I'm online. I can't play often, due to my sattelite internet (Usually 1200+ ping :/). What maps would you like to convert, by the way?

@TassZer: Yup, still working. Though, yes, I've been working on other projects. (I finally got someone to make a map for one of my Doom mods, so I'm trying to get everything ready for a beta :D)



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Jan 25 2009, 7:42 pm m.0.n.3.y Post #34



But yeah man, I'd love to help you test and all that noise. My favorite campaigns come from the brood war terran or protoss levels. Such as the terran level that you play after you have decided if you want to take out the battle cruisers or the nukes. Great fun.



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Jan 25 2009, 8:29 pm Grand_dracolich Post #35



We haven't started on the Brood War campaigns, yet. I'll start on those (and convert about a half-dozen maps, myself, to start :P), after the vanilla campaign is done. :)



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Jan 27 2009, 5:59 am m.0.n.3.y Post #36



You should make the ones you're done with available for dl, cause i am really excited about this lol and i wana play



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Jan 29 2009, 5:10 am Grand_dracolich Post #37



Second beta (first public) done: http://www.zshare.net/download/548065593802d9f7/.
Maplist: Terran 1, 2 and 4, Zerg 2, 3, 4, 5 and 10 and Protoss 6, 9 and 10. :)

Thus far, I've only been able to play Zerg 2 and 10 with my good friend MageOfMystra (Both maps he just massed Zerglings, lol), and they worked then, so they should work nicely.

Changelog: (I forgot to put it in the .zip :><:)
Collapsable Box




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Jan 29 2009, 5:16 am Biophysicist Post #38



What's wrong with Terran 3 and 5?

(Btw, I'll be sending you a bunch of maps soon... Like, tomorrow, Friday if my computer gives me grief.)



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Jan 29 2009, 2:45 pm Grand_dracolich Post #39



I still need to tweak 3 and 5, and I'm not sure how, yet. They both look fairly crowded, since there's a second player in each base.

Though, what Artanis did for Zerg3 gives me some ideas.



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Feb 7 2009, 8:36 pm Forsaken Archer Post #40



I have a question. Are any of them being made harder for more of a challenge and fun? I would think having two players would make it considerably more easy.



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