Staredit Network > Forums > SC1 Contests > Topic: Winter Mapping Contest '08
Winter Mapping Contest '08
Oct 2 2008, 8:28 pm
By: Pigy_G
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Jan 10 2009, 12:06 am T-Virus Post #201



Professionalism is the "clean-cut" feeling of a map. By clean-cut this refers to anything that could be out of place, color-coordination, terrain that doesn't make sense, slopping cinimatics, etc. Bottom line, if it looks half-assed then its not very professional.



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Jan 10 2009, 12:13 am Pigy_G Post #202



Quote
Professionalism is the "clean-cut" feeling of a map. By clean-cut this refers to anything that could be out of place, color-coordination, terrain that doesn't make sense, slopping cinimatics, etc. Bottom line, if it looks half-assed then its not very professional.




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Jan 10 2009, 12:17 am Kaias Post #203



Quote from T-Virus
Professionalism is the "clean-cut" feeling of a map. By clean-cut this refers to anything that could be out of place, color-coordination, terrain that doesn't make sense, slopping cinimatics, etc. Bottom line, if it looks half-assed then its not very professional.
I would also add complexity/difficulty of the map systems in the mix. A very complex map that seems glitch free, well put together, designed and coordinates nicely is more professional than a map that seems equally seamless but only involves beginner level difficulty (especially when it could've easily been improved)- at least by my definition.



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Jan 10 2009, 8:35 am T-Virus Post #204



Quote from Kaias
Quote from T-Virus
Professionalism is the "clean-cut" feeling of a map. By clean-cut this refers to anything that could be out of place, color-coordination, terrain that doesn't make sense, slopping cinimatics, etc. Bottom line, if it looks half-assed then its not very professional.
I would also add complexity/difficulty of the map systems in the mix. A very complex map that seems glitch free, well put together, designed and coordinates nicely is more professional than a map that seems equally seamless but only involves beginner level difficulty (especially when it could've easily been improved)- at least by my definition.
Thanks for that extra bit, it really gives a more in-length description of another crucial way professionalism is judged.



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Jan 10 2009, 6:55 pm ETEFT(U) Post #205



Hey, we won! LoL. Congrats to every 1 else who entered and placed. Damn, we can't even get it on the homepage? Someone is slacking... :bleh:



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Jan 10 2009, 8:11 pm T-Virus Post #206



Quote from name:ETEFT
Hey, we won! LoL. Congrats to every 1 else who entered and placed. Damn, we can't even get it on the homepage? Someone is slacking... :bleh:
I would assume for any mapping contest featured on SEN that there would be a news bulletin posted of the 1st through 3rd players and a link to their maps. I hope moose will consider it, to say the least.



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Jan 11 2009, 8:48 am CooL Post #207



Congratulation, everybody!

And I wonder how much point I got heehee




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Jan 12 2009, 2:30 am ClansAreForGays Post #208



Battle Dome should have won.

I denounce this.




Jan 12 2009, 5:05 am ETEFT(U) Post #209



Quote from ClansAreForGays
Battle Dome should have won.

I denounce this.
Sounds like a QQ.. Leave the decisions to the judges. They made the right call.



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Jan 12 2009, 6:30 am Ei47 Post #210



Nah i think my map should have gotten 5th place



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Jan 12 2009, 4:45 pm Pigy_G Post #211



I don't think anyone should argue with the judges decision, we spent awhile actually playing each of the maps and evaluating them individually then as a group. It's not like we just picked one, each one scored differently in each category and if you add up the scores the results are as posted. I must say however I was rather dissapointed in the turn out. Hopefully we get much more to future contests, like the RPG Challenge.



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Jan 12 2009, 8:02 pm Demented Shaman Post #212



I entered out of pity for the contest because I knew that no one would enter. You should thank me. :bleh:

And I think my success to effort ratio is the highest :)



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RIVE -- :wob:
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Ultraviolet -- :wob:
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Oh_Man -- I will
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Zoan -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
You should do my Delirus map too; it's a little cocky to say but I still think it's actually just a good game lol
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Ultraviolet -- Goons were functioning like stalkers, I think a valk was made into a banshee, all sorts of cool shit
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Ultraviolet -- Oh wait, no I saw something else. It was more melee style, and guys were doing warpgate shit and morphing lings into banelings (Infested terran graphics)
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Ultraviolet -- Oh_Man
Oh_Man shouted: lol SC2 in SC1: https://youtu.be/pChWu_eRQZI
oh ya I saw that when Armo posted it on Discord, pretty crazy
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Vrael -- thats less than half of what I thought I'd need, better figure out how to open SCMDraft on windows 11
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Vrael -- woo baby talk about a time crunch
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Vrael -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
so that gives me approximately 27 more years to finish tenebrous before you get to it?
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