Staredit Network > Forums > Staredit Network > Topic: Protection vs Unprotection Discussion
Protection vs Unprotection Discussion
Sep 19 2007, 5:46 pm
By: mikelat
Pages: < 1 « 6 7 8 9 1020 >
 

Sep 22 2007, 3:51 am Esponeo Post #141



Quote
It's really a back and forth war which unprotection is currently winning and will continue to win.
Not if Legacy is murdered.



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Sep 22 2007, 3:57 am LegacyWeapon Post #142



Unused just updated his unprotector to 1.3



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Sep 22 2007, 5:16 am Falkoner Post #143



What does that unprotector have that OS Map doesn't?



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Sep 22 2007, 5:34 am Twitch Post #144



Quote from Falkoner
What does that unprotector have that OS Map doesn't?
C++ coding :P.MEaning it is alot faster :P.



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Sep 22 2007, 5:51 am Kenoli Post #145



Why don't you guys go make a map or something. *cough*



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Sep 22 2007, 9:55 am Within Post #146



I use a protector were if you attempt to open the map with Starforge or SCMDraft the program will just crash or go unresponsive, this is after unprotecting it with OSMap 2 along with four other unprotectors I used to test it.



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Sep 22 2007, 10:01 am Excalibur Post #147

The sword and the faith

Not to be off-topic Within but if LW gets a hold of that map i dont think your protection will last long.




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Sep 22 2007, 11:08 am Akar Post #148



Hmm, Interesting, looks like the war is back and this time protection has the high ground.



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Sep 22 2007, 11:33 am Kenoli Post #149



Quote
Hmm, Interesting, looks like the war is back and this time protection has the high ground.
Yeah, that makes no sense.



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Sep 22 2007, 1:32 pm l3lack-l3ahamut Post #150



Quote from Within
I use a protector were if you attempt to open the map with Starforge or SCMDraft the program will just crash or go unresponsive, this is after unprotecting it with OSMap 2 along with four other unprotectors I used to test it.

Quote from Excalibur
Not to be off-topic Within but if LW gets a hold of that map i dont think your protection will last long.

Assuming you didn't make that up, Ex is right. If LW finds what is corrupted in the map he can update OSMAP np. Which is why its virtually impossible to protect a map because you can only break it so far before it becomes useless in starcraft and anything that is less than that can be fixed one way or another.



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Sep 22 2007, 3:57 pm Falkoner Post #151



Have you tested the latest version of OS Map 2?



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Sep 22 2007, 5:05 pm Sael Post #152



This topic should be closed. It has strayed too far from its original purpose. Good job guys.



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Sep 22 2007, 5:09 pm Dapperdan Post #153



Quote
This topic should be closed. It has strayed too far from its original purpose. Good job guys.

More importantly, enough intelligent posts have been made on the matter that the "people in charge" should be able to make a decision now. Rather don't host OSMap (pointless, but who cares), or do (makes more sense to me), either way is fine; just make everything is equal, maintain author's intentions etc.. One more thing though, if you decide not to host OSMap, I don't think that means you shouldn't host protection, like some others are trying to say.



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Sep 22 2007, 5:19 pm Esponeo Post #154



Dapperdan your "if you can't beat 'em, join 'em" logic is depressing. If you can't beat them, die trying.



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Sep 22 2007, 5:26 pm Demented Shaman Post #155



Quote from Kenoli
Quote
Hmm, Interesting, looks like the war is back and this time protection has the high ground.
Yeah, that makes no sense.
Yea. Even if a new protection comes out it's only a matter of time, usually a day or two once LW gets a copy of a map, before he can update OSMAP. Even if it takes him a long time to figure it out it's not like every single map ever made will be suddenly updated with the protection. The new protection would only be able to protect an extremely small handful of maps that will be made after it came out.

Protection once cracked is completely useless, but even if an unprotection method is beaten it's still useful.



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Sep 22 2007, 6:35 pm Xx.Doom.xX Post #156



Quote from Kenoli
Why don't you guys go make a map or something. *cough*
Lol, most people here don't even map.

Except for maybe you, devilesk, Mp, and I'm too lazy to think of any others.

I'm in the middle of making one.



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Sep 22 2007, 9:06 pm Sael Post #157



I wonder why so many people give a damn anymore. The StarCraft scene is nothing like it was two years ago. People have the capabilities to steal your maps, and hopefully some protection will come along for SC2 that will be complex enough that normal people won't be able to figure out how to bypass it (or maybe Blizzard will even include built-in protection /dream). For now though, stop worrying about unprotection. Most of you won't even make maps worth stealing. /The Sad Truth



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Sep 22 2007, 9:11 pm Demented Shaman Post #158



Quote from Xx.Doom.xX
Quote from Kenoli
Why don't you guys go make a map or something. *cough*
Lol, most people here don't even map.
Quote from Felagund
For now though, stop worrying about unprotection. Most of you won't even make maps worth stealing. /The Sad Truth
I say that all the time. No one bothers to listen. I hope they listen to you guys.



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Sep 22 2007, 10:37 pm Within Post #159



Well, theres programs out there that change the settings of the map when opened with other editors/unprotectors, causing the map to be altered from its original state.

Just tested it, attempted to open with OSMap 2 and you can't save because a scenario.chk file doesn't exist :]

Post has been edited 2 time(s), last time on Sep 22 2007, 10:46 pm by Within.



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Sep 23 2007, 12:22 am InsolubleFluff Post #160



OSMAP rules, anyone that opposes OSMAP WILL be assimilated, we are teh borgz



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